Player Matchup

Chaac
Chaac
DaBrofessorX
Chaac
Level 57
God Stats
6W - 2L
1,444 SR
Queue Stats
37W - 38L
1,340 Elo+
Party 2
Neith
Neith
Juan_pollo_
Neith
Level 87
God Stats
2W - 0L
1,590 SR
Queue Stats
31W - 30L
1,370 Elo+
Party 2
Olorun
Olorun
Ze_Baron387
Olorun
Level 29
God Stats
4W - 1L
1,586 SR
Queue Stats
19W - 19L
1,326 Elo+
Party 2
Team Averages
Level 58
1,540 SR
1,345 Elo+

VS

Team Averages
Level 10
1,493 SR
1,196 Elo+
Guan Yu
Guan Yu
GOTEM DAT BOI
Guan Yu
Level 11
God Stats
1W - 2L
1,501 SR
Queue Stats
19W - 49L
1,280 Elo+
Party 1
Ares
Ares
I-800-GET-GOODDD
Ares
Level 6
God Stats
4W - 5L
1,506 SR
Queue Stats
4W - 6L
1,121 Elo+
Party 1
Hades
Hades
NaztayKing
Hades
Level 13
God Stats
5W - 4L
1,471 SR
Queue Stats
7W - 18L
1,188 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 12
9,106
828
6,951
11,591
11,316
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
10 / 0 / 9
9,936
903
14,402
7,034
2,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
13
4 / 1 / 13
9,094
827
10,333
5,442
2,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
10
0 / 8 / 3
6,701
609
2,833
14,618
10,170
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

9
0 / 5 / 3
7,005
637
2,868
10,406
9,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hades
12
3 / 8 / 0
7,664
697
8,195
16,252
12,093
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
20
Kills
3
3
Deaths
21
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
2
12
6
L
Guan Yu
0
8
3
0.19
L
0
5
3
0.3
W
10
0
9
14.5
L
Hades
3
8
0
0.38
W
Olorun
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,686
Damage
13,896
24,067
Taken
41,276
16,070
Mitigated
32,062
8,700
Healing
7,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,951
1,128
594
3,322
11,591
11,316
128
4,485
7,106
4,251
16,611
L
Guan Yu
2,833
142
273
1,440
14,618
10,170
0
3,170
11,448
0
16,991
L
2,868
172
74
804
10,406
9,799
0
3,398
7,008
8,687
0
W
14,402
5,419
0
1,882
7,034
2,589
1,459
4,504
2,530
0
36,372
L
Hades
8,195
199
840
4,462
16,252
12,093
0
5,181
11,071
35,061
0
W
Olorun
10,333
7,164
284
2,618
5,442
2,165
985
2,779
2,663
31,791
3,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,136
Gold Earned
21,370
133
Minions Killed
102
6
Camps Cleared
4
632,668
Distance Traveled
493,670
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,106
828
25
2
1
220,451
1
L
Guan Yu
6,701
609
18
2
0
178,306
0
L
Ares
7,005
637
8
1
0
164,071
2
W
Neith
9,936
903
58
5
4
227,247
0
L
Hades
7,664
697
76
7
4
151,293
1
W
Olorun
9,094
827
50
5
1
184,970
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role