Player Matchup

Sun Wukong
Sun Wukong
AntioneBicky
Sun Wukong
Level 107
God Stats
1W - 0L
1,689 SR
Queue Stats
31W - 51L
1,412 Elo+
Solo
Skadi
Skadi
CMOCAK
Skadi
Level 65
God Stats
5W - 8L
1,319 SR
Queue Stats
169W - 189L
1,349 Elo+
Solo
Sol
Sol
Electrex672
Sol
Level 76
God Stats
21W - 26L
1,447 SR
Queue Stats
125W - 141L
1,410 Elo+
Solo
Ares
Ares
MackDaddy006
Ares
Level 65
God Stats
2W - 0L
1,747 SR
Queue Stats
142W - 184L
1,288 Elo+
Party 2
Gilgamesh
Gilgamesh
ToAsTMaLOne7055
Gilgamesh
Level 29
God Stats
6W - 1L
1,731 SR
Queue Stats
91W - 109L
1,262 Elo+
Party 2
Team Averages
Level 68
1,587 SR
1,344 Elo+

VS

Team Averages
Level 84
1,471 SR
1,345 Elo+
Horus
Horus
DaniHomi-ERSK
Horus
Level 46
God Stats
12W - 8L
1,537 SR
Queue Stats
61W - 80L
1,385 Elo+
Party 1
Hun Batz
Hun Batz
Gomezkook
Hun Batz
Level 104
God Stats
7W - 10L
1,492 SR
Queue Stats
104W - 119L
1,295 Elo+
Party 1
Skadi
Skadi
MrSheep23
Skadi
Level 77
God Stats
2W - 3L
1,370 SR
Queue Stats
12W - 28L
1,282 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
cuatescr7
Morgan Le Fay
Level 85
God Stats
7W - 7L
1,493 SR
Queue Stats
463W - 534L
1,368 Elo+
Party 1
Sun Wukong
Sun Wukong
poison_mouse
Sun Wukong
Level 109
God Stats
45W - 52L
1,463 SR
Queue Stats
211W - 225L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AntioneBicky
Sun Wukong
20
7 / 2 / 9
14,164
590
23,391
29,579
28,311
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Skadi
CMOCAK
Skadi
20
2 / 1 / 7
14,006
584
13,074
18,210
8,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 2 / 8
13,203
550
19,575
17,979
8,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 3 / 9
11,524
480
6,303
24,680
29,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
ToAsTMaLOne7055
Gilgamesh
20
8 / 6 / 4
13,965
582
12,551
21,685
12,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 6
10,132
422
6,087
20,661
26,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Gomezkook
Hun Batz
19
5 / 9 / 1
11,790
491
15,987
21,768
9,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
MrSheep23
Skadi
17
6 / 4 / 1
11,499
479
18,806
14,659
5,361
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
cuatescr7
Morgan Le Fay
7
0 / 1 / 1
7,252
302
307
2,254
546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
poison_mouse
Sun Wukong
17
2 / 6 / 0
10,825
451
17,008
34,326
18,572
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
22
23
Kills
13
14
Deaths
23
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AntioneBicky
Sun Wukong
7
2
9
5.75
W
Skadi
CMOCAK
Skadi
2
1
7
5.5
L
0
3
6
1
W
5
2
8
4.5
L
Hun Batz
Gomezkook
Hun Batz
5
9
1
0.61
W
1
3
9
1.83
L
Skadi
MrSheep23
Skadi
6
4
1
1.63
W
Gilgamesh
ToAsTMaLOne7055
Gilgamesh
8
6
4
1.67
L
Morgan Le Fay
cuatescr7
Morgan Le Fay
0
1
1
0.5
L
Sun Wukong
poison_mouse
Sun Wukong
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,894
Damage
58,195
112,133
Taken
93,668
86,081
Mitigated
60,686
53,666
Healing
29,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AntioneBicky
Sun Wukong
23,391
4,268
0
14,500
29,579
28,311
539
221
27,774
11,088
89,793
W
Skadi
CMOCAK
Skadi
13,074
6,933
0
10,119
18,210
8,261
1,524
620
17,590
91
133,015
L
6,087
3,224
4,114
11,543
20,661
26,287
168
6,865
13,796
0
20,168
W
19,575
8,730
0
10,479
17,979
8,069
12,205
937
17,042
100,675
8,470
L
Hun Batz
Gomezkook
Hun Batz
15,987
3,779
0
2,188
21,768
9,920
406
5,454
16,314
0
90,737
W
6,303
884
3,607
7,495
24,680
29,151
535
132
24,548
34,994
0
L
Skadi
MrSheep23
Skadi
18,806
7,448
0
1,700
14,659
5,361
684
5,454
9,205
0
80,100
W
Gilgamesh
ToAsTMaLOne7055
Gilgamesh
12,551
3,184
0
7,466
21,685
12,289
292
1,339
20,346
0
100,451
L
Morgan Le Fay
cuatescr7
Morgan Le Fay
307
88
0
250
2,254
546
180
451
1,803
9,438
0
L
Sun Wukong
poison_mouse
Sun Wukong
17,008
4,775
0
10,137
34,326
18,572
744
8,714
25,612
0
83,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,862
Gold Earned
51,498
715
Minions Killed
476
0
Camps Cleared
0
2,162,166
Distance Traveled
1,661,900
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,164
590
176
7
0
462,947
7
W
Skadi
14,006
584
195
8
0
426,534
5
L
Horus
10,132
422
27
1
0
397,254
3
W
Sol
13,203
550
161
7
0
417,421
2
L
Hun Batz
11,790
491
139
6
0
421,104
0
W
Ares
11,524
480
44
2
0
381,604
1
L
Skadi
11,499
479
137
6
0
400,291
2
W
Gilgamesh
13,965
582
139
6
0
473,660
2
L
Morgan Le Fay
7,252
302
11
0
0
60,357
0
L
Sun Wukong
10,825
451
162
7
0
382,894
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role