Player Matchup

Amaterasu
Amaterasu
PlatFleece
Amaterasu
Level 26
God Stats
75W - 53L
1,661 SR
Queue Stats
170W - 175L
1,596 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Syrr20
Morgan Le Fay
Level 6
God Stats
6W - 1L
1,500 SR
Queue Stats
163W - 125L
1,660 Elo+
Party 1
Aphrodite
Aphrodite
ViniVidiViciPro
Aphrodite
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 100L
1,637 Elo+
Solo
Achilles
Achilles
cynderxsoul
Achilles
Level 126
God Stats
3W - 1L
1,465 SR
Queue Stats
139W - 118L
1,648 Elo+
Party 1
Izanami
Izanami
syosetsu
Izanami
Level 27
God Stats
34W - 28L
1,483 SR
Queue Stats
189W - 186L
1,618 Elo+
Party 2
Team Averages
Level 42
1,522 SR
1,632 Elo+

VS

Team Averages
Level 20
1,618 SR
1,631 Elo+
Sol
Sol
M4g30nly
Sol
Level 26
God Stats
5W - 1L
1,841 SR
Queue Stats
77W - 77L
1,557 Elo+
Solo
Gilgamesh
Gilgamesh
Pattycake232
Gilgamesh
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,673 Elo+
Solo
Tsukuyomi
Tsukuyomi
YouAreSUPERTrash
Tsukuyomi
Level 19
God Stats
44W - 32L
1,657 SR
Queue Stats
90W - 84L
1,629 Elo+
Solo
Medusa
Medusa
ezzzzclap
Medusa
Level 29
God Stats
6W - 1L
1,593 SR
Queue Stats
29W - 24L
1,692 Elo+
Solo
Terra
Terra
iget450kez
Terra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 31L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
PlatFleece
Amaterasu
17
4 / 11 / 7
11,792
472
15,000
31,627
35,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
Syrr20
Morgan Le Fay
18
7 / 9 / 4
12,807
512
24,397
27,726
9,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
ViniVidiViciPro
Aphrodite
14
0 / 7 / 6
9,086
363
5,437
18,722
19,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
cynderxsoul
Achilles
14
3 / 5 / 1
10,267
411
8,143
16,451
7,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
syosetsu
Izanami
16
0 / 11 / 5
10,309
412
9,537
23,427
6,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 10
14,494
580
18,060
23,270
19,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Pattycake232
Gilgamesh
19
9 / 1 / 5
14,592
584
16,605
20,762
22,275
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
20
15 / 6 / 9
16,259
650
35,858
24,992
10,153
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
ezzzzclap
Medusa
20
8 / 1 / 7
15,158
606
19,876
21,357
9,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Terra
16
2 / 4 / 18
12,728
509
10,058
26,567
38,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
92
14
Kills
43
43
Deaths
16
23
Assists
49
Player
Kills
Deaths
Assists
KDA
W
9
4
10
3.5
W
Gilgamesh
Pattycake232
Gilgamesh
9
1
5
11.5
L
Amaterasu
PlatFleece
Amaterasu
4
11
7
0.68
L
Morgan Le Fay
Syrr20
Morgan Le Fay
7
9
4
1
L
Aphrodite
ViniVidiViciPro
Aphrodite
0
7
6
0.43
W
Tsukuyomi
15
6
9
3.25
L
Achilles
cynderxsoul
Achilles
3
5
1
0.7
W
Medusa
ezzzzclap
Medusa
8
1
7
11.5
W
Terra
2
4
18
2.75
L
Izanami
syosetsu
Izanami
0
11
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,514
Damage
100,457
117,953
Taken
116,948
78,628
Mitigated
100,342
39,321
Healing
51,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,060
7,337
0
13,369
23,270
19,165
3,848
6,725
16,545
103,243
10,547
W
Gilgamesh
Pattycake232
Gilgamesh
16,605
2,265
0
8,826
20,762
22,275
818
4,499
16,263
18,000
66,962
L
Amaterasu
PlatFleece
Amaterasu
15,000
6,725
0
9,851
31,627
35,429
1,537
7,962
23,430
0
50,099
L
Morgan Le Fay
Syrr20
Morgan Le Fay
24,397
3,184
363
4,691
27,726
9,909
0
7,369
20,357
62,539
0
L
Aphrodite
ViniVidiViciPro
Aphrodite
5,437
1,213
6,502
7,981
18,722
19,607
0
7,304
11,213
32,760
0
W
Tsukuyomi
35,858
10,242
0
10,203
24,992
10,153
0
8,234
16,758
0
130,207
L
Achilles
cynderxsoul
Achilles
8,143
1,868
0
4,972
16,451
7,504
0
2,973
13,478
0
49,730
W
Medusa
ezzzzclap
Medusa
19,876
9,570
1,346
10,372
21,357
9,779
8,354
5,869
15,488
0
139,196
W
Terra
10,058
1,275
2,544
5,296
26,567
38,970
914
8,288
18,279
28,597
0
L
Izanami
syosetsu
Izanami
9,537
5,495
0
4,961
23,427
6,179
441
4,305
19,122
0
66,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,261
Gold Earned
73,231
446
Minions Killed
656
0
Camps Cleared
0
2,151,214
Distance Traveled
2,380,904
15
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,494
580
139
6
0
436,778
8
W
Gilgamesh
14,592
584
148
6
0
495,349
7
L
Amaterasu
11,792
472
87
3
0
460,398
3
L
Morgan Le Fay
12,807
512
82
3
0
438,436
0
L
Aphrodite
9,086
363
63
3
0
433,923
5
W
Tsukuyomi
16,259
650
175
7
0
483,221
6
L
Achilles
10,267
411
95
4
0
409,293
2
W
Medusa
15,158
606
155
6
0
464,221
4
W
Terra
12,728
509
39
2
0
501,335
10
L
Izanami
10,309
412
119
5
0
409,164
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role