Player Matchup

Gilgamesh
Gilgamesh
Kordy MS
Gilgamesh
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Vulcan
Vulcan
Mystery MS
Vulcan
Level 97
God Stats
2W - 4L
1,306 SR
Queue Stats
21W - 14L
1,550 Elo+
Party 2
Cerberus
Cerberus
Sir Daswolf
Cerberus
Level 159
God Stats
1W - 0L
1,889 SR
Queue Stats
58W - 60L
1,597 Elo+
Party 2
Team Averages
Level 87
1,565 SR
1,549 Elo+

VS

Team Averages
Level 63
1,401 SR
1,323 Elo+
Cabrakan
Cabrakan
ChronicKlLLa
Cabrakan
Level 128
God Stats
0W - 1L
1,612 SR
Queue Stats
187W - 207L
1,374 Elo+
Party 1
Neith
Neith
ImFlaco69420
Neith
Level 56
God Stats
9W - 14L
1,319 SR
Queue Stats
54W - 91L
1,336 Elo+
Party 1
Bastet
Bastet
Mac_Mc-Nasty_77
Bastet
Level 5
God Stats
0W - 1L
1,272 SR
Queue Stats
6W - 12L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kordy MS
Gilgamesh
16
5 / 4 / 8
12,389
619
9,224
27,012
24,711
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
Mystery MS
Vulcan
18
8 / 2 / 9
13,827
691
28,900
9,390
4,194
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Sir Daswolf
Cerberus
15
5 / 6 / 9
13,307
665
13,590
27,897
36,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ChronicKlLLa
Cabrakan
16
6 / 7 / 4
12,421
621
20,704
25,666
29,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 7 / 9
10,945
547
9,200
16,503
4,690
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

16
6 / 5 / 5
12,764
638
11,174
19,490
8,282
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
30
18
Kills
12
12
Deaths
19
26
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
ChronicKlLLa
Cabrakan
6
7
4
1.14
L
0
7
9
0.64
W
Gilgamesh
Kordy MS
Gilgamesh
5
4
8
2.25
L
6
5
5
1.7
W
Vulcan
Mystery MS
Vulcan
8
2
9
6.25
W
Cerberus
Sir Daswolf
Cerberus
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,714
Damage
41,078
64,299
Taken
61,659
65,171
Mitigated
41,972
19,366
Healing
3,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
ChronicKlLLa
Cabrakan
20,704
2,563
586
2,144
25,666
29,000
0
17,673
7,993
48,369
0
L
9,200
4,278
0
1,009
16,503
4,690
0
13,901
2,602
0
28,767
W
Gilgamesh
Kordy MS
Gilgamesh
9,224
1,961
0
7,965
27,012
24,711
642
6,951
19,533
0
21,798
L
11,174
6,023
0
0
19,490
8,282
323
12,117
7,373
0
29,345
W
Vulcan
Mystery MS
Vulcan
28,900
16,103
0
3,676
9,390
4,194
1,263
4,900
4,284
92,197
0
W
Cerberus
Sir Daswolf
Cerberus
13,590
950
0
7,725
27,897
36,266
383
8,203
19,118
36,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,523
Gold Earned
36,130
217
Minions Killed
126
7
Camps Cleared
3
1,106,894
Distance Traveled
1,006,535
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
12,421
621
43
2
1
327,783
3
L
Neith
10,945
547
39
2
1
311,710
6
W
Gilgamesh
12,389
619
15
1
2
389,153
0
L
Bastet
12,764
638
44
2
1
367,042
0
W
Vulcan
13,827
691
144
7
3
393,069
1
W
Cerberus
13,307
665
58
3
2
324,672
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role