Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
CrusaderEiyu
Cerberus
Level 4
God Stats
2W - 2L
1,241 SR
Queue Stats
6W - 5L
1,186 Elo+
Party 2
Cthulhu
Cthulhu
Hades41x3
Cthulhu
Level 7
God Stats
2W - 0L
1,176 SR
Queue Stats
3W - 4L
1,429 Elo+
Party 3
Arachne
Arachne
Justinlaw
Arachne
Level 60
God Stats
7W - 3L
1,500 SR
Queue Stats
11W - 8L
1,500 Elo+
Party 2
Izanami
Izanami
MPSTheGummyBear
Izanami
Level 6
God Stats
2W - 3L
1,176 SR
Queue Stats
4W - 7L
1,177 Elo+
Party 2
Team Averages
Level 25
1,319 SR
1,358 Elo+

VS

Team Averages
Level 23
1,436 SR
1,321 Elo+
Thor
Thor
 
Thor
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Amuniare
He Bo
Level 18
God Stats
28W - 35L
1,418 SR
Queue Stats
30W - 37L
1,310 Elo+
Solo
Guan Yu
Guan Yu
MrChives
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,197 Elo+
Party 1
Charybdis
Charybdis
SavageShad0w
Charybdis
Level 41
God Stats
1W - 1L
1,604 SR
Queue Stats
13W - 18L
1,426 Elo+
Party 1
Ymir
Ymir
justieno
Ymir
Level 26
God Stats
0W - 4L
1,157 SR
Queue Stats
2W - 10L
1,173 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
12 / 2 / 7
9,994
625
11,520
8,550
3,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
CrusaderEiyu
Cerberus
14
6 / 2 / 7
8,833
552
5,765
8,918
6,802
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cthulhu
Hades41x3
Cthulhu
12
5 / 2 / 11
8,450
528
4,494
10,319
7,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
Justinlaw
Arachne
8
2 / 2 / 5
6,881
430
4,139
5,154
1,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
11 / 3 / 7
9,058
566
13,828
7,721
2,592
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
4
0 / 17 / 0
5,185
324
86
11,767
3,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
Amuniare
He Bo
15
6 / 3 / 0
9,934
621
10,250
12,189
4,393
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
MrChives
Guan Yu
10
0 / 7 / 2
6,788
424
2,701
9,564
6,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
SavageShad0w
Charybdis
12
1 / 6 / 7
8,022
501
8,527
9,990
2,915
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
10
4 / 8 / 1
7,231
452
4,452
15,144
8,816
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
21
36
Kills
11
11
Deaths
41
37
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
12
2
7
7.75
L
Thor
 
Thor
0
17
0
0
L
He Bo
Amuniare
He Bo
6
3
0
2
W
Cerberus
CrusaderEiyu
Cerberus
6
2
7
4.75
W
Cthulhu
Hades41x3
Cthulhu
5
2
11
5.25
W
Arachne
Justinlaw
Arachne
2
2
5
2.25
W
11
3
7
4.83
L
Guan Yu
MrChives
Guan Yu
0
7
2
0.14
L
Charybdis
SavageShad0w
Charybdis
1
6
7
0.75
L
Ymir
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,746
Damage
26,016
40,662
Taken
58,654
22,810
Mitigated
26,948
10,746
Healing
6,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
11,520
2,787
0
3,725
8,550
3,696
3,812
2,576
5,974
58,746
0
L
Thor
 
Thor
86
74
0
0
11,767
3,851
0
4,945
6,822
0
511
L
He Bo
Amuniare
He Bo
10,250
781
0
3,583
12,189
4,393
254
2,996
9,193
56,777
0
W
Cerberus
CrusaderEiyu
Cerberus
5,765
1,018
0
1,787
8,918
6,802
672
4,405
4,513
33,502
0
W
Cthulhu
Hades41x3
Cthulhu
4,494
689
124
2,740
10,319
7,818
1,086
3,386
6,933
26,222
0
W
Arachne
Justinlaw
Arachne
4,139
3,015
0
1,419
5,154
1,902
0
1,001
4,153
0
22,527
W
13,828
8,367
0
951
7,721
2,592
562
3,334
4,387
0
52,658
L
Guan Yu
MrChives
Guan Yu
2,701
845
110
233
9,564
6,973
694
1,550
8,014
0
17,999
L
Charybdis
SavageShad0w
Charybdis
8,527
5,155
0
1,659
9,990
2,915
2,811
5,419
4,571
0
50,795
L
Ymir
4,452
1,608
159
687
15,144
8,816
581
6,869
8,275
15,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,216
Gold Earned
37,160
342
Minions Killed
265
0
Camps Cleared
0
1,323,029
Distance Traveled
1,179,003
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,994
625
102
6
0
250,479
0
L
Thor
5,185
324
0
0
0
185,901
0
L
He Bo
9,934
621
108
7
0
265,635
0
W
Cerberus
8,833
552
82
5
0
300,785
0
W
Cthulhu
8,450
528
35
2
0
263,780
1
W
Arachne
6,881
430
42
3
0
199,419
1
W
Izanami
9,058
566
81
5
0
308,566
0
L
Guan Yu
6,788
424
32
2
0
242,149
2
L
Charybdis
8,022
501
99
6
0
230,235
0
L
Ymir
7,231
452
26
2
0
255,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role