Player Matchup

Cthulhu
Cthulhu
LavenderxMoth
Cthulhu
Level 28
God Stats
26W - 35L
1,522 SR
Queue Stats
111W - 138L
1,476 Elo+
Solo
Ullr
Ullr
RECONSIX20AR70
Ullr
Level 81
God Stats
4W - 3L
1,449 SR
Queue Stats
66W - 44L
1,526 Elo+
Solo
Discordia
Discordia
URDOGMEAT12
Discordia
Level 109
God Stats
1W - 1L
1,284 SR
Queue Stats
173W - 124L
1,585 Elo+
Solo
Bakasura
Bakasura
elbarto911
Bakasura
Level 144
God Stats
7W - 1L
1,593 SR
Queue Stats
19W - 10L
1,594 Elo+
Solo
Odin
Odin
neffyiscool
Odin
Level 27
God Stats
7W - 7L
1,615 SR
Queue Stats
27W - 27L
1,509 Elo+
Solo
Team Averages
Level 78
1,492 SR
1,538 Elo+

VS

Team Averages
Level 58
1,420 SR
1,259 Elo+
Bacchus
Bacchus
BlackJesuz4KT
Bacchus
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 22L
1,307 Elo+
Party 1
Zeus
Zeus
GrimReaper___5
Zeus
Level 69
God Stats
0W - 3L
1,435 SR
Queue Stats
15W - 20L
1,335 Elo+
Party 1
Bakasura
Bakasura
MattLopezchamp_
Bakasura
Level 17
God Stats
0W - 2L
1,121 SR
Queue Stats
0W - 3L
1,136 Elo+
Party 1
Chaac
Chaac
Skysterak
Chaac
Level 72
God Stats
1W - 3L
1,451 SR
Queue Stats
7W - 14L
1,280 Elo+
Party 1
Cupid
Cupid
xXLynneaRuneXx
Cupid
Level 26
God Stats
3W - 6L
1,594 SR
Queue Stats
11W - 20L
1,237 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
2 / 2 / 18
10,231
787
6,612
11,444
15,756
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
8 / 1 / 12
11,829
910
17,131
8,622
3,460
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
URDOGMEAT12
Discordia
17
4 / 1 / 13
10,471
805
18,557
6,010
2,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
elbarto911
Bakasura
19
11 / 2 / 9
12,198
938
15,950
13,649
7,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
5 / 0 / 18
10,982
845
6,345
10,424
8,545
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
15
0 / 2 / 5
8,343
642
5,694
14,474
19,617
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 8 / 3
9,589
738
9,879
11,879
4,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
14
0 / 8 / 3
7,804
600
2,192
13,284
6,573
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
Skysterak
Chaac
15
2 / 7 / 3
8,942
688
12,858
22,423
14,991
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 5 / 2
8,767
674
2,250
12,677
5,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
22
30
Kills
6
6
Deaths
30
70
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bacchus
0
2
5
1.25
L
3
8
3
0.56
W
Cthulhu
2
2
18
5.5
L
Bakasura
0
8
3
0.19
W
8
1
12
14
L
Chaac
Skysterak
Chaac
2
7
3
0.5
W
Discordia
URDOGMEAT12
Discordia
4
1
13
10.5
W
Bakasura
elbarto911
Bakasura
11
2
9
7.75
W
5
0
18
14
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,595
Damage
32,873
50,149
Taken
74,737
37,235
Mitigated
50,802
9,303
Healing
10,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
5,694
532
345
3,522
14,474
19,617
0
5,069
8,814
22,800
0
L
9,879
917
0
170
11,879
4,297
0
1,838
9,456
29,513
0
W
Cthulhu
6,612
112
728
1,211
11,444
15,756
108
3,270
7,512
29,327
0
L
Bakasura
2,192
1,148
0
1,414
13,284
6,573
0
4,481
8,322
0
13,708
W
17,131
9,458
0
1,413
8,622
3,460
1,951
1,943
6,597
0
38,770
L
Chaac
Skysterak
Chaac
12,858
1,387
0
3,920
22,423
14,991
1
9,351
11,928
0
31,365
W
Discordia
URDOGMEAT12
Discordia
18,557
362
50
1,721
6,010
2,031
831
1,557
4,323
39,341
0
W
Bakasura
elbarto911
Bakasura
15,950
12,339
0
2,846
13,649
7,443
3,377
4,057
9,400
0
46,107
W
6,345
856
0
1,334
10,424
8,545
492
4,716
5,307
2,910
18,860
L
2,250
385
336
758
12,677
5,324
436
4,194
8,223
0
28,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,711
Gold Earned
43,445
316
Minions Killed
257
12
Camps Cleared
5
1,337,102
Distance Traveled
1,167,349
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,343
642
29
2
1
285,476
3
L
Zeus
9,589
738
50
4
1
197,135
0
W
Cthulhu
10,231
787
50
4
3
244,349
3
L
Bakasura
7,804
600
44
3
3
206,839
0
W
Ullr
11,829
910
60
5
0
259,049
1
L
Chaac
8,942
688
57
4
0
232,777
0
W
Discordia
10,471
805
65
5
1
267,045
0
W
Bakasura
12,198
938
113
9
6
284,387
3
W
Odin
10,982
845
28
2
2
282,272
1
L
Cupid
8,767
674
77
6
0
245,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role