Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Misanthrope 49
Ah Muzen Cab
Level 87
God Stats
2W - 3L
1,194 SR
Queue Stats
67W - 80L
1,329 Elo+
Party 2
Zeus
Zeus
heavenlyhadouken
Zeus
Level 122
God Stats
7W - 9L
1,512 SR
Queue Stats
54W - 60L
1,345 Elo+
Solo
Ymir
Ymir
thisis stupid45
Ymir
Level 14
God Stats
48W - 38L
1,553 SR
Queue Stats
52W - 48L
1,338 Elo+
Party 2
Team Averages
Level 74
1,420 SR
1,337 Elo+

VS

Team Averages
Level 104
1,415 SR
1,262 Elo+
Agni
Agni
Semperfideles
Agni
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,144 Elo+
Solo
Izanami
Izanami
TCUKDetricX
Izanami
Level 137
God Stats
0W - 2L
1,280 SR
Queue Stats
280W - 420L
1,320 Elo+
Party 1
Achilles
Achilles
fallengamer87
Achilles
Level 147
God Stats
1W - 1L
1,466 SR
Queue Stats
59W - 97L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Misanthrope 49
Ah Muzen Cab
14
6 / 3 / 4
10,157
726
12,234
9,160
4,124
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
7 / 1 / 7
10,421
744
12,300
5,858
2,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 1 / 8
9,143
653
3,340
7,883
7,224
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
7,690
549
3,234
8,669
2,500
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
TCUKDetricX
Izanami
13
1 / 7 / 4
9,225
659
9,227
13,314
4,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
fallengamer87
Achilles
13
4 / 3 / 1
9,411
672
7,721
15,149
13,556
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
15
Kills
5
5
Deaths
16
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Misanthrope 49
Ah Muzen Cab
6
3
4
2.67
L
0
6
1
0.08
L
Izanami
TCUKDetricX
Izanami
1
7
4
0.43
L
Achilles
fallengamer87
Achilles
4
3
1
1.5
W
7
1
7
10.5
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,874
Damage
20,182
22,901
Taken
37,132
13,919
Mitigated
20,609
1,477
Healing
1,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Misanthrope 49
Ah Muzen Cab
12,234
3,594
0
1,012
9,160
4,124
845
1,398
7,762
0
43,799
L
3,234
0
42
662
8,669
2,500
43
3,758
4,623
19,484
0
L
Izanami
TCUKDetricX
Izanami
9,227
3,489
0
194
13,314
4,553
141
6,892
6,074
0
39,467
L
Achilles
fallengamer87
Achilles
7,721
3,172
0
275
15,149
13,556
200
4,763
10,034
38
16,190
W
12,300
691
27
438
5,858
2,571
294
407
5,451
37,700
0
W
3,340
746
0
0
7,883
7,224
135
1,701
6,182
6,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,721
Gold Earned
26,326
151
Minions Killed
151
7
Camps Cleared
3
734,135
Distance Traveled
655,394
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,157
726
76
5
6
233,303
0
L
Agni
7,690
549
29
2
0
169,630
0
L
Izanami
9,225
659
100
7
0
225,759
0
L
Achilles
9,411
672
22
2
3
260,005
0
W
Zeus
10,421
744
64
5
0
245,959
2
W
Ymir
9,143
653
11
1
1
254,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role