Player Matchup

Tsukuyomi
Tsukuyomi
NobleXMassacre
Tsukuyomi
Level 17
God Stats
12W - 11L
1,482 SR
Queue Stats
135W - 142L
1,393 Elo+
Party 1
Guan Yu
Guan Yu
Poet x Massacre
Guan Yu
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,232 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Rogrol
Morgan Le Fay
Level 14
God Stats
16W - 10L
1,721 SR
Queue Stats
43W - 39L
1,325 Elo+
Solo
Tiamat
Tiamat
SepTicAttiTude
Tiamat
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,492 Elo+
Solo
Mercury
Mercury
x718x Massacre
Mercury
Level 8
God Stats
1W - 2L
1,450 SR
Queue Stats
102W - 122L
1,310 Elo+
Party 1
Team Averages
Level 12
1,531 SR
1,351 Elo+

VS

Team Averages
Level 24
1,473 SR
1,351 Elo+
Apollo
Apollo
Azeris4491
Apollo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,322 Elo+
Solo
Chaac
Chaac
B34NZSauce
Chaac
Level 28
God Stats
6W - 7L
1,480 SR
Queue Stats
81W - 71L
1,490 Elo+
Solo
Jormungandr
Jormungandr
Bosmehkutt
Jormungandr
Level 12
God Stats
17W - 28L
1,203 SR
Queue Stats
22W - 37L
1,241 Elo+
Solo
Discordia
Discordia
BrazenBite
Discordia
Level 27
God Stats
2W - 2L
1,763 SR
Queue Stats
333W - 377L
1,344 Elo+
Solo
Nemesis
Nemesis
BroBraSkie
Nemesis
Level 24
God Stats
2W - 1L
1,416 SR
Queue Stats
143W - 154L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
NobleXMassacre
Tsukuyomi
20
8 / 6 / 5
15,852
528
20,218
29,043
22,035
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

15
0 / 11 / 5
10,262
342
3,798
22,037
18,465
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
Rogrol
Morgan Le Fay
20
7 / 3 / 2
14,753
492
18,659
21,819
12,858
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 11 / 3
11,124
371
7,394
23,986
11,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 11 / 3
11,934
398
8,228
26,640
9,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Azeris4491
Apollo
20
19 / 4 / 7
16,292
543
37,464
23,252
10,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
20
12 / 4 / 12
15,367
512
24,457
31,096
51,953
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
Bosmehkutt
Jormungandr
19
8 / 6 / 6
14,127
471
11,396
20,264
23,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
BrazenBite
Discordia
20
2 / 2 / 8
14,013
467
16,792
11,307
3,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
BroBraSkie
Nemesis
4
0 / 1 / 0
8,610
287
70
1,403
370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
74
17
Kills
41
42
Deaths
17
18
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Apollo
Azeris4491
Apollo
19
4
7
5.63
W
Chaac
12
4
12
4.5
W
Jormungandr
Bosmehkutt
Jormungandr
8
6
6
1.83
W
Discordia
BrazenBite
Discordia
2
2
8
3
W
Nemesis
BroBraSkie
Nemesis
0
1
0
0
L
Tsukuyomi
NobleXMassacre
Tsukuyomi
8
6
5
1.75
L
0
11
5
0.23
L
Morgan Le Fay
Rogrol
Morgan Le Fay
7
3
2
2.67
L
1
11
3
0.23
L
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,297
Damage
90,179
123,525
Taken
87,322
74,839
Mitigated
89,965
23,327
Healing
28,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Azeris4491
Apollo
37,464
25,839
0
9,777
23,252
10,662
10,126
6,260
16,529
0
125,395
W
Chaac
24,457
1,923
0
9,971
31,096
51,953
2,003
7,275
23,713
19,498
75,577
W
Jormungandr
Bosmehkutt
Jormungandr
11,396
2,928
0
3,855
20,264
23,147
697
5,502
14,538
52,845
0
W
Discordia
BrazenBite
Discordia
16,792
947
403
4,064
11,307
3,833
1,659
6,221
5,086
83,715
0
W
Nemesis
BroBraSkie
Nemesis
70
0
0
529
1,403
370
0
0
1,403
0
4,930
L
Tsukuyomi
NobleXMassacre
Tsukuyomi
20,218
3,890
139
4,007
29,043
22,035
18
9,557
19,149
0
123,018
L
3,798
501
751
1,208
22,037
18,465
0
3,572
18,425
0
21,381
L
Morgan Le Fay
Rogrol
Morgan Le Fay
18,659
2,764
221
7,252
21,819
12,858
906
9,609
11,258
96,678
0
L
7,394
1,207
253
5,234
23,986
11,939
1,022
4,265
19,581
44,089
0
L
8,228
3,177
0
4,262
26,640
9,542
1,426
4,934
21,602
0
81,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,925
Gold Earned
68,409
563
Minions Killed
572
0
Camps Cleared
0
2,418,219
Distance Traveled
2,220,195
3
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
16,292
543
195
7
0
549,605
8
W
Chaac
15,367
512
142
5
0
606,870
0
W
Jormungandr
14,127
471
86
3
0
543,359
12
W
Discordia
14,013
467
135
5
0
467,881
0
W
Nemesis
8,610
287
14
0
0
52,480
0
L
Tsukuyomi
15,852
528
201
7
0
575,333
0
L
Guan Yu
10,262
342
35
1
0
406,660
0
L
Morgan Le Fay
14,753
492
126
4
0
467,822
2
L
Tiamat
11,124
371
75
3
0
398,441
1
L
Mercury
11,934
398
126
4
0
569,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role