Player Matchup

Heimdallr
Heimdallr
FilthyOcean2740
Heimdallr
Level 46
God Stats
1W - 4L
1,166 SR
Queue Stats
56W - 74L
1,405 Elo+
Solo
Bellona
Bellona
HikaruAkio
Bellona
Level 44
God Stats
5W - 5L
1,690 SR
Queue Stats
126W - 243L
1,137 Elo+
Party 1
Cthulhu
Cthulhu
Mirix1024
Cthulhu
Level 48
God Stats
4W - 10L
1,234 SR
Queue Stats
155W - 271L
1,132 Elo+
Party 1
Ravana
Ravana
SAUCE II IV
Ravana
Level 35
God Stats
4W - 7L
1,366 SR
Queue Stats
132W - 225L
1,126 Elo+
Party 1
Anubis
Anubis
Smoove__CasaNOVA
Anubis
Level 126
God Stats
3W - 6L
1,700 SR
Queue Stats
424W - 434L
1,446 Elo+
Solo
Team Averages
Level 60
1,431 SR
1,249 Elo+

VS

Team Averages
Level 56
1,483 SR
1,213 Elo+
Janus
Janus
Feehlicious
Janus
Level 105
God Stats
25W - 33L
1,429 SR
Queue Stats
586W - 646L
1,439 Elo+
Solo
Amaterasu
Amaterasu
Heezay v
Amaterasu
Level 10
God Stats
0W - 1L
1,729 SR
Queue Stats
1W - 5L
1,149 Elo+
Party 2
Sobek
Sobek
MadhatterBK
Sobek
Level 34
God Stats
11W - 33L
1,288 SR
Queue Stats
11W - 43L
1,120 Elo+
Party 2
Charybdis
Charybdis
Murciegaboy
Charybdis
Level 61
God Stats
0W - 1L
1,562 SR
Queue Stats
15W - 45L
1,184 Elo+
Party 2
Pele
Pele
YellowPanda1333
Pele
Level 69
God Stats
6W - 9L
1,406 SR
Queue Stats
18W - 61L
1,173 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FilthyOcean2740
Heimdallr
20
9 / 4 / 6
13,653
569
18,608
18,895
7,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
HikaruAkio
Bellona
20
4 / 4 / 1
13,303
554
10,104
17,120
17,522
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
Mirix1024
Cthulhu
15
1 / 5 / 7
10,303
429
5,423
12,385
7,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
15
1 / 6 / 3
9,802
408
5,725
14,922
6,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 2 / 0
13,048
544
9,142
10,019
4,595
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 5
13,561
565
10,045
15,267
5,497
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Heezay v
Amaterasu
15
0 / 2 / 1
8,821
368
1,358
7,318
6,254
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 5 / 3
8,750
365
6,195
17,059
16,725
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Murciegaboy
Charybdis
14
1 / 5 / 3
8,941
373
8,784
10,731
2,548
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
12 / 6 / 2
12,886
537
15,507
20,137
9,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
35
23
Kills
21
21
Deaths
23
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
5
5
5
1.5
W
Heimdallr
FilthyOcean2740
Heimdallr
9
4
6
3
L
Amaterasu
Heezay v
Amaterasu
0
2
1
0.25
W
Bellona
HikaruAkio
Bellona
4
4
1
1.13
L
3
5
3
0.9
W
Cthulhu
Mirix1024
Cthulhu
1
5
7
0.9
L
Charybdis
Murciegaboy
Charybdis
1
5
3
0.5
W
Ravana
1
6
3
0.42
W
8
2
0
4
L
12
6
2
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,002
Damage
41,889
73,341
Taken
70,512
43,269
Mitigated
40,525
24,302
Healing
12,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,045
305
0
3,404
15,267
5,497
476
4,052
11,215
118,007
0
W
Heimdallr
FilthyOcean2740
Heimdallr
18,608
10,621
0
8,726
18,895
7,699
150
4,401
14,400
0
108,049
L
Amaterasu
Heezay v
Amaterasu
1,358
498
0
1,886
7,318
6,254
0
0
7,318
0
24,857
W
Bellona
HikaruAkio
Bellona
10,104
4,375
0
3,902
17,120
17,522
495
2,081
14,943
0
89,646
L
6,195
405
0
2,774
17,059
16,725
78
5,828
11,231
32,022
0
W
Cthulhu
Mirix1024
Cthulhu
5,423
434
0
408
12,385
7,273
0
3,225
9,118
46,420
0
L
Charybdis
Murciegaboy
Charybdis
8,784
6,532
10
828
10,731
2,548
275
3,070
7,659
0
42,157
W
Ravana
5,725
2,224
0
4,609
14,922
6,180
0
3,652
11,110
0
64,695
W
9,142
260
0
6,657
10,019
4,595
619
2,299
7,530
100,335
0
L
15,507
5,658
0
3,709
20,137
9,501
369
1,793
18,344
0
95,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,109
Gold Earned
52,959
686
Minions Killed
531
0
Camps Cleared
0
2,104,938
Distance Traveled
2,284,400
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,561
565
213
9
0
503,109
3
W
Heimdallr
13,653
569
140
6
0
392,162
4
L
Amaterasu
8,821
368
53
2
0
413,675
0
W
Bellona
13,303
554
199
8
0
447,918
0
L
Sobek
8,750
365
52
2
0
446,187
0
W
Cthulhu
10,303
429
83
3
0
378,265
0
L
Charybdis
8,941
373
92
4
0
421,200
0
W
Ravana
9,802
408
95
4
0
449,745
0
W
Anubis
13,048
544
169
7
0
436,848
0
L
Pele
12,886
537
121
5
0
500,229
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role