Player Matchup

Rama
Rama
MAG-Massacre
Rama
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,574 Elo+
Party 1
Geb
Geb
MENDOMANE
Geb
Level 114
God Stats
0W - 1L
1,468 SR
Queue Stats
13W - 9L
1,566 Elo+
Party 1
Kukulkan
Kukulkan
iGearzz_KiD
Kukulkan
Level 67
God Stats
0W - 3L
1,542 SR
Queue Stats
40W - 47L
1,451 Elo+
Party 1
Team Averages
Level 102
1,503 SR
1,530 Elo+

VS

Team Averages
Level 103
1,561 SR
1,636 Elo+
Bacchus
Bacchus
AKX Is Undone
Bacchus
Level 160
God Stats
23W - 11L
1,706 SR
Queue Stats
753W - 607L
1,527 Elo+
Party 2
Anhur
Anhur
AnawlOnly
Anhur
Level 4
God Stats
8W - 2L
1,500 SR
Queue Stats
39W - 22L
1,851 Elo+
Party 2
Agni
Agni
M3SS3NG3RoDEATH
Agni
Level 144
God Stats
4W - 3L
1,477 SR
Queue Stats
159W - 150L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 3
8,874
683
6,570
9,847
2,366
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 4 / 5
9,320
717
6,337
14,678
13,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
iGearzz_KiD
Kukulkan
11
2 / 9 / 6
8,272
636
5,038
10,893
3,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
2 / 2 / 13
10,056
774
5,749
9,723
11,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
AnawlOnly
Anhur
15
10 / 2 / 6
10,773
829
15,665
10,849
3,842
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

13
5 / 5 / 8
9,399
723
7,399
7,522
2,598
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
9
Kills
17
17
Deaths
9
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bacchus
2
2
13
4.25
W
Anhur
AnawlOnly
Anhur
10
2
6
6.5
W
5
5
8
1.8
L
4
4
3
1.38
L
3
4
5
1.38
L
Kukulkan
iGearzz_KiD
Kukulkan
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,945
Damage
28,813
35,418
Taken
28,094
18,498
Mitigated
17,890
2,442
Healing
9,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
5,749
558
759
3,624
9,723
11,450
554
3,201
6,522
12,779
0
W
Anhur
AnawlOnly
Anhur
15,665
9,990
0
4,957
10,849
3,842
1,964
3,501
7,348
0
54,095
W
7,399
211
0
311
7,522
2,598
610
4,870
2,652
27,145
0
L
6,570
5,163
0
1,133
9,847
2,366
487
4,032
5,815
0
31,956
L
6,337
703
0
1,129
14,678
13,105
116
4,873
9,748
18,133
0
L
Kukulkan
iGearzz_KiD
Kukulkan
5,038
331
0
180
10,893
3,027
0
4,391
6,502
15,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,466
Gold Earned
30,228
128
Minions Killed
139
3
Camps Cleared
8
627,237
Distance Traveled
682,857
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,056
774
22
2
1
236,312
2
W
Anhur
10,773
829
84
6
4
215,985
1
W
Agni
9,399
723
33
3
3
230,560
3
L
Rama
8,874
683
72
6
3
207,218
3
L
Geb
9,320
717
19
1
0
235,184
4
L
Kukulkan
8,272
636
37
3
0
184,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role