Player Matchup

Hel
Hel
Bautista8324
Hel
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FerCov-
Ah Muzen Cab
Level 107
God Stats
0W - 2L
1,333 SR
Queue Stats
55W - 56L
1,489 Elo+
Party 1
Tyr
Tyr
ThyZure
Tyr
Level 109
God Stats
2W - 2L
1,458 SR
Queue Stats
542W - 512L
1,438 Elo+
Solo
Cthulhu
Cthulhu
Wolfuminati
Cthulhu
Level 97
God Stats
5W - 2L
1,552 SR
Queue Stats
157W - 137L
1,549 Elo+
Party 1
Anhur
Anhur
joattacks
Anhur
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,441 Elo+
Party 1
Team Averages
Level 98
1,469 SR
1,483 Elo+

VS

Team Averages
Level 119
1,496 SR
1,492 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
Chaos_Maelstrom-
Yemoja
Level 144
God Stats
1W - 1L
1,403 SR
Queue Stats
87W - 93L
1,539 Elo+
Party 3
Sun Wukong
Sun Wukong
OD Shadow
Sun Wukong
Level 121
God Stats
4W - 1L
1,577 SR
Queue Stats
443W - 429L
1,419 Elo+
Solo
Chiron
Chiron
pvt koleshnacav
Chiron
Level 103
God Stats
5W - 0L
1,500 SR
Queue Stats
86W - 80L
1,500 Elo+
Party 2
Artio
Artio
xSH4DOWxFL4MEx
Artio
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 139L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
6,045
605
6,326
9,364
3,440
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
FerCov-
Ah Muzen Cab
14
1 / 2 / 1
6,965
697
10,394
8,906
3,688
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tyr
11
0 / 1 / 0
6,032
603
1,303
8,588
5,282
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
Wolfuminati
Cthulhu
13
1 / 4 / 1
6,960
696
13,084
15,068
13,394
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anhur
joattacks
Anhur
12
0 / 4 / 2
6,526
653
3,186
8,343
3,196
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
14
1 / 0 / 9
8,163
816
10,771
6,355
2,622
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 0 / 10
8,643
864
5,610
11,936
13,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sun Wukong
OD Shadow
Sun Wukong
13
2 / 2 / 12
8,185
819
10,894
17,643
13,673
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
7 / 0 / 7
9,455
946
12,147
7,187
3,199
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
5 / 0 / 7
8,978
898
5,699
12,858
13,414
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
62
2
Kills
17
17
Deaths
2
4
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
1
0
9
5.5
L
0
6
0
0
W
2
0
10
7
L
Ah Muzen Cab
FerCov-
Ah Muzen Cab
1
2
1
0.75
W
Sun Wukong
OD Shadow
Sun Wukong
2
2
12
4
L
Tyr
0
1
0
0
L
Cthulhu
Wolfuminati
Cthulhu
1
4
1
0.38
L
Anhur
joattacks
Anhur
0
4
2
0.25
W
7
0
7
10.5
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,293
Damage
45,121
50,269
Taken
55,979
29,000
Mitigated
45,990
18,013
Healing
35,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
10,771
902
1,684
1,742
6,355
2,622
901
1,745
4,610
26,760
0
L
6,326
1,426
1,269
851
9,364
3,440
0
3,555
5,809
10,509
0
W
5,610
1,176
7,983
4,035
11,936
13,082
766
3,781
8,155
12,716
0
L
Ah Muzen Cab
FerCov-
Ah Muzen Cab
10,394
4,057
1,967
4,840
8,906
3,688
0
3,901
5,005
0
26,837
W
Sun Wukong
OD Shadow
Sun Wukong
10,894
1,939
391
5,439
17,643
13,673
471
4,524
13,119
0
19,163
L
Tyr
1,303
285
1,076
3,649
8,588
5,282
0
4,109
4,479
0
3,099
L
Cthulhu
Wolfuminati
Cthulhu
13,084
833
630
1,893
15,068
13,394
0
6,810
8,258
23,809
0
L
Anhur
joattacks
Anhur
3,186
1,426
676
1,162
8,343
3,196
0
3,705
4,638
0
11,842
W
12,147
4,589
3,327
1,824
7,187
3,199
2,446
4,547
2,640
0
27,665
W
5,699
1,006
4,822
4,448
12,858
13,414
416
4,813
8,045
9,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,528
Gold Earned
43,424
86
Minions Killed
130
0
Camps Cleared
0
762,915
Distance Traveled
998,841
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,163
816
38
4
0
206,173
0
L
Hel
6,045
605
10
1
0
125,362
0
W
Yemoja
8,643
864
16
2
0
180,607
0
L
Ah Muzen Cab
6,965
697
28
3
0
177,677
0
W
Sun Wukong
8,185
819
17
2
0
203,768
0
L
Tyr
6,032
603
5
1
0
131,780
0
L
Cthulhu
6,960
696
22
2
0
193,125
0
L
Anhur
6,526
653
21
2
0
134,971
0
W
Chiron
9,455
946
44
4
0
198,590
0
W
Artio
8,978
898
15
2
0
209,703
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role