Player Matchup

Pele
Pele
COCHO021101
Pele
Level 28
God Stats
2W - 3L
1,446 SR
Queue Stats
17W - 23L
1,263 Elo+
Party 1
Ymir
Ymir
MoiTaylor
Ymir
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 12L
1,280 Elo+
Party 1
Guan Yu
Guan Yu
PsykerWulfen
Guan Yu
Level 24
God Stats
6W - 4L
1,483 SR
Queue Stats
20W - 20L
1,375 Elo+
Party 1
Raijin
Raijin
Saky-999-
Raijin
Level 26
God Stats
1W - 3L
1,492 SR
Queue Stats
24W - 27L
1,305 Elo+
Party 1
Artemis
Artemis
monada-critica
Artemis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,330 Elo+
Party 1
Team Averages
Level 22
1,484 SR
1,311 Elo+

VS

Team Averages
Level 21
1,551 SR
1,330 Elo+
Cu Chulainn
Cu Chulainn
BitWriter67
Cu Chulainn
Level 29
God Stats
4W - 5L
1,474 SR
Queue Stats
51W - 62L
1,429 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RaceDemon32
Morgan Le Fay
Level 27
God Stats
1W - 1L
1,806 SR
Queue Stats
23W - 33L
1,291 Elo+
Party 2
Bakasura
Bakasura
Syruslp
Bakasura
Level 18
God Stats
2W - 2L
1,660 SR
Queue Stats
2W - 2L
1,442 Elo+
Party 2
Sobek
Sobek
skeelr
Sobek
Level 15
God Stats
3W - 6L
1,491 SR
Queue Stats
7W - 12L
1,320 Elo+
Party 2
Kukulkan
Kukulkan
tentacool8
Kukulkan
Level 15
God Stats
1W - 7L
1,324 SR
Queue Stats
3W - 9L
1,168 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 6 / 14
16,515
516
22,703
27,401
15,445
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
20
1 / 2 / 26
12,941
404
9,503
19,668
26,645
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
PsykerWulfen
Guan Yu
20
6 / 0 / 20
13,790
431
13,300
22,389
26,159
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Raijin
Saky-999-
Raijin
20
13 / 0 / 8
18,946
592
29,769
20,147
10,230
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 0 / 17
14,963
468
30,403
17,880
9,096
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BitWriter67
Cu Chulainn
19
1 / 9 / 1
13,263
414
22,464
29,898
28,036
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
RaceDemon32
Morgan Le Fay
17
0 / 11 / 2
11,207
350
12,638
26,060
8,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Syruslp
Bakasura
20
4 / 8 / 2
13,772
430
12,434
29,861
10,814
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
skeelr
Sobek
17
2 / 10 / 0
12,628
395
8,563
35,949
32,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
tentacool8
Kukulkan
19
0 / 8 / 1
12,493
390
12,681
20,090
6,313
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
13
46
Kills
7
8
Deaths
46
85
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BitWriter67
Cu Chulainn
1
9
1
0.17
W
19
6
14
4.33
W
Ymir
1
2
26
7
W
Guan Yu
PsykerWulfen
Guan Yu
6
0
20
16
L
Morgan Le Fay
RaceDemon32
Morgan Le Fay
0
11
2
0.09
W
Raijin
Saky-999-
Raijin
13
0
8
17
L
Bakasura
Syruslp
Bakasura
4
8
2
0.63
W
7
0
17
15.5
L
Sobek
skeelr
Sobek
2
10
0
0.2
L
Kukulkan
tentacool8
Kukulkan
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,678
Damage
68,780
107,485
Taken
141,858
87,575
Mitigated
85,932
39,685
Healing
21,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BitWriter67
Cu Chulainn
22,464
2,789
0
3,936
29,898
28,036
1,191
5,617
24,281
20,413
60,525
W
22,703
6,116
0
5,467
27,401
15,445
3,229
9,170
18,114
0
129,037
W
Ymir
9,503
2,435
0
1,717
19,668
26,645
733
9,814
9,743
39,027
0
W
Guan Yu
PsykerWulfen
Guan Yu
13,300
2,255
1,687
7,767
22,389
26,159
253
6,430
15,929
0
45,347
L
Morgan Le Fay
RaceDemon32
Morgan Le Fay
12,638
1,716
96
2,497
26,060
8,396
564
6,220
19,840
81,928
0
W
Raijin
Saky-999-
Raijin
29,769
2,267
795
13,135
20,147
10,230
2,044
9,395
10,752
200,439
0
L
Bakasura
Syruslp
Bakasura
12,434
9,409
0
7,360
29,861
10,814
1,275
7,345
22,516
0
89,431
W
30,403
14,444
0
9,117
17,880
9,096
0
9,187
8,693
0
123,628
L
Sobek
skeelr
Sobek
8,563
607
0
6,491
35,949
32,373
280
8,455
27,494
35,978
0
L
Kukulkan
tentacool8
Kukulkan
12,681
668
358
834
20,090
6,313
1,430
11,635
8,455
95,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,155
Gold Earned
63,363
702
Minions Killed
600
0
Camps Cleared
0
3,079,969
Distance Traveled
2,624,301
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
13,263
414
117
4
0
525,284
0
W
Pele
16,515
516
148
5
0
606,637
3
W
Ymir
12,941
404
56
2
0
589,280
3
W
Guan Yu
13,790
431
44
1
0
661,389
2
L
Morgan Le Fay
11,207
350
114
4
0
455,791
4
W
Raijin
18,946
592
304
10
0
623,632
4
L
Bakasura
13,772
430
145
5
0
618,588
2
W
Artemis
14,963
468
150
5
0
599,031
4
L
Sobek
12,628
395
38
1
0
531,479
1
L
Kukulkan
12,493
390
186
6
0
493,159
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role