Player Matchup

Jormungandr
Jormungandr
Platinum V
WehaveL8game
Jormungandr
Platinum V
Level 45
God Stats
7W - 2L
1,717 SR
Queue Stats
21W - 15L
1,872 MMR
Party 1
Sol
Sol
Gold II
lilweezyforprez
Sol
Gold II
Level 146
God Stats
12W - 5L
1,780 SR
Queue Stats
38W - 34L
1,809 MMR
Party 1
Chaac
Chaac
Gold II
xDaAsSiNaToR
Chaac
Gold II
Level 122
God Stats
16W - 11L
1,774 SR
Queue Stats
28W - 18L
1,865 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 104
1,757 SR
1,849 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 159
1,560 SR
1,475 MMR
Achilles
Achilles
Gold V
DARK STEVE
Achilles
Gold V
Level 160
God Stats
8W - 9L
1,542 SR
Queue Stats
293W - 314L
1,258 MMR
Party 2
Cthulhu
Cthulhu
Masters
Got lnk
Cthulhu
Masters
Level 160
God Stats
2W - 3L
1,657 SR
Queue Stats
413W - 247L
2,018 MMR
Solo
Persephone
Persephone
Silver I
Raven Mop
Persephone
Silver I
Level 157
God Stats
9W - 12L
1,481 SR
Queue Stats
298W - 318L
1,148 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
WehaveL8game
Jormungandr
11
1 / 1 / 10
7,824
711
7,507
12,677
11,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
6 / 1 / 6
8,814
801
8,583
7,349
2,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
6 / 1 / 6
8,831
803
12,082
9,148
6,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
TiamatGebArtioOdinGilgamesh

VS

Bans
FenrirArtemisCabrakanDanzaburouKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DARK STEVE
Achilles
10
1 / 6 / 0
6,564
597
8,328
14,923
8,964
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Got lnk
Cthulhu
9
2 / 4 / 0
6,918
629
6,600
12,898
11,175
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
Raven Mop
Persephone
10
0 / 3 / 1
6,967
633
5,647
5,187
1,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
13
Kills
3
3
Deaths
13
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
DARK STEVE
Achilles
1
6
0
0.17
L
Cthulhu
Got lnk
Cthulhu
2
4
0
0.5
L
Persephone
Raven Mop
Persephone
0
3
1
0.17
W
Jormungandr
WehaveL8game
Jormungandr
1
1
10
6
W
6
1
6
9
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,172
Damage
20,575
29,174
Taken
33,008
20,351
Mitigated
21,241
12,087
Healing
4,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DARK STEVE
Achilles
8,328
2,973
17
2,781
14,923
8,964
0
8,991
5,932
0
15,896
L
Cthulhu
Got lnk
Cthulhu
6,600
613
67
1,073
12,898
11,175
0
5,900
6,998
18,508
0
L
Persephone
Raven Mop
Persephone
5,647
490
0
551
5,187
1,102
182
1,537
3,647
23,967
0
W
Jormungandr
WehaveL8game
Jormungandr
7,507
3,155
0
3,251
12,677
11,605
607
4,810
7,867
25,608
0
W
8,583
3,925
0
4,027
7,349
2,697
1,917
3,831
3,518
33,742
0
W
12,082
3,868
0
4,809
9,148
6,049
551
4,119
5,029
0
26,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,469
Gold Earned
20,449
112
Minions Killed
106
5
Camps Cleared
4
606,562
Distance Traveled
523,428
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,564
597
27
2
0
175,753
4
L
Cthulhu
6,918
629
26
2
2
159,804
0
L
Persephone
6,967
633
53
5
2
187,871
1
W
Jormungandr
7,824
711
26
2
3
198,095
1
W
Sol
8,814
801
57
5
2
199,260
0
W
Chaac
8,831
803
29
3
0
209,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role