Player Matchup

Cupid
Cupid
Platinum III
 
Cupid
Platinum III
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum I
 
Tsukuyomi
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold II
DasBolt
Cthulhu
Gold II
Level 149
God Stats
4W - 1L
1,602 SR
Queue Stats
107W - 100L
1,604 MMR
Solo
Sol
Sol
Silver III
MehTheGodDeer
Sol
Silver III
Level 129
God Stats
1W - 0L
1,723 SR
Queue Stats
17W - 15L
1,361 MMR
Solo
Cerberus
Cerberus
Diamond V
rg1550
Cerberus
Diamond V
Level 160
God Stats
25W - 23L
1,689 SR
Queue Stats
1,154W - 1,137L
1,962 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,603 SR
1,585 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 111
1,624 SR
1,585 MMR
Ymir
Ymir
Masters
 
Ymir
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
BigDigRig
Gilgamesh
Gold V
Level 106
God Stats
0W - 2L
1,479 SR
Queue Stats
212W - 216L
1,327 MMR
Solo
Scylla
Scylla
Bronze III
CheapScrub
Scylla
Bronze III
Level 46
God Stats
89W - 74L
1,742 SR
Queue Stats
158W - 164L
1,399 MMR
Solo
Hou Yi
Hou Yi
Gold V
Syphå
Hou Yi
Gold V
Level 128
God Stats
0W - 1L
1,624 SR
Queue Stats
39W - 41L
1,429 MMR
Solo
Ao Kuang
Ao Kuang
Diamond IV
YaBattyGyal
Ao Kuang
Diamond IV
Level 116
God Stats
16W - 18L
1,774 SR
Queue Stats
82W - 67L
2,271 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
4 / 3 / 3
11,255
625
11,983
11,960
3,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
 
Tsukuyomi
17
7 / 5 / 7
11,253
625
16,243
15,903
5,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Cthulhu
DasBolt
Cthulhu
16
5 / 3 / 5
10,856
603
12,639
12,445
10,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
5 / 1 / 4
12,184
677
11,606
11,335
4,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
rg1550
Cerberus
16
5 / 1 / 9
10,701
595
10,421
13,736
13,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
TiamatArtioOdinUllrPersephone

VS

Bans
GebSobekApolloKhepriCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
2 / 2 / 5
8,088
449
6,010
16,035
15,124
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
BigDigRig
Gilgamesh
14
2 / 7 / 2
8,250
458
6,478
17,195
11,587
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
CheapScrub
Scylla
14
3 / 6 / 1
8,906
495
6,073
12,507
4,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
Syphå
Hou Yi
16
3 / 2 / 1
9,418
523
7,932
14,823
5,238
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
YaBattyGyal
Ao Kuang
13
3 / 9 / 3
8,440
469
15,009
20,391
6,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
26
Kills
13
13
Deaths
26
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
4
3
3
1.83
W
Tsukuyomi
 
Tsukuyomi
7
5
7
2.1
L
Ymir
 
Ymir
2
2
5
2.25
L
Gilgamesh
BigDigRig
Gilgamesh
2
7
2
0.43
L
Scylla
CheapScrub
Scylla
3
6
1
0.58
W
Cthulhu
DasBolt
Cthulhu
5
3
5
2.5
W
5
1
4
7
L
Hou Yi
Syphå
Hou Yi
3
2
1
1.75
L
Ao Kuang
YaBattyGyal
Ao Kuang
3
9
3
0.5
W
Cerberus
rg1550
Cerberus
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,892
Damage
41,502
65,379
Taken
80,951
38,415
Mitigated
42,418
27,874
Healing
19,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
11,983
6,915
94
7,090
11,960
3,812
2,944
4,199
7,761
0
81,598
W
Tsukuyomi
 
Tsukuyomi
16,243
5,003
0
5,468
15,903
5,643
0
6,854
8,973
0
79,632
L
Ymir
 
Ymir
6,010
1,001
613
1,745
16,035
15,124
0
5,403
10,487
26,639
0
L
Gilgamesh
BigDigRig
Gilgamesh
6,478
1,444
0
2,815
17,195
11,587
0
8,552
7,562
0
37,670
L
Scylla
CheapScrub
Scylla
6,073
410
0
2,819
12,507
4,344
0
8,008
4,403
54,126
0
W
Cthulhu
DasBolt
Cthulhu
12,639
749
477
2,205
12,445
10,695
424
5,557
6,790
55,826
0
W
11,606
5,173
0
9,273
11,335
4,953
7,085
4,002
7,183
96,672
8,724
L
Hou Yi
Syphå
Hou Yi
7,932
4,163
0
4,413
14,823
5,238
0
3,629
11,144
0
72,845
L
Ao Kuang
YaBattyGyal
Ao Kuang
15,009
4,085
0
7,016
20,391
6,125
0
6,178
14,082
51,702
0
W
Cerberus
rg1550
Cerberus
10,421
1,216
0
3,267
13,736
13,312
37
6,133
7,515
35,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,249
Gold Earned
43,102
613
Minions Killed
459
0
Camps Cleared
0
1,871,943
Distance Traveled
1,761,042
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,255
625
136
8
0
360,780
1
W
Tsukuyomi
11,253
625
115
6
0
385,451
4
L
Ymir
8,088
449
60
3
0
367,169
12
L
Gilgamesh
8,250
458
71
4
0
358,769
0
L
Scylla
8,906
495
112
6
0
350,783
5
W
Cthulhu
10,856
603
109
6
0
379,917
10
W
Sol
12,184
677
186
10
0
383,758
5
L
Hou Yi
9,418
523
137
8
0
323,134
4
L
Ao Kuang
8,440
469
79
4
0
361,187
3
W
Cerberus
10,701
595
67
4
0
362,037
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role