Player Matchup

Achilles
Achilles
Chaderson
Achilles
Level 25
God Stats
9W - 6L
1,642 SR
Queue Stats
62W - 48L
1,575 Elo+
Party 2
Kali
Kali
IceManiak
Kali
Level 40
God Stats
1W - 1L
1,514 SR
Queue Stats
20W - 19L
1,552 Elo+
Party 2
Da Ji
Da Ji
Ravenlyft
Da Ji
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,635 Elo+
Party 2
Cthulhu
Cthulhu
Willmore2499
Cthulhu
Level 9
God Stats
2W - 6L
1,355 SR
Queue Stats
10W - 23L
1,211 Elo+
Party 1
Tsukuyomi
Tsukuyomi
alakegiantsnake
Tsukuyomi
Level 8
God Stats
7W - 11L
1,502 SR
Queue Stats
12W - 26L
1,243 Elo+
Party 1
Team Averages
Level 17
1,503 SR
1,443 Elo+

VS

Team Averages
Level 14
1,450 SR
1,390 Elo+
Ares
Ares
Caco6
Ares
Level 24
God Stats
46W - 25L
1,655 SR
Queue Stats
113W - 90L
1,536 Elo+
Solo
Bakasura
Bakasura
CirillGray
Bakasura
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 5L
1,181 Elo+
Solo
Olorun
Olorun
MyIQis200
Olorun
Level 16
God Stats
9W - 6L
1,369 SR
Queue Stats
175W - 131L
1,482 Elo+
Solo
Artemis
Artemis
Shanzkull
Artemis
Level 17
God Stats
6W - 7L
1,506 SR
Queue Stats
25W - 32L
1,427 Elo+
Solo
Scylla
Scylla
erok128
Scylla
Level 8
God Stats
1W - 3L
1,221 SR
Queue Stats
6W - 12L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chaderson
Achilles
20
18 / 10 / 12
17,139
1,224
36,677
44,208
51,108
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kali
20
6 / 10 / 20
16,094
1,150
20,121
34,045
18,282
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Da Ji
Ravenlyft
Da Ji
20
8 / 10 / 13
14,671
1,048
14,227
21,995
11,006
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Willmore2499
Cthulhu
20
1 / 9 / 15
13,237
946
11,801
28,485
34,694
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
alakegiantsnake
Tsukuyomi
20
2 / 5 / 10
13,377
956
14,433
15,824
6,881
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

17

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Caco6
Ares
20
9 / 3 / 19
15,340
1,096
16,023
19,975
34,956
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
CirillGray
Bakasura
20
4 / 13 / 22
13,910
994
13,216
28,418
12,672
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
MyIQis200
Olorun
20
21 / 4 / 18
19,177
1,370
61,539
20,223
20,450
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Shanzkull
Artemis
20
5 / 4 / 31
15,403
1,100
31,462
13,766
4,935
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
erok128
Scylla
20
5 / 11 / 28
15,141
1,082
12,409
23,497
7,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
162
35
Kills
44
44
Deaths
35
70
Assists
118
Player
Kills
Deaths
Assists
KDA
W
Ares
Caco6
Ares
9
3
19
6.17
L
Achilles
Chaderson
Achilles
18
10
12
2.4
W
Bakasura
CirillGray
Bakasura
4
13
22
1.15
L
Kali
6
10
20
1.6
W
Olorun
MyIQis200
Olorun
21
4
18
7.5
L
Da Ji
Ravenlyft
Da Ji
8
10
13
1.45
W
Artemis
Shanzkull
Artemis
5
4
31
5.13
L
Cthulhu
Willmore2499
Cthulhu
1
9
15
0.94
L
Tsukuyomi
alakegiantsnake
Tsukuyomi
2
5
10
1.4
W
Scylla
erok128
Scylla
5
11
28
1.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,259
Damage
134,649
144,557
Taken
105,879
121,971
Mitigated
80,973
15,085
Healing
9,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Caco6
Ares
16,023
410
0
0
19,975
34,956
0
3,264
16,479
29,378
0
L
Achilles
Chaderson
Achilles
36,677
10,826
0
6,538
44,208
51,108
0
28,145
14,923
0
49,236
W
Bakasura
CirillGray
Bakasura
13,216
7,827
0
765
28,418
12,672
0
3,832
24,015
0
21,637
L
Kali
20,121
8,746
0
7,723
34,045
18,282
0
16,941
16,604
0
42,776
W
Olorun
MyIQis200
Olorun
61,539
32,594
2,230
5,924
20,223
20,450
0
2,356
17,703
99,433
7,252
L
Da Ji
Ravenlyft
Da Ji
14,227
2,278
0
310
21,995
11,006
0
14,916
6,984
146
31,076
W
Artemis
Shanzkull
Artemis
31,462
12,956
0
772
13,766
4,935
0
1,374
12,150
0
58,813
L
Cthulhu
Willmore2499
Cthulhu
11,801
1,815
0
250
28,485
34,694
0
15,082
12,600
48,881
0
L
Tsukuyomi
alakegiantsnake
Tsukuyomi
14,433
3,507
0
264
15,824
6,881
0
10,530
5,294
0
50,040
W
Scylla
erok128
Scylla
12,409
4,147
0
0
23,497
7,960
0
1,121
21,785
31,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,518
Gold Earned
78,971
253
Minions Killed
251
6
Camps Cleared
6
1,341,497
Distance Traveled
1,226,365
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
15,340
1,096
17
1
2
215,577
0
L
Achilles
17,139
1,224
25
2
0
284,167
0
W
Bakasura
13,910
994
21
2
0
268,433
0
L
Kali
16,094
1,150
41
3
3
270,736
0
W
Olorun
19,177
1,370
108
8
3
254,902
0
L
Da Ji
14,671
1,048
35
3
1
248,920
0
W
Artemis
15,403
1,100
69
5
0
249,915
0
L
Cthulhu
13,237
946
71
5
0
242,452
1
L
Tsukuyomi
13,377
956
81
6
2
295,222
0
W
Scylla
15,141
1,082
36
3
1
237,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role