Player Matchup

Mercury
Mercury
DIVINERUSSIAN
Mercury
Level 26
God Stats
0W - 1L
1,296 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Hercules
Hercules
MereCube905
Hercules
Level 54
God Stats
0W - 2L
1,262 SR
Queue Stats
3W - 4L
1,524 Elo+
Party 1
Agni
Agni
new_playerFR
Agni
Level 21
God Stats
0W - 1L
1,874 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 34
1,477 SR
1,508 Elo+

VS

Team Averages
Level 75
1,601 SR
1,567 Elo+
Chang'e
Chang'e
FinnaBechard
Chang'e
Level 63
God Stats
21W - 9L
1,732 SR
Queue Stats
100W - 64L
1,593 Elo+
Party 2
Ullr
Ullr
Isisisland
Ullr
Level 146
God Stats
3W - 0L
1,747 SR
Queue Stats
328W - 252L
1,608 Elo+
Party 2
Ares
Ares
RealMcCoy
Ares
Level 17
God Stats
3W - 0L
1,324 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
10
0 / 3 / 5
6,980
635
6,292
7,158
2,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
MereCube905
Hercules
10
2 / 4 / 1
7,370
670
5,200
11,958
7,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 4 / 2
7,716
701
11,123
8,359
2,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FinnaBechard
Chang'e
13
3 / 2 / 7
8,018
729
10,184
8,603
3,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 0 / 6
8,577
780
4,879
7,791
3,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
12
4 / 3 / 5
8,707
792
7,881
11,782
12,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
5
Kills
11
11
Deaths
5
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mercury
0
3
5
0.83
W
Chang'e
FinnaBechard
Chang'e
3
2
7
3.25
W
4
0
6
7
L
Hercules
MereCube905
Hercules
2
4
1
0.63
W
Ares
4
3
5
2.17
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,615
Damage
22,944
27,475
Taken
28,176
12,377
Mitigated
19,584
5,001
Healing
9,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
6,292
2,768
0
0
7,158
2,293
31
4,665
2,493
0
12,002
W
Chang'e
FinnaBechard
Chang'e
10,184
1,222
2,995
3,660
8,603
3,459
685
2,417
5,852
23,270
0
W
4,879
1,653
0
633
7,791
3,273
1,399
4,044
3,276
0
43,535
L
Hercules
MereCube905
Hercules
5,200
1,207
194
4,077
11,958
7,278
0
8,785
3,173
0
10,686
W
Ares
7,881
791
0
2,207
11,782
12,852
275
4,421
6,671
11,058
0
L
11,123
955
0
730
8,359
2,806
0
4,683
3,676
30,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,066
Gold Earned
25,302
89
Minions Killed
133
3
Camps Cleared
8
628,074
Distance Traveled
657,286
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,980
635
19
2
0
234,334
5
W
Chang'e
8,018
729
31
3
1
218,884
3
W
Ullr
8,577
780
94
9
5
235,023
3
L
Hercules
7,370
670
15
1
0
208,340
2
W
Ares
8,707
792
8
1
2
203,379
0
L
Agni
7,716
701
55
5
3
185,400
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role