Player Matchup

Hel
Hel
 
Hel
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
 
Terra
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
GabyCarp92
Fenrir
Level 160
God Stats
2W - 4L
1,259 SR
Queue Stats
184W - 121L
1,565 Elo+
Party 2
Achilles
Achilles
IbukuMioda
Achilles
Level 147
God Stats
10W - 3L
1,718 SR
Queue Stats
706W - 464L
1,609 Elo+
Solo
Izanami
Izanami
dame_MMR_bebeTO-
Izanami
Level 48
God Stats
1W - 0L
1,752 SR
Queue Stats
16W - 9L
1,648 Elo+
Party 2
Team Averages
Level 107
1,546 SR
1,564 Elo+

VS

Team Averages
Level 77
1,563 SR
1,499 Elo+
Janus
Janus
 
Janus
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Boissip
Vamana
Level 7
God Stats
5W - 3L
1,665 SR
Queue Stats
76W - 77L
1,500 Elo+
Party 1
Ymir
Ymir
HenyckmaL
Ymir
Level 28
God Stats
3W - 1L
1,428 SR
Queue Stats
77W - 60L
1,467 Elo+
Party 1
Thanatos
Thanatos
Masacrista
Thanatos
Level 126
God Stats
7W - 6L
1,679 SR
Queue Stats
207W - 175L
1,477 Elo+
Party 1
Skadi
Skadi
WhySoSerius123
Skadi
Level 125
God Stats
47W - 44L
1,544 SR
Queue Stats
135W - 122L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
12 / 7 / 8
10,930
575
13,327
16,068
10,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
 
Terra
14
3 / 4 / 18
10,109
532
8,249
15,861
14,098
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
GabyCarp92
Fenrir
16
5 / 3 / 7
9,859
519
9,256
14,100
6,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Achilles
IbukuMioda
Achilles
16
5 / 1 / 5
10,295
542
9,620
11,176
8,538
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
7 / 3 / 7
11,507
606
14,799
14,497
5,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
3 / 10 / 3
8,562
451
6,389
11,765
2,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Boissip
Vamana
12
1 / 5 / 4
7,865
414
6,608
13,603
11,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
11
1 / 3 / 10
7,011
369
6,377
14,558
13,179
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
Masacrista
Thanatos
14
6 / 8 / 8
9,547
502
11,459
16,495
4,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
7 / 6 / 6
11,248
592
18,546
13,137
3,858
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
49
32
Kills
18
18
Deaths
32
45
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
12
7
8
2.29
W
Terra
 
Terra
3
4
18
3
L
Janus
 
Janus
3
10
3
0.45
L
Vamana
Boissip
Vamana
1
5
4
0.6
W
Fenrir
GabyCarp92
Fenrir
5
3
7
2.83
L
Ymir
1
3
10
2
W
Achilles
IbukuMioda
Achilles
5
1
5
7.5
L
Thanatos
Masacrista
Thanatos
6
8
8
1.25
L
7
6
6
1.67
W
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,251
Damage
49,379
71,702
Taken
69,558
45,049
Mitigated
36,449
27,100
Healing
16,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
13,327
1,196
2,492
5,110
16,068
10,777
0
5,115
10,706
59,557
0
W
Terra
 
Terra
8,249
779
3,108
2,966
15,861
14,098
0
3,877
11,498
17,464
0
L
Janus
 
Janus
6,389
388
0
623
11,765
2,983
0
5,024
6,537
32,421
0
L
Vamana
Boissip
Vamana
6,608
1,976
0
3,370
13,603
11,811
0
3,246
10,296
0
35,317
W
Fenrir
GabyCarp92
Fenrir
9,256
2,280
0
5,011
14,100
6,019
0
1,206
12,761
0
70,896
L
Ymir
6,377
1,933
0
2,260
14,558
13,179
0
3,840
10,631
11,193
0
W
Achilles
IbukuMioda
Achilles
9,620
2,522
0
3,810
11,176
8,538
1,099
1,022
9,728
5,339
59,688
L
Thanatos
Masacrista
Thanatos
11,459
3,101
0
7,763
16,495
4,618
0
6,225
10,106
0
54,045
L
18,546
9,331
0
2,421
13,137
3,858
0
3,270
9,802
0
79,374
W
14,799
9,755
0
4,603
14,497
5,617
956
1,025
13,260
0
101,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,700
Gold Earned
44,233
532
Minions Killed
356
0
Camps Cleared
0
1,864,263
Distance Traveled
1,754,088
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,930
575
105
6
0
343,877
5
W
Terra
10,109
532
15
1
0
411,316
6
L
Janus
8,562
451
63
3
0
322,420
0
L
Vamana
7,865
414
65
3
0
372,371
0
W
Fenrir
9,859
519
115
6
0
403,074
1
L
Ymir
7,011
369
12
1
0
337,696
1
W
Achilles
10,295
542
123
6
0
375,369
5
L
Thanatos
9,547
502
72
4
0
356,188
0
L
Skadi
11,248
592
144
8
0
365,413
2
W
Izanami
11,507
606
174
9
0
330,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role