Player Matchup

Kukulkan
Kukulkan
AF_Mufasa
Kukulkan
Level 7
God Stats
2W - 0L
1,294 SR
Queue Stats
6W - 5L
1,469 Elo+
Solo
Odin
Odin
Kingg_Porky
Odin
Level 29
God Stats
2W - 0L
1,656 SR
Queue Stats
47W - 54L
1,293 Elo+
Solo
Artemis
Artemis
TheHillway
Artemis
Level 12
God Stats
2W - 4L
1,192 SR
Queue Stats
71W - 88L
1,327 Elo+
Solo
Bakasura
Bakasura
Tiamatislove
Bakasura
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,216 Elo+
Solo
Danzaburou
Danzaburou
poisonstar54
Danzaburou
Level 25
God Stats
8W - 7L
1,560 SR
Queue Stats
73W - 59L
1,491 Elo+
Solo
Team Averages
Level 16
1,440 SR
1,359 Elo+

VS

Team Averages
Level 19
1,581 SR
1,378 Elo+
Olorun
Olorun
LoPanVsEggShen
Olorun
Level 7
God Stats
3W - 1L
1,567 SR
Queue Stats
4W - 6L
1,357 Elo+
Solo
Ymir
Ymir
TA xRudyG502
Ymir
Level 18
God Stats
25W - 17L
1,662 SR
Queue Stats
119W - 143L
1,324 Elo+
Solo
Pele
Pele
WaterThatsNew
Pele
Level 27
God Stats
9W - 17L
1,440 SR
Queue Stats
111W - 110L
1,369 Elo+
Solo
Chaac
Chaac
bigodegrosso777
Chaac
Level 27
God Stats
11W - 4L
1,732 SR
Queue Stats
84W - 86L
1,417 Elo+
Solo
Neith
Neith
i69420skrrt
Neith
Level 17
God Stats
70W - 89L
1,504 SR
Queue Stats
150W - 205L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AF_Mufasa
Kukulkan
12
3 / 0 / 3
6,701
609
3,013
2,813
865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
6 / 0 / 2
6,799
618
3,753
6,327
4,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
TheHillway
Artemis
10
2 / 3 / 4
5,970
543
5,929
6,001
1,939
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
Tiamatislove
Bakasura
11
3 / 3 / 6
6,535
594
3,681
7,297
2,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Danzaburou
poisonstar54
Danzaburou
13
9 / 0 / 0
8,038
731
7,876
7,739
2,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,448
495
1,562
6,454
1,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
2 / 4 / 0
5,442
495
2,500
8,120
5,457
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
1 / 6 / 1
6,134
558
3,294
8,815
2,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 5 / 0
5,502
500
5,500
9,036
5,048
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 6 / 1
5,103
464
1,421
7,776
1,709
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
23
Kills
5
6
Deaths
24
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AF_Mufasa
Kukulkan
3
0
3
4.5
W
6
0
2
7
L
1
3
1
0.5
L
2
4
0
0.5
W
Artemis
TheHillway
Artemis
2
3
4
1.33
W
Bakasura
Tiamatislove
Bakasura
3
3
6
2
L
1
6
1
0.25
L
1
5
0
0.2
L
0
6
1
0.08
W
Danzaburou
poisonstar54
Danzaburou
9
0
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,252
Damage
14,277
30,177
Taken
40,201
11,849
Mitigated
16,309
7,695
Healing
8,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AF_Mufasa
Kukulkan
3,013
206
0
0
2,813
865
595
189
2,624
35,262
0
W
3,753
1,008
0
1,132
6,327
4,443
127
1,472
4,855
0
17,667
L
1,562
822
96
2,113
6,454
1,653
0
1,206
4,984
24,187
0
L
2,500
333
0
250
8,120
5,457
219
1,254
6,214
14,697
0
W
Artemis
TheHillway
Artemis
5,929
3,141
0
967
6,001
1,939
1,595
2,073
3,928
0
28,938
W
Bakasura
Tiamatislove
Bakasura
3,681
2,790
0
1,790
7,297
2,288
76
932
6,365
0
24,247
L
3,294
1,156
0
2,390
8,815
2,442
0
148
8,329
0
32,209
L
5,500
869
0
1,558
9,036
5,048
0
53
8,778
2,581
22,491
L
1,421
239
0
2,103
7,776
1,709
363
0
7,666
0
24,558
W
Danzaburou
poisonstar54
Danzaburou
7,876
3,576
0
3,806
7,739
2,314
1,038
0
7,739
0
46,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,043
Gold Earned
27,629
341
Minions Killed
229
0
Camps Cleared
0
1,072,253
Distance Traveled
989,416
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,701
609
77
7
0
204,407
1
W
Odin
6,799
618
43
4
0
202,231
2
L
Olorun
5,448
495
49
4
0
169,215
0
L
Ymir
5,442
495
27
2
0
203,345
0
W
Artemis
5,970
543
56
5
0
223,091
1
W
Bakasura
6,535
594
66
6
0
221,790
0
L
Pele
6,134
558
70
6
0
200,873
0
L
Chaac
5,502
500
32
3
0
216,491
2
L
Neith
5,103
464
51
5
0
199,492
1
W
Danzaburou
8,038
731
99
9
0
220,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role