Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BlackPando1
Artemis
Level 40
God Stats
13W - 19L
1,502 SR
Queue Stats
60W - 103L
1,311 Elo+
Solo
Team Averages
Level 103
1,501 SR
1,437 Elo+

VS

Team Averages
Level 87
1,559 SR
1,483 Elo+
Cernunnos
Cernunnos
JohnThreeSixteen
Cernunnos
Level 159
God Stats
1W - 0L
1,925 SR
Queue Stats
269W - 267L
1,642 Elo+
Solo
Cthulhu
Cthulhu
MARKSIS
Cthulhu
Level 48
God Stats
6W - 3L
1,632 SR
Queue Stats
238W - 280L
1,506 Elo+
Solo
Zeus
Zeus
chekendov
Zeus
Level 54
God Stats
3W - 10L
1,120 SR
Queue Stats
9W - 14L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
2 / 3 / 1
6,515
652
5,755
8,334
8,432
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
 
Nu Wa
10
1 / 3 / 2
6,245
625
5,726
5,989
1,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
BlackPando1
Artemis
8
0 / 5 / 0
5,467
547
4,042
7,040
2,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
13
9 / 1 / 2
8,102
810
8,992
6,909
2,533
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
MARKSIS
Cthulhu
11
2 / 0 / 8
7,273
727
5,288
6,838
5,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
10
0 / 2 / 8
6,490
649
4,921
6,064
2,001
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
11
11
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
3
1
0.83
L
Nu Wa
 
Nu Wa
1
3
2
0.67
L
Artemis
BlackPando1
Artemis
0
5
0
0
W
Cernunnos
9
1
2
10
W
Cthulhu
MARKSIS
Cthulhu
2
0
8
6
W
Zeus
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,523
Damage
19,201
21,363
Taken
19,811
12,465
Mitigated
10,103
1,503
Healing
3,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,755
204
129
668
8,334
8,432
0
3,702
4,105
11,263
0
L
Nu Wa
 
Nu Wa
5,726
1,214
0
550
5,989
1,737
0
3,091
2,812
20,755
0
L
Artemis
BlackPando1
Artemis
4,042
1,208
0
156
7,040
2,296
0
2,693
4,097
0
10,591
W
Cernunnos
8,992
3,365
0
474
6,909
2,533
1,170
3,610
3,119
0
36,682
W
Cthulhu
MARKSIS
Cthulhu
5,288
229
644
1,874
6,838
5,569
0
3,496
3,066
17,371
0
W
Zeus
4,921
603
88
594
6,064
2,001
301
4,198
1,752
17,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,227
Gold Earned
21,865
68
Minions Killed
134
3
Camps Cleared
6
504,452
Distance Traveled
535,806
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,515
652
14
1
0
177,561
3
L
Nu Wa
6,245
625
35
4
1
169,092
1
L
Artemis
5,467
547
19
2
2
157,799
0
W
Cernunnos
8,102
810
58
6
5
177,736
4
W
Cthulhu
7,273
727
33
3
0
194,263
3
W
Zeus
6,490
649
43
4
1
163,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role