Player Matchup

Thanatos
Thanatos
AIL BigBandz
Thanatos
Level 27
God Stats
5W - 1L
1,811 SR
Queue Stats
94W - 78L
1,595 Elo+
Solo
Izanami
Izanami
B1G P0PP4 T
Izanami
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 70L
1,332 Elo+
Solo
Chaac
Chaac
DroppinClips423
Chaac
Level 27
God Stats
25W - 16L
1,738 SR
Queue Stats
125W - 106L
1,645 Elo+
Solo
Cthulhu
Cthulhu
Milo8162
Cthulhu
Level 4
God Stats
1W - 1L
1,306 SR
Queue Stats
2W - 1L
1,461 Elo+
Solo
Chang'e
Chang'e
ilovevan69
Chang'e
Level 14
God Stats
1W - 2L
1,305 SR
Queue Stats
23W - 25L
1,609 Elo+
Solo
Team Averages
Level 19
1,532 SR
1,528 Elo+

VS

Team Averages
Level 17
1,580 SR
1,520 Elo+
Medusa
Medusa
NathyQlona
Medusa
Level 8
God Stats
6W - 7L
1,757 SR
Queue Stats
106W - 79L
1,554 Elo+
Party 1
Thanatos
Thanatos
Redemptioning109
Thanatos
Level 15
God Stats
0W - 1L
1,330 SR
Queue Stats
2W - 4L
1,485 Elo+
Solo
Artemis
Artemis
TheHillway
Artemis
Level 11
God Stats
2W - 4L
1,279 SR
Queue Stats
71W - 88L
1,341 Elo+
Solo
Apollo
Apollo
WalkinJungleBuff
Apollo
Level 31
God Stats
5W - 1L
1,928 SR
Queue Stats
99W - 55L
1,648 Elo+
Party 1
Ra
Ra
iLiketoRaidSen
Ra
Level 22
God Stats
1W - 1L
1,608 SR
Queue Stats
19W - 15L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AIL BigBandz
Thanatos
20
22 / 7 / 2
15,462
644
25,513
22,501
11,441
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
B1G P0PP4 T
Izanami
18
4 / 7 / 3
12,333
514
8,288
17,808
6,515
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
4 / 2 / 14
14,835
618
14,411
24,127
36,225
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
Milo8162
Cthulhu
19
2 / 3 / 2
12,465
519
4,163
11,407
11,999
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
ilovevan69
Chang'e
20
8 / 6 / 12
14,009
584
19,034
25,641
12,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
NathyQlona
Medusa
18
10 / 6 / 2
12,662
528
13,049
18,227
6,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
0 / 8 / 2
9,166
382
3,221
17,120
5,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
TheHillway
Artemis
14
2 / 12 / 3
9,927
414
9,841
16,201
3,970
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 5 / 5
13,303
554
10,643
16,336
6,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
7 / 10 / 2
12,866
536
15,206
23,567
7,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
38
40
Kills
24
25
Deaths
41
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AIL BigBandz
Thanatos
22
7
2
3.29
W
Izanami
B1G P0PP4 T
Izanami
4
7
3
0.79
W
4
2
14
5.5
W
Cthulhu
Milo8162
Cthulhu
2
3
2
1
L
Medusa
NathyQlona
Medusa
10
6
2
1.83
L
0
8
2
0.13
L
Artemis
TheHillway
Artemis
2
12
3
0.29
L
5
5
5
1.5
L
7
10
2
0.8
W
Chang'e
ilovevan69
Chang'e
8
6
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,409
Damage
51,960
101,484
Taken
91,451
78,380
Mitigated
29,952
52,937
Healing
22,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AIL BigBandz
Thanatos
25,513
6,813
0
20,353
22,501
11,441
625
2,530
19,277
0
117,239
W
Izanami
B1G P0PP4 T
Izanami
8,288
6,572
92
5,597
17,808
6,515
4,465
562
17,224
0
86,182
W
14,411
1,128
0
7,677
24,127
36,225
1,883
3,780
20,111
18,821
99,713
W
Cthulhu
Milo8162
Cthulhu
4,163
59
0
3,134
11,407
11,999
1,528
760
10,637
52,547
0
L
Medusa
NathyQlona
Medusa
13,049
5,478
0
4,810
18,227
6,103
1,709
6,875
11,240
0
74,102
L
3,221
88
0
6,608
17,120
5,464
0
2,198
14,834
0
47,251
L
Artemis
TheHillway
Artemis
9,841
4,518
0
1,042
16,201
3,970
1,941
4,811
11,204
0
43,184
L
10,643
5,511
0
4,374
16,336
6,950
4,812
3,509
12,739
0
81,979
L
15,206
873
147
5,479
23,567
7,465
465
7,549
15,688
64,398
0
W
Chang'e
ilovevan69
Chang'e
19,034
1,001
1,977
14,107
25,641
12,200
1,050
6,951
18,416
96,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,104
Gold Earned
57,924
738
Minions Killed
540
0
Camps Cleared
0
2,203,928
Distance Traveled
1,975,491
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
15,462
644
135
6
0
482,475
2
W
Izanami
12,333
514
136
6
0
405,962
0
W
Chaac
14,835
618
213
9
0
442,908
0
W
Cthulhu
12,465
519
99
4
0
473,494
2
L
Medusa
12,662
528
122
5
0
424,107
5
L
Thanatos
9,166
382
66
3
0
348,838
0
L
Artemis
9,927
414
79
3
0
338,900
0
L
Apollo
13,303
554
167
7
0
458,784
5
L
Ra
12,866
536
106
4
0
404,862
2
W
Chang'e
14,009
584
155
6
0
399,089
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role