Player Matchup

Mulan
Mulan
 
Mulan
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Fazescorpion622
Neith
Level 2
God Stats
2W - 2L
1,653 SR
Queue Stats
4W - 6L
1,640 Elo+
Solo
Agni
Agni
NanigansFx
Agni
Level 28
God Stats
4W - 4L
1,531 SR
Queue Stats
136W - 108L
1,613 Elo+
Solo
Hun Batz
Hun Batz
SOS_Massaro
Hun Batz
Level 13
God Stats
3W - 5L
1,500 SR
Queue Stats
40W - 32L
1,604 Elo+
Solo
Rama
Rama
rummler1
Rama
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,352 Elo+
Solo
Team Averages
Level 12
1,537 SR
1,542 Elo+

VS

Team Averages
Level 16
1,410 SR
1,551 Elo+
Ra
Ra
FIORAM
Ra
Level 7
God Stats
1W - 0L
1,253 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ravana
Ravana
SurfGorilla
Ravana
Level 21
God Stats
1W - 3L
1,500 SR
Queue Stats
32W - 26L
1,595 Elo+
Solo
Sobek
Sobek
chocheritas25
Sobek
Level 29
God Stats
5W - 4L
1,525 SR
Queue Stats
128W - 130L
1,469 Elo+
Solo
Apollo
Apollo
lDeadIEyel
Apollo
Level 16
God Stats
3W - 2L
1,185 SR
Queue Stats
15W - 12L
1,546 Elo+
Solo
Danzaburou
Danzaburou
sreggindacious
Danzaburou
Level 6
God Stats
9W - 4L
1,586 SR
Queue Stats
12W - 10L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
3 / 3 / 1
5,733
573
4,315
6,383
2,816
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
0 / 4 / 1
4,312
431
795
3,791
787
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

12
8 / 2 / 1
7,135
714
9,032
5,381
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
SOS_Massaro
Hun Batz
7
0 / 5 / 5
4,825
483
2,024
6,775
2,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
6
1 / 6 / 3
4,700
470
1,935
5,123
1,146
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
8
1 / 6 / 2
4,887
489
1,098
5,117
1,951
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
9
2 / 3 / 5
5,736
574
2,971
5,923
1,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
3 / 1 / 7
6,542
654
1,390
7,044
5,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Apollo
lDeadIEyel
Apollo
11
6 / 0 / 4
6,858
686
4,971
3,686
1,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
sreggindacious
Danzaburou
12
8 / 3 / 1
7,627
763
7,190
6,750
2,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
12
Kills
20
20
Deaths
13
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
3
1
1.17
W
Ra
1
6
2
0.33
L
0
4
1
0.13
L
8
2
1
4.25
L
Hun Batz
SOS_Massaro
Hun Batz
0
5
5
0.5
W
Ravana
2
3
5
1.5
W
3
1
7
6.5
W
Apollo
lDeadIEyel
Apollo
6
0
4
8
L
Rama
1
6
3
0.42
W
Danzaburou
sreggindacious
Danzaburou
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,101
Damage
17,620
27,453
Taken
28,520
8,663
Mitigated
12,557
5,417
Healing
9,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,315
840
0
1,930
6,383
2,816
0
165
6,218
0
21,519
W
Ra
1,098
38
196
302
5,117
1,951
0
4,555
562
17,837
0
L
795
658
0
285
3,791
787
156
453
3,338
0
8,963
L
9,032
596
0
1,356
5,381
1,533
288
1,268
4,113
43,802
0
L
Hun Batz
SOS_Massaro
Hun Batz
2,024
521
0
1,497
6,775
2,381
0
395
6,380
0
15,487
W
Ravana
2,971
1,149
0
1,753
5,923
1,887
0
1,474
4,443
0
20,373
W
1,390
175
0
3,140
7,044
5,140
299
1,563
5,413
7,472
0
W
Apollo
lDeadIEyel
Apollo
4,971
2,850
0
1,207
3,686
1,210
1,655
1,327
2,359
0
36,389
L
Rama
1,935
1,883
0
349
5,123
1,146
1,094
207
4,916
0
11,421
W
Danzaburou
sreggindacious
Danzaburou
7,190
2,715
0
2,822
6,750
2,369
3,250
113
6,637
0
40,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,705
Gold Earned
31,650
193
Minions Killed
235
0
Camps Cleared
0
893,895
Distance Traveled
877,341
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,733
573
40
4
0
184,895
0
W
Ra
4,887
489
24
2
0
167,709
1
L
Neith
4,312
431
16
2
0
166,961
0
L
Agni
7,135
714
85
9
0
190,484
1
L
Hun Batz
4,825
483
27
3
0
186,570
1
W
Ravana
5,736
574
56
6
0
181,913
0
W
Sobek
6,542
654
7
1
0
182,808
3
W
Apollo
6,858
686
76
8
0
187,318
2
L
Rama
4,700
470
25
3
0
164,985
0
W
Danzaburou
7,627
763
72
7
0
157,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role