Player Matchup

Jing Wei
Jing Wei
Juancho02xd
Jing Wei
Level 136
God Stats
2W - 3L
1,361 SR
Queue Stats
34W - 40L
1,476 Elo+
Party 2
Gilgamesh
Gilgamesh
MONSTER LZ8438
Gilgamesh
Level 102
God Stats
3W - 3L
1,676 SR
Queue Stats
47W - 36L
1,560 Elo+
Party 2
Aphrodite
Aphrodite
TarriestCape
Aphrodite
Level 117
God Stats
0W - 2L
1,256 SR
Queue Stats
41W - 38L
1,543 Elo+
Party 2
Ra
Ra
Yisus Cries N
Ra
Level 144
God Stats
1W - 2L
1,526 SR
Queue Stats
50W - 48L
1,488 Elo+
Party 2
Team Averages
Level 125
1,455 SR
1,517 Elo+

VS

Team Averages
Level 117
1,788 SR
1,657 Elo+
Agni
Agni
Megadeth675
Agni
Level 143
God Stats
2W - 0L
1,722 SR
Queue Stats
21W - 21L
1,661 Elo+
Party 1
Eset
Eset
NerfBeads
Eset
Level 160
God Stats
1W - 0L
1,928 SR
Queue Stats
21W - 17L
1,766 Elo+
Party 1
Anhur
Anhur
Phantom0fDeath
Anhur
Level 149
God Stats
10W - 9L
1,700 SR
Queue Stats
218W - 270L
1,609 Elo+
Solo
Nemesis
Nemesis
iOnlyPlayNem
Nemesis
Level 16
God Stats
17W - 4L
1,803 SR
Queue Stats
17W - 4L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Juancho02xd
Jing Wei
15
2 / 10 / 1
9,917
661
7,214
16,953
5,160
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
MONSTER LZ8438
Gilgamesh
16
3 / 9 / 2
10,596
706
10,247
22,908
23,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
TarriestCape
Aphrodite
16
2 / 8 / 3
10,789
719
9,272
18,876
17,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 9 / 1
11,473
765
8,079
18,991
9,222
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 15
12,591
839
18,730
10,874
4,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Eset
18
8 / 2 / 15
12,544
836
16,215
14,590
6,648
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

18
7 / 3 / 13
12,196
813
17,998
15,106
6,349
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
iOnlyPlayNem
Nemesis
20
15 / 3 / 7
13,694
913
17,565
15,056
6,749
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
86
10
Kills
36
36
Deaths
11
7
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Juancho02xd
Jing Wei
2
10
1
0.25
L
Gilgamesh
MONSTER LZ8438
Gilgamesh
3
9
2
0.44
W
6
3
15
4.5
W
Eset
8
2
15
7.75
W
7
3
13
4.5
L
Aphrodite
TarriestCape
Aphrodite
2
8
3
0.44
L
3
9
1
0.39
W
Nemesis
iOnlyPlayNem
Nemesis
15
3
7
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,812
Damage
70,508
77,728
Taken
55,626
55,727
Mitigated
24,221
12,240
Healing
12,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Juancho02xd
Jing Wei
7,214
5,423
0
1,283
16,953
5,160
84
7,496
9,191
0
27,010
L
Gilgamesh
MONSTER LZ8438
Gilgamesh
10,247
1,664
0
1,076
22,908
23,800
525
9,810
12,956
0
23,071
W
18,730
674
0
750
10,874
4,475
207
4,021
6,853
55,740
0
W
Eset
16,215
1,522
513
4,556
14,590
6,648
1,469
4,883
9,707
41,068
0
W
17,998
8,100
0
1,595
15,106
6,349
1,340
4,301
10,805
0
44,012
L
Aphrodite
TarriestCape
Aphrodite
9,272
1,222
1,531
5,151
18,876
17,545
504
8,035
10,667
31,893
0
L
8,079
730
901
2,298
18,991
9,222
179
9,263
9,502
41,897
0
W
Nemesis
iOnlyPlayNem
Nemesis
17,565
10,020
0
4,694
15,056
6,749
1,378
4,785
10,271
0
63,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,775
Gold Earned
51,025
180
Minions Killed
262
7
Camps Cleared
18
920,392
Distance Traveled
1,187,624
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,917
661
21
1
3
222,392
2
L
Gilgamesh
10,596
706
27
2
1
246,579
1
W
Agni
12,591
839
89
6
5
293,582
2
W
Eset
12,544
836
61
4
3
272,692
1
W
Anhur
12,196
813
39
3
3
294,711
0
L
Aphrodite
10,789
719
48
3
2
239,271
1
L
Ra
11,473
765
84
6
1
212,150
3
W
Nemesis
13,694
913
73
5
7
326,639
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role