Player Matchup

Merlin
Merlin
DinoGameplay233
Merlin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,266 Elo+
Party 1
Ymir
Ymir
ILOVEKIDZZ
Ymir
Level 29
God Stats
6W - 13L
1,315 SR
Queue Stats
98W - 108L
1,456 Elo+
Party 3
Sun Wukong
Sun Wukong
LALO2312
Sun Wukong
Level 129
God Stats
1W - 0L
1,748 SR
Queue Stats
6W - 4L
1,509 Elo+
Party 1
Thanatos
Thanatos
RENTARO75
Thanatos
Level 18
God Stats
2W - 0L
1,722 SR
Queue Stats
41W - 44L
1,423 Elo+
Solo
Danzaburou
Danzaburou
marcelo4073
Danzaburou
Level 22
God Stats
10W - 4L
1,714 SR
Queue Stats
61W - 55L
1,482 Elo+
Party 3
Team Averages
Level 41
1,600 SR
1,427 Elo+

VS

Team Averages
Level 19
1,531 SR
1,429 Elo+
Charybdis
Charybdis
JoustinJ
Charybdis
Level 27
God Stats
5W - 4L
1,587 SR
Queue Stats
82W - 78L
1,389 Elo+
Party 2
Gilgamesh
Gilgamesh
Redbarron591990
Gilgamesh
Level 26
God Stats
26W - 21L
1,631 SR
Queue Stats
385W - 437L
1,486 Elo+
Solo
Guan Yu
Guan Yu
aranearege
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,523 Elo+
Solo
Kukulkan
Kukulkan
toorstream
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,356 Elo+
Solo
Ymir
Ymir
tupapimanguia
Ymir
Level 21
God Stats
8W - 10L
1,438 SR
Queue Stats
41W - 40L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 0
5,604
560
986
2,682
851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
2 / 1 / 5
6,069
607
2,099
6,449
5,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
LALO2312
Sun Wukong
10
1 / 0 / 3
5,945
595
2,804
5,496
4,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
RENTARO75
Thanatos
10
2 / 1 / 3
5,732
573
2,770
5,255
2,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
marcelo4073
Danzaburou
10
5 / 0 / 1
6,424
642
6,388
4,648
1,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JoustinJ
Charybdis
7
0 / 4 / 0
4,422
442
1,027
6,229
761
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Redbarron591990
Gilgamesh
8
0 / 2 / 0
4,835
484
1,750
7,067
2,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Guan Yu
aranearege
Guan Yu
9
0 / 2 / 0
5,153
515
2,014
5,110
3,451
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
toorstream
Kukulkan
10
1 / 2 / 0
5,591
559
652
2,929
619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
0 / 3 / 0
4,324
432
1,550
5,424
3,714
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
13
Kills
1
4
Deaths
13
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
2
0
1.5
W
2
1
5
4.5
L
Charybdis
JoustinJ
Charybdis
0
4
0
0
W
Sun Wukong
LALO2312
Sun Wukong
1
0
3
2.5
W
Thanatos
RENTARO75
Thanatos
2
1
3
3.5
L
Gilgamesh
Redbarron591990
Gilgamesh
0
2
0
0
L
Guan Yu
aranearege
Guan Yu
0
2
0
0
W
Danzaburou
marcelo4073
Danzaburou
5
0
1
5.5
L
Kukulkan
toorstream
Kukulkan
1
2
0
0.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,047
Damage
6,993
24,530
Taken
26,759
14,633
Mitigated
10,987
11,422
Healing
6,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
986
212
0
311
2,682
851
164
652
2,030
15,716
0
W
2,099
320
0
1,788
6,449
5,623
145
989
5,460
18,919
0
L
Charybdis
JoustinJ
Charybdis
1,027
751
0
1,079
6,229
761
238
844
5,385
0
14,063
W
Sun Wukong
LALO2312
Sun Wukong
2,804
671
0
2,079
5,496
4,576
1,010
0
5,496
0
27,882
W
Thanatos
RENTARO75
Thanatos
2,770
703
0
5,243
5,255
2,172
841
66
5,189
0
32,367
L
Gilgamesh
Redbarron591990
Gilgamesh
1,750
290
0
2,644
7,067
2,442
0
415
6,608
0
27,174
L
Guan Yu
aranearege
Guan Yu
2,014
532
0
2,100
5,110
3,451
0
189
4,607
0
23,391
W
Danzaburou
marcelo4073
Danzaburou
6,388
2,091
0
2,001
4,648
1,411
259
495
4,153
0
31,932
L
Kukulkan
toorstream
Kukulkan
652
0
0
430
2,929
619
432
709
2,174
22,241
0
L
1,550
183
92
124
5,424
3,714
0
928
4,496
10,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,774
Gold Earned
24,325
260
Minions Killed
209
0
Camps Cleared
0
926,028
Distance Traveled
905,058
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,604
560
39
4
0
156,418
0
W
Ymir
6,069
607
39
4
0
189,008
0
L
Charybdis
4,422
442
24
2
0
153,938
2
W
Sun Wukong
5,945
595
62
6
0
187,390
1
W
Thanatos
5,732
573
63
6
0
196,696
2
L
Gilgamesh
4,835
484
54
5
0
183,561
0
L
Guan Yu
5,153
515
60
6
0
205,355
5
W
Danzaburou
6,424
642
57
6
0
196,516
1
L
Kukulkan
5,591
559
52
5
0
168,772
2
L
Ymir
4,324
432
19
2
0
193,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role