Player Matchup

Hou Yi
Hou Yi
A MediocreMouse
Hou Yi
Level 155
God Stats
16W - 14L
1,484 SR
Queue Stats
517W - 489L
1,470 Elo+
Party 2
Cabrakan
Cabrakan
DroppinClips423
Cabrakan
Level 27
God Stats
33W - 12L
1,719 SR
Queue Stats
125W - 106L
1,652 Elo+
Solo
Nu Wa
Nu Wa
EdenmahD
Nu Wa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,588 Elo+
Party 2
Chaac
Chaac
OceanaFrost
Chaac
Level 25
God Stats
3W - 2L
1,333 SR
Queue Stats
61W - 62L
1,468 Elo+
Solo
Nemesis
Nemesis
not beeko
Nemesis
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,445 Elo+
Solo
Team Averages
Level 45
1,507 SR
1,525 Elo+

VS

Team Averages
Level 14
1,555 SR
1,480 Elo+
Bellona
Bellona
Andresaow8639
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,414 Elo+
Solo
Medusa
Medusa
NathyQlona
Medusa
Level 9
God Stats
6W - 7L
1,523 SR
Queue Stats
106W - 79L
1,520 Elo+
Party 1
Olorun
Olorun
Podqwerter
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,280 Elo+
Solo
Zhong Kui
Zhong Kui
WalkinJungleBuff
Zhong Kui
Level 31
God Stats
11W - 8L
1,674 SR
Queue Stats
99W - 55L
1,633 Elo+
Party 1
Susano
Susano
iLiketoRaidSen
Susano
Level 22
God Stats
1W - 1L
1,578 SR
Queue Stats
19W - 15L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 8
11,389
569
8,660
15,011
5,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
17
8 / 5 / 14
12,167
608
12,701
18,586
21,425
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nu Wa
EdenmahD
Nu Wa
15
2 / 9 / 10
9,468
473
8,514
11,261
3,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
9 / 0 / 7
11,737
587
17,038
18,076
21,680
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
not beeko
Nemesis
19
8 / 5 / 6
11,903
595
8,549
16,043
7,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
8
1 / 5 / 3
6,870
344
3,710
9,737
7,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
NathyQlona
Medusa
16
6 / 4 / 1
10,022
501
7,098
12,945
4,148
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
Podqwerter
Olorun
8
1 / 16 / 4
6,862
343
5,856
17,609
4,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
17
9 / 5 / 7
10,774
539
20,283
18,667
15,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 4 / 8
11,016
551
13,012
15,272
5,778
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
46
34
Kills
23
23
Deaths
34
45
Assists
23
Player
Kills
Deaths
Assists
KDA
W
7
4
8
2.75
L
Bellona
1
5
3
0.5
W
Cabrakan
8
5
14
3
W
Nu Wa
EdenmahD
Nu Wa
2
9
10
0.78
L
Medusa
NathyQlona
Medusa
6
4
1
1.63
W
9
0
7
12.5
L
Olorun
Podqwerter
Olorun
1
16
4
0.19
L
Zhong Kui
9
5
7
2.5
L
6
4
8
2.5
W
Nemesis
not beeko
Nemesis
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,462
Damage
49,959
78,977
Taken
74,230
60,355
Mitigated
37,333
19,675
Healing
19,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,660
3,348
0
4,480
15,011
5,735
2,924
3,604
11,270
0
69,640
L
Bellona
3,710
462
0
710
9,737
7,523
0
3,079
6,658
4,045
15,101
W
Cabrakan
12,701
1,597
0
4,101
18,586
21,425
371
9,215
8,969
57,940
0
W
Nu Wa
EdenmahD
Nu Wa
8,514
2,376
0
500
11,261
3,557
112
2,941
8,147
54,480
0
L
Medusa
NathyQlona
Medusa
7,098
2,427
0
3,426
12,945
4,148
370
2,923
10,022
0
59,805
W
17,038
2,801
0
8,823
18,076
21,680
1,349
5,436
12,498
14,380
66,540
L
Olorun
Podqwerter
Olorun
5,856
2,936
0
2,636
17,609
4,596
515
7,771
9,838
15,916
0
L
Zhong Kui
20,283
1,294
0
8,092
18,667
15,288
0
7,321
11,346
66,224
0
L
13,012
2,414
0
4,564
15,272
5,778
0
3,311
11,961
0
84,599
W
Nemesis
not beeko
Nemesis
8,549
4,155
0
1,771
16,043
7,958
0
5,046
10,770
0
91,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,664
Gold Earned
45,544
552
Minions Killed
401
0
Camps Cleared
0
1,827,521
Distance Traveled
1,713,206
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,389
569
112
6
0
349,144
1
L
Bellona
6,870
344
36
2
0
245,246
0
W
Cabrakan
12,167
608
90
5
0
341,558
3
W
Nu Wa
9,468
473
72
4
0
356,449
2
L
Medusa
10,022
501
92
5
0
403,595
10
W
Chaac
11,737
587
141
7
0
378,366
3
L
Olorun
6,862
343
20
1
0
314,525
0
L
Zhong Kui
10,774
539
128
6
0
337,845
9
L
Susano
11,016
551
125
6
0
411,995
1
W
Nemesis
11,903
595
137
7
0
402,004
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role