Player Matchup

Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
 
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Nimbility
Tiamat
Level 68
God Stats
8W - 3L
1,809 SR
Queue Stats
278W - 36L
2,011 Elo+
Party 2
Thanatos
Thanatos
Oathhh
Thanatos
Level 153
God Stats
1W - 0L
1,616 SR
Queue Stats
3W - 1L
1,841 Elo+
Party 1
Team Averages
Level 135
1,606 SR
1,713 Elo+

VS

Team Averages
Level 139
1,716 SR
1,683 Elo+
Discordia
Discordia
GEAR238
Discordia
Level 160
God Stats
1W - 3L
1,863 SR
Queue Stats
175W - 182L
1,703 Elo+
Party 3
Mulan
Mulan
Nryyy
Mulan
Level 160
God Stats
3W - 2L
1,782 SR
Queue Stats
80W - 60L
1,701 Elo+
Solo
Cerberus
Cerberus
m4rcu5 fen1x53
Cerberus
Level 106
God Stats
15W - 18L
1,541 SR
Queue Stats
98W - 96L
1,613 Elo+
Party 3
Gilgamesh
Gilgamesh
rcufafasfvaf
Gilgamesh
Level 128
God Stats
27W - 17L
1,679 SR
Queue Stats
150W - 164L
1,715 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
4 / 2 / 7
8,741
874
7,527
7,308
2,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
 
Aphrodite
13
0 / 1 / 8
7,687
769
3,827
3,712
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Nimbility
Tiamat
14
6 / 3 / 5
8,483
848
7,209
9,083
4,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Oathhh
Thanatos
14
5 / 1 / 4
8,655
866
8,732
7,274
3,581
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GEAR238
Discordia
14
1 / 4 / 3
8,020
802
4,430
6,991
2,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Nryyy
Mulan
13
4 / 5 / 2
7,938
794
9,344
10,812
9,159
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
12
1 / 6 / 4
7,090
709
4,455
11,347
8,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
rcufafasfvaf
Gilgamesh
13
1 / 0 / 3
7,566
757
1,646
2,432
1,956
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
15
Kills
7
7
Deaths
15
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
2
7
3.75
W
Aphrodite
 
Aphrodite
0
1
8
4
L
Discordia
GEAR238
Discordia
1
4
3
0.63
W
Tiamat
Nimbility
Tiamat
6
3
5
2.83
L
Mulan
Nryyy
Mulan
4
5
2
1
W
Thanatos
Oathhh
Thanatos
5
1
4
7
L
Cerberus
1
6
4
0.5
L
Gilgamesh
rcufafasfvaf
Gilgamesh
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,295
Damage
19,875
27,377
Taken
31,582
12,758
Mitigated
21,574
16,434
Healing
4,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,527
3,709
0
1,567
7,308
2,647
1,802
1,217
6,091
0
29,183
W
Aphrodite
 
Aphrodite
3,827
207
3,570
2,252
3,712
1,808
623
890
2,822
17,399
0
L
Discordia
GEAR238
Discordia
4,430
278
132
869
6,991
2,145
75
3,371
3,620
29,922
0
W
Tiamat
Nimbility
Tiamat
7,209
641
0
3,503
9,083
4,722
0
5,027
4,056
21,811
0
L
Mulan
Nryyy
Mulan
9,344
1,566
0
1,724
10,812
9,159
0
2,837
7,975
0
21,526
W
Thanatos
Oathhh
Thanatos
8,732
3,154
0
5,542
7,274
3,581
795
2,421
4,853
0
22,251
L
Cerberus
4,455
127
0
1,858
11,347
8,314
0
4,368
6,979
9,588
0
L
Gilgamesh
rcufafasfvaf
Gilgamesh
1,646
114
0
211
2,432
1,956
540
778
1,654
0
11,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,566
Gold Earned
30,614
161
Minions Killed
133
9
Camps Cleared
10
700,011
Distance Traveled
719,348
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,741
874
50
5
3
157,896
0
W
Aphrodite
7,687
769
45
5
2
190,217
1
L
Discordia
8,020
802
66
7
3
169,146
2
W
Tiamat
8,483
848
37
4
2
153,350
1
L
Mulan
7,938
794
33
3
4
184,438
3
W
Thanatos
8,655
866
29
3
2
198,548
1
L
Cerberus
7,090
709
12
1
0
165,036
1
L
Gilgamesh
7,566
757
22
2
3
200,728
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role