Player Matchup

Merlin
Merlin
 
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
CropCircleJerk
He Bo
Level 155
God Stats
2W - 7L
1,391 SR
Queue Stats
408W - 410L
1,463 Elo+
Solo
Sylvanus
Sylvanus
GlizzyGalore
Sylvanus
Level 61
God Stats
2W - 2L
1,672 SR
Queue Stats
287W - 317L
1,476 Elo+
Party 1
Charybdis
Charybdis
Livinloud124
Charybdis
Level 117
God Stats
8W - 3L
1,768 SR
Queue Stats
644W - 692L
1,474 Elo+
Solo
Hades
Hades
Vaelegol
Hades
Level 79
God Stats
5W - 4L
1,842 SR
Queue Stats
295W - 304L
1,497 Elo+
Party 1
Team Averages
Level 114
1,635 SR
1,482 Elo+

VS

Team Averages
Level 129
1,585 SR
1,511 Elo+
Chiron
Chiron
Facekillerer
Chiron
Level 145
God Stats
5W - 1L
1,813 SR
Queue Stats
303W - 318L
1,475 Elo+
Party 2
Danzaburou
Danzaburou
HazyV
Danzaburou
Level 102
God Stats
23W - 17L
1,569 SR
Queue Stats
961W - 912L
1,512 Elo+
Solo
Thor
Thor
ORIÓNv101
Thor
Level 159
God Stats
2W - 1L
1,343 SR
Queue Stats
134W - 140L
1,555 Elo+
Solo
Chang'e
Chang'e
Reaper himself
Chang'e
Level 123
God Stats
2W - 0L
1,698 SR
Queue Stats
30W - 22L
1,501 Elo+
Party 2
Zhong Kui
Zhong Kui
jj800102
Zhong Kui
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 142L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
1 / 6 / 9
10,642
665
16,958
14,431
6,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 8 / 8
10,111
632
14,147
14,135
5,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
GlizzyGalore
Sylvanus
18
4 / 7 / 9
11,572
723
7,702
23,952
32,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
Livinloud124
Charybdis
18
2 / 6 / 8
10,662
666
10,675
13,968
6,136
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hades
Vaelegol
Hades
18
9 / 9 / 4
12,216
764
23,151
20,264
16,429
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
4 / 3 / 26
12,028
752
21,439
17,178
6,154
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
HazyV
Danzaburou
20
7 / 4 / 21
12,792
800
17,314
18,112
6,757
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
10 / 2 / 22
12,607
788
12,586
18,342
16,982
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
6 / 6 / 18
11,673
730
7,931
16,384
6,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
jj800102
Zhong Kui
20
9 / 4 / 18
12,345
772
17,280
20,125
17,783
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
141
18
Kills
36
36
Deaths
19
38
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
6
9
0.92
L
2
8
8
0.75
W
Chiron
4
3
26
5.67
L
Sylvanus
GlizzyGalore
Sylvanus
4
7
9
1.21
W
Danzaburou
HazyV
Danzaburou
7
4
21
4.38
L
Charybdis
Livinloud124
Charybdis
2
6
8
1
W
10
2
22
10.5
W
6
6
18
2.5
L
Hades
Vaelegol
Hades
9
9
4
1.22
W
Zhong Kui
jj800102
Zhong Kui
9
4
18
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,633
Damage
76,550
86,750
Taken
90,141
67,718
Mitigated
54,146
27,422
Healing
50,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
16,958
391
3,411
2,793
14,431
6,719
0
2,781
11,650
39,664
0
L
14,147
516
670
1,344
14,135
5,482
0
5,336
8,799
28,018
0
W
Chiron
21,439
7,754
5,225
5,818
17,178
6,154
2,697
11,858
5,320
0
49,941
L
Sylvanus
GlizzyGalore
Sylvanus
7,702
1,125
5,123
6,502
23,952
32,952
0
6,202
17,750
10,469
0
W
Danzaburou
HazyV
Danzaburou
17,314
5,485
1,757
4,885
18,112
6,757
1,774
14,030
4,082
0
41,164
L
Charybdis
Livinloud124
Charybdis
10,675
4,869
993
2,151
13,968
6,136
153
5,649
8,319
0
37,429
W
12,586
2,003
3,076
5,162
18,342
16,982
346
11,795
6,547
0
23,002
W
7,931
566
9,867
5,316
16,384
6,470
678
12,154
4,230
16,178
0
L
Hades
Vaelegol
Hades
23,151
143
882
3,553
20,264
16,429
125
5,243
15,021
32,477
0
W
Zhong Kui
jj800102
Zhong Kui
17,280
1,619
2,416
7,340
20,125
17,783
1,013
12,121
8,004
35,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,203
Gold Earned
61,445
156
Minions Killed
193
0
Camps Cleared
0
1,202,018
Distance Traveled
1,376,957
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,642
665
48
3
0
248,375
3
L
He Bo
10,111
632
34
2
0
243,026
2
W
Chiron
12,028
752
52
3
0
282,229
2
L
Sylvanus
11,572
723
6
0
0
241,142
0
W
Danzaburou
12,792
800
47
3
0
285,636
1
L
Charybdis
10,662
666
48
3
0
242,255
0
W
Thor
12,607
788
15
1
0
301,786
4
W
Chang'e
11,673
730
14
1
0
267,376
0
L
Hades
12,216
764
20
1
0
227,220
2
W
Zhong Kui
12,345
772
65
4
0
239,930
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role