Player Matchup

Olorun
Olorun
BuffaloSauce
Olorun
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,640 Elo+
Party 1
Jing Wei
Jing Wei
FantheProYTR
Jing Wei
Level 16
God Stats
9W - 9L
1,441 SR
Queue Stats
79W - 122L
1,487 Elo+
Party 2
Bellona
Bellona
Pattycake232
Bellona
Level 12
God Stats
1W - 2L
1,688 SR
Queue Stats
14W - 8L
1,714 Elo+
Party 2
Ganesha
Ganesha
burritoparty117
Ganesha
Level 4
God Stats
0W - 1L
1,712 SR
Queue Stats
2W - 2L
1,640 Elo+
Party 1
Thor
Thor
monkyyDmonk
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,423 Elo+
Solo
Team Averages
Level 12
1,568 SR
1,581 Elo+

VS

Team Averages
Level 23
1,531 SR
1,560 Elo+
Ares
Ares
AntonioMontag
Ares
Level 29
God Stats
3W - 4L
1,511 SR
Queue Stats
12W - 15L
1,548 Elo+
Solo
Ao Kuang
Ao Kuang
MementoAmoris
Ao Kuang
Level 29
God Stats
11W - 13L
1,474 SR
Queue Stats
54W - 53L
1,555 Elo+
Solo
Cerberus
Cerberus
ProblemPlayer
Cerberus
Level 28
God Stats
8W - 8L
1,561 SR
Queue Stats
115W - 139L
1,482 Elo+
Solo
Rama
Rama
ZUGaat
Rama
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,660 Elo+
Solo
Hou Yi
Hou Yi
blumoe
Hou Yi
Level 27
God Stats
5W - 3L
1,607 SR
Queue Stats
51W - 39L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
0 / 5 / 1
6,280
449
2,087
9,313
1,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jing Wei
FantheProYTR
Jing Wei
9
0 / 7 / 1
5,525
395
3,305
8,067
1,505
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Pattycake232
Bellona
15
6 / 0 / 1
9,437
674
8,901
7,344
6,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

9
0 / 8 / 1
5,633
402
2,778
12,378
5,547
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 9 / 2
6,635
474
2,729
10,689
3,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 10
8,271
591
3,322
7,850
5,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
MementoAmoris
Ao Kuang
14
3 / 1 / 1
8,352
597
4,067
8,072
2,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
ProblemPlayer
Cerberus
12
0 / 2 / 1
7,048
503
1,899
7,181
3,562
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
ZUGaat
Rama
14
5 / 2 / 1
8,598
614
8,119
8,612
3,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
blumoe
Hou Yi
15
16 / 1 / 5
9,905
708
16,048
9,778
3,472
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
8
Kills
29
29
Deaths
8
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
2
10
5
L
Olorun
0
5
1
0.1
L
Jing Wei
FantheProYTR
Jing Wei
0
7
1
0.07
W
Ao Kuang
MementoAmoris
Ao Kuang
3
1
1
3.5
L
Bellona
Pattycake232
Bellona
6
0
1
6.5
W
Cerberus
ProblemPlayer
Cerberus
0
2
1
0.25
W
Rama
ZUGaat
Rama
5
2
1
2.75
W
Hou Yi
blumoe
Hou Yi
16
1
5
18.5
L
0
8
1
0.06
L
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,800
Damage
33,455
47,791
Taken
41,493
18,520
Mitigated
18,747
7,790
Healing
16,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,322
277
0
1,745
7,850
5,943
129
2,224
5,535
17,338
0
L
Olorun
2,087
1,413
53
2,416
9,313
1,887
991
916
8,397
28,117
0
L
Jing Wei
FantheProYTR
Jing Wei
3,305
1,769
0
585
8,067
1,505
1,889
1,905
6,162
0
18,044
W
Ao Kuang
MementoAmoris
Ao Kuang
4,067
1,331
0
4,242
8,072
2,759
1,036
607
7,236
54,987
0
L
Bellona
Pattycake232
Bellona
8,901
1,996
0
3,697
7,344
6,306
0
3,211
4,133
11,535
43,322
W
Cerberus
ProblemPlayer
Cerberus
1,899
208
0
3,263
7,181
3,562
348
272
6,389
33,968
0
W
Rama
ZUGaat
Rama
8,119
4,990
0
3,206
8,612
3,011
857
1,701
6,821
0
61,852
W
Hou Yi
blumoe
Hou Yi
16,048
7,551
0
4,142
9,778
3,472
2,695
1,660
8,023
0
73,300
L
2,778
542
53
325
12,378
5,547
696
1,156
11,222
19,718
0
L
2,729
1,167
0
661
10,689
3,275
0
2,100
8,589
0
19,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,510
Gold Earned
42,174
263
Minions Killed
465
0
Camps Cleared
0
1,332,527
Distance Traveled
1,208,970
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,271
591
23
2
0
240,309
2
L
Olorun
6,280
449
55
4
0
249,599
0
L
Jing Wei
5,525
395
58
4
0
299,301
3
W
Ao Kuang
8,352
597
119
9
0
286,624
2
L
Bellona
9,437
674
99
7
0
288,370
3
W
Cerberus
7,048
503
110
8
0
251,415
4
W
Rama
8,598
614
106
8
0
192,644
0
W
Hou Yi
9,905
708
107
8
0
237,978
0
L
Ganesha
5,633
402
7
1
0
251,974
2
L
Thor
6,635
474
44
3
0
243,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role