Player Matchup

Cthulhu
Cthulhu
LavenderxMoth
Cthulhu
Level 28
God Stats
26W - 35L
1,500 SR
Queue Stats
111W - 138L
1,466 Elo+
Solo
Arachne
Arachne
SantiagoWGC
Arachne
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 76L
1,549 Elo+
Solo
Medusa
Medusa
YungKingCream
Medusa
Level 39
God Stats
2W - 1L
1,780 SR
Queue Stats
59W - 55L
1,557 Elo+
Solo
King Arthur
King Arthur
getshrektnrekt
King Arthur
Level 39
God Stats
2W - 8L
1,356 SR
Queue Stats
30W - 36L
1,394 Elo+
Solo
Vulcan
Vulcan
iCloudsx__
Vulcan
Level 147
God Stats
2W - 2L
1,173 SR
Queue Stats
215W - 222L
1,447 Elo+
Solo
Team Averages
Level 74
1,462 SR
1,483 Elo+

VS

Team Averages
Level 53
1,591 SR
1,458 Elo+
Nu Wa
Nu Wa
AtlasForce
Nu Wa
Level 87
God Stats
1W - 2L
1,496 SR
Queue Stats
19W - 21L
1,500 Elo+
Party 1
Da Ji
Da Ji
Batman615
Da Ji
Level 89
God Stats
1W - 1L
1,777 SR
Queue Stats
53W - 50L
1,583 Elo+
Party 2
Baron Samedi
Baron Samedi
Edward-Blaze
Baron Samedi
Level 19
God Stats
0W - 2L
1,416 SR
Queue Stats
5W - 7L
1,230 Elo+
Party 1
Ullr
Ullr
IceyVeins21
Ullr
Level 24
God Stats
1W - 1L
1,586 SR
Queue Stats
9W - 10L
1,355 Elo+
Solo
Danzaburou
Danzaburou
NikeOG
Danzaburou
Level 46
God Stats
42W - 34L
1,682 SR
Queue Stats
43W - 34L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
6 / 2 / 11
13,006
813
12,413
10,111
6,766
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Arachne
SantiagoWGC
Arachne
18
11 / 5 / 10
13,900
869
13,992
20,783
15,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
5 / 5 / 12
12,705
794
12,057
13,376
4,832
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
getshrektnrekt
King Arthur
19
7 / 1 / 14
13,040
815
10,573
14,825
15,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vulcan
iCloudsx__
Vulcan
18
3 / 4 / 14
11,735
733
13,572
12,049
4,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
2 / 4 / 5
10,000
625
12,014
15,081
5,782
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Batman615
Da Ji
17
2 / 11 / 8
11,189
699
11,017
16,356
8,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Edward-Blaze
Baron Samedi
17
2 / 6 / 3
10,497
656
6,639
12,131
6,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 5 / 3
10,010
626
6,186
13,404
5,820
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
NikeOG
Danzaburou
18
10 / 6 / 5
13,841
865
17,145
16,511
7,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
41
32
Kills
17
17
Deaths
32
61
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
2
4
5
1.13
L
Da Ji
Batman615
Da Ji
2
11
8
0.55
L
Baron Samedi
Edward-Blaze
Baron Samedi
2
6
3
0.58
L
1
5
3
0.5
W
Cthulhu
6
2
11
5.75
L
Danzaburou
NikeOG
Danzaburou
10
6
5
2.08
W
Arachne
SantiagoWGC
Arachne
11
5
10
3.2
W
5
5
12
2.2
W
King Arthur
getshrektnrekt
King Arthur
7
1
14
14
W
Vulcan
iCloudsx__
Vulcan
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,607
Damage
53,001
71,144
Taken
73,483
46,939
Mitigated
33,462
16,761
Healing
12,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
12,014
3,157
147
3,342
15,081
5,782
229
7,500
7,545
44,348
0
L
Da Ji
Batman615
Da Ji
11,017
1,699
0
1,567
16,356
8,755
0
5,644
10,685
0
31,001
L
Baron Samedi
Edward-Blaze
Baron Samedi
6,639
525
607
1,152
12,131
6,048
0
4,248
7,793
28,226
0
L
6,186
2,827
0
964
13,404
5,820
248
4,605
8,799
0
47,138
W
Cthulhu
12,413
137
140
3,489
10,111
6,766
1,280
3,333
6,666
49,012
0
L
Danzaburou
NikeOG
Danzaburou
17,145
5,305
0
4,527
16,511
7,057
255
4,376
12,065
0
38,644
W
Arachne
SantiagoWGC
Arachne
13,992
8,214
0
4,631
20,783
15,122
1,213
5,885
14,638
0
28,957
W
12,057
4,976
0
1,875
13,376
4,832
3,628
2,612
10,724
0
45,984
W
King Arthur
getshrektnrekt
King Arthur
10,573
1,476
0
4,911
14,825
15,686
760
2,361
12,355
0
37,625
W
Vulcan
iCloudsx__
Vulcan
13,572
5,490
407
1,308
12,049
4,533
0
4,294
7,655
55,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,386
Gold Earned
55,537
361
Minions Killed
351
10
Camps Cleared
7
1,587,679
Distance Traveled
1,306,612
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,000
625
95
6
0
265,549
2
L
Da Ji
11,189
699
48
3
1
248,819
0
L
Baron Samedi
10,497
656
46
3
2
246,522
3
L
Ullr
10,010
626
104
7
3
255,671
0
W
Cthulhu
13,006
813
95
6
1
325,706
2
L
Danzaburou
13,841
865
58
4
1
290,051
0
W
Arachne
13,900
869
32
2
5
303,587
3
W
Medusa
12,705
794
79
5
1
308,999
2
W
King Arthur
13,040
815
73
5
2
342,399
4
W
Vulcan
11,735
733
82
5
1
306,988
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role