Player Matchup

Olorun
Olorun
 
Olorun
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Ohayoru
Cliodhna
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 44L
1,432 Elo+
Solo
Jormungandr
Jormungandr
RastaVibess
Jormungandr
Level 117
God Stats
4W - 4L
1,581 SR
Queue Stats
358W - 226L
1,683 Elo+
Party 2
Team Averages
Level 100
1,527 SR
1,538 Elo+

VS

Team Averages
Level 86
1,466 SR
1,410 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ATMAspeed354
Danzaburou
Level 17
God Stats
0W - 2L
1,455 SR
Queue Stats
5W - 11L
1,378 Elo+
Party 1
Pele
Pele
ZoMbErCryy
Pele
Level 85
God Stats
4W - 6L
1,442 SR
Queue Stats
58W - 78L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
6 / 0 / 8
9,010
819
9,005
6,770
2,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
Ohayoru
Cliodhna
3
0 / 0 / 0
5,902
537
0
0
0
Jormungandr
RastaVibess
Jormungandr
15
8 / 0 / 6
9,124
829
11,329
8,933
9,872
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 3 / 0
6,473
588
2,885
5,485
2,072
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
ATMAspeed354
Danzaburou
10
0 / 4 / 0
6,343
577
4,065
8,401
3,048
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 7 / 0
6,200
564
2,508
10,473
3,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
14
Kills
0
0
Deaths
14
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
6
0
8
10
L
Baron Samedi
 
Baron Samedi
0
3
0
0
L
Danzaburou
ATMAspeed354
Danzaburou
0
4
0
0
W
Cliodhna
Ohayoru
Cliodhna
0
0
0
0
W
Jormungandr
RastaVibess
Jormungandr
8
0
6
11
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,334
Damage
9,458
15,703
Taken
24,359
12,836
Mitigated
8,637
5,329
Healing
3,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
9,005
4,411
455
2,931
6,770
2,964
2,049
1,466
5,304
36,144
2,841
L
Baron Samedi
 
Baron Samedi
2,885
242
171
1,112
5,485
2,072
90
3,761
1,724
18,586
0
L
Danzaburou
ATMAspeed354
Danzaburou
4,065
1,619
0
904
8,401
3,048
0
7,350
1,051
0
14,373
W
Cliodhna
Ohayoru
Cliodhna
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
RastaVibess
Jormungandr
11,329
2,493
0
1,943
8,933
9,872
324
1,876
7,057
37,567
0
L
2,508
80
0
1,310
10,473
3,517
0
9,103
1,370
0
22,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,036
Gold Earned
19,016
125
Minions Killed
104
3
Camps Cleared
7
375,093
Distance Traveled
517,981
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,010
819
61
6
2
196,783
4
L
Baron Samedi
6,473
588
34
3
1
164,001
1
L
Danzaburou
6,343
577
30
3
2
165,433
3
W
Cliodhna
5,902
537
0
0
0
0
0
W
Jormungandr
9,124
829
64
6
1
178,310
10
L
Pele
6,200
564
40
4
4
188,547
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role