Player Matchup

Eset
Eset
Bil Libby
Eset
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,596 Elo+
Solo
Mulan
Mulan
DirtyPotatos
Mulan
Level 15
God Stats
3W - 6L
1,500 SR
Queue Stats
61W - 45L
1,567 Elo+
Solo
Sylvanus
Sylvanus
Ethbeatz
Sylvanus
Level 23
God Stats
9W - 11L
1,675 SR
Queue Stats
121W - 106L
1,607 Elo+
Solo
Hachiman
Hachiman
junopunt
Hachiman
Level 21
God Stats
1W - 2L
1,750 SR
Queue Stats
63W - 45L
1,590 Elo+
Party 2
Loki
Loki
ringing_sluice2
Loki
Level 19
God Stats
2W - 4L
1,773 SR
Queue Stats
63W - 44L
1,590 Elo+
Party 2
Team Averages
Level 18
1,640 SR
1,590 Elo+

VS

Team Averages
Level 21
1,639 SR
1,594 Elo+
Bellona
Bellona
CMLPanamaboy
Bellona
Level 11
God Stats
1W - 0L
1,681 SR
Queue Stats
4W - 2L
1,630 Elo+
Solo
Sylvanus
Sylvanus
DadFlipper
Sylvanus
Level 25
God Stats
4W - 1L
1,707 SR
Queue Stats
48W - 23L
1,733 Elo+
Party 1
Olorun
Olorun
Stealth801
Olorun
Level 13
God Stats
4W - 8L
1,500 SR
Queue Stats
51W - 61L
1,397 Elo+
Solo
Skadi
Skadi
ToopysMom
Skadi
Level 26
God Stats
4W - 2L
1,753 SR
Queue Stats
55W - 37L
1,655 Elo+
Party 1
Fenrir
Fenrir
erenspiece
Fenrir
Level 29
God Stats
6W - 3L
1,551 SR
Queue Stats
64W - 60L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
1
0 / 0 / 0
1,194
199
0
0
0
8
1 / 1 / 0
4,337
723
2,278
4,798
2,256
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
Ethbeatz
Sylvanus
6
0 / 4 / 1
3,515
586
2,081
4,803
2,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hachiman
junopunt
Hachiman
6
1 / 2 / 0
3,634
606
2,088
2,529
397
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
2 / 1 / 0
4,408
735
2,297
4,230
1,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CMLPanamaboy
Bellona
8
1 / 1 / 1
4,433
739
3,349
4,137
3,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
DadFlipper
Sylvanus
8
2 / 0 / 0
4,592
765
884
2,073
867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
Stealth801
Olorun
5
0 / 3 / 0
3,468
578
538
3,214
764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
ToopysMom
Skadi
8
4 / 0 / 2
4,604
767
3,974
2,959
598
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
erenspiece
Fenrir
6
1 / 0 / 4
4,474
746
1,341
3,226
946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
4
Kills
8
8
Deaths
4
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Eset
0
0
0
0
W
Bellona
CMLPanamaboy
Bellona
1
1
1
1.5
W
Sylvanus
DadFlipper
Sylvanus
2
0
0
2
L
1
1
0
1
L
Sylvanus
Ethbeatz
Sylvanus
0
4
1
0.13
W
Olorun
Stealth801
Olorun
0
3
0
0
W
Skadi
ToopysMom
Skadi
4
0
2
5
W
Fenrir
erenspiece
Fenrir
1
0
4
3
L
Hachiman
junopunt
Hachiman
1
2
0
0.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,744
Damage
10,086
16,360
Taken
15,609
6,227
Mitigated
6,576
5,392
Healing
5,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
CMLPanamaboy
Bellona
3,349
1,763
0
936
4,137
3,401
0
0
4,137
0
20,084
W
Sylvanus
DadFlipper
Sylvanus
884
246
286
1,176
2,073
867
0
100
1,973
15,804
7,254
L
2,278
838
0
1,853
4,798
2,256
0
0
4,798
0
21,068
L
Sylvanus
Ethbeatz
Sylvanus
2,081
788
144
1,065
4,803
2,375
0
275
4,528
13,817
3,858
W
Olorun
Stealth801
Olorun
538
197
0
688
3,214
764
924
472
2,742
10,324
0
W
Skadi
ToopysMom
Skadi
3,974
2,322
0
1,110
2,959
598
0
533
2,426
0
22,361
W
Fenrir
erenspiece
Fenrir
1,341
208
0
1,642
3,226
946
0
661
2,565
0
5,336
L
Hachiman
junopunt
Hachiman
2,088
1,383
0
505
2,529
397
0
98
2,431
0
8,447
L
2,297
685
0
1,825
4,230
1,199
0
946
3,284
0
20,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,088
Gold Earned
21,571
161
Minions Killed
190
0
Camps Cleared
0
500,609
Distance Traveled
636,084
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
1,194
199
0
0
0
0
0
W
Bellona
4,433
739
45
8
0
126,694
0
W
Sylvanus
4,592
765
65
11
0
128,967
1
L
Mulan
4,337
723
56
9
0
121,557
2
L
Sylvanus
3,515
586
36
6
0
105,195
2
W
Olorun
3,468
578
20
3
0
114,430
0
W
Skadi
4,604
767
46
8
0
131,127
3
W
Fenrir
4,474
746
14
2
0
134,866
3
L
Hachiman
3,634
606
24
4
0
120,545
1
L
Loki
4,408
735
45
8
0
153,312
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role