Player Matchup

Janus
Janus
Nickoali
Janus
Level 25
God Stats
2W - 1L
1,534 SR
Queue Stats
2W - 1L
1,738 Elo+
Party 2
Cliodhna
Cliodhna
Pyr0eZaF
Cliodhna
Level 139
God Stats
5W - 2L
1,720 SR
Queue Stats
49W - 51L
1,588 Elo+
Party 2
Yemoja
Yemoja
Scorpes
Yemoja
Level 127
God Stats
4W - 2L
1,723 SR
Queue Stats
43W - 48L
1,562 Elo+
Party 2
Rama
Rama
Secretviper
Rama
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 50L
1,578 Elo+
Party 2
Nu Wa
Nu Wa
jukoboi
Nu Wa
Level 126
God Stats
84W - 82L
1,483 SR
Queue Stats
600W - 594L
1,482 Elo+
Solo
Team Averages
Level 113
1,592 SR
1,590 Elo+

VS

Team Averages
Level 78
1,514 SR
1,359 Elo+
Mercury
Mercury
GomuTask
Mercury
Level 159
God Stats
1W - 1L
1,644 SR
Queue Stats
29W - 30L
1,406 Elo+
Party 1
Artemis
Artemis
HaartCinco
Artemis
Level 103
God Stats
0W - 2L
1,254 SR
Queue Stats
9W - 16L
1,424 Elo+
Party 1
Bellona
Bellona
Jocando
Bellona
Level 8
God Stats
0W - 2L
1,353 SR
Queue Stats
0W - 3L
1,227 Elo+
Party 1
Raijin
Raijin
iJavs
Raijin
Level 27
God Stats
4W - 3L
1,722 SR
Queue Stats
8W - 19L
1,338 Elo+
Party 1
Ymir
Ymir
seropopolopo
Ymir
Level 95
God Stats
0W - 1L
1,597 SR
Queue Stats
21W - 23L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Nickoali
Janus
20
5 / 4 / 2
14,090
613
8,104
10,592
2,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cliodhna
Pyr0eZaF
Cliodhna
20
11 / 3 / 14
15,204
661
25,987
17,568
7,827
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
Scorpes
Yemoja
18
3 / 1 / 19
13,143
571
5,907
15,830
21,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

20
5 / 3 / 7
14,021
610
8,230
13,188
5,000
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Nu Wa
jukoboi
Nu Wa
20
9 / 0 / 14
14,359
624
19,316
12,512
5,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GomuTask
Mercury
17
5 / 8 / 3
10,486
456
13,314
21,265
6,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
HaartCinco
Artemis
15
3 / 9 / 1
9,946
432
7,786
17,580
4,686
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Jocando
Bellona
14
1 / 4 / 0
8,543
371
1,540
15,074
11,208
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
iJavs
Raijin
15
1 / 8 / 1
9,029
393
6,203
13,805
3,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 4 / 6
9,341
406
3,307
20,399
19,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
22
33
Kills
11
11
Deaths
33
56
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
GomuTask
Mercury
5
8
3
0.81
L
Artemis
HaartCinco
Artemis
3
9
1
0.39
L
Bellona
Jocando
Bellona
1
4
0
0.25
W
Janus
Nickoali
Janus
5
4
2
1.5
W
Cliodhna
Pyr0eZaF
Cliodhna
11
3
14
6
W
Yemoja
Scorpes
Yemoja
3
1
19
12.5
W
5
3
7
2.83
L
Raijin
iJavs
Raijin
1
8
1
0.19
W
Nu Wa
jukoboi
Nu Wa
9
0
14
16
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,544
Damage
32,150
69,690
Taken
88,123
42,270
Mitigated
45,336
27,038
Healing
13,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
GomuTask
Mercury
13,314
4,880
0
4,825
21,265
6,488
0
4,497
16,608
0
75,527
L
Artemis
HaartCinco
Artemis
7,786
3,670
0
2,488
17,580
4,686
0
6,344
11,052
0
67,133
L
Bellona
Jocando
Bellona
1,540
372
0
1,043
15,074
11,208
434
7,748
6,738
0
30,559
W
Janus
Nickoali
Janus
8,104
758
140
2,714
10,592
2,960
2,788
394
10,110
83,812
0
W
Cliodhna
Pyr0eZaF
Cliodhna
25,987
1,539
0
7,148
17,568
7,827
1,292
3,024
14,375
0
138,587
W
Yemoja
Scorpes
Yemoja
5,907
1,435
2,549
2,802
15,830
21,349
1,387
3,105
12,591
32,628
0
W
8,230
7,601
0
6,537
13,188
5,000
5,861
1,586
11,600
0
134,655
L
Raijin
iJavs
Raijin
6,203
396
0
1,008
13,805
3,215
0
3,623
9,942
45,010
0
W
Nu Wa
jukoboi
Nu Wa
19,316
3,793
0
5,148
12,512
5,134
2,483
3,017
9,108
89,270
0
L
3,307
240
0
4,193
20,399
19,739
0
9,493
10,456
27,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,817
Gold Earned
47,345
703
Minions Killed
451
0
Camps Cleared
0
2,269,357
Distance Traveled
2,066,399
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,486
456
137
6
0
486,443
4
L
Artemis
9,946
432
126
5
0
380,822
5
L
Bellona
8,543
371
56
2
0
388,879
4
W
Janus
14,090
613
158
7
0
419,511
0
W
Cliodhna
15,204
661
179
8
0
534,100
9
W
Yemoja
13,143
571
35
2
0
432,794
6
W
Rama
14,021
610
166
7
0
400,898
3
L
Raijin
9,029
393
95
4
0
378,084
5
W
Nu Wa
14,359
624
165
7
0
482,054
8
L
Ymir
9,341
406
37
2
0
432,171
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role