Player Matchup

Tiamat
Tiamat
DailyGolden
Tiamat
Level 69
God Stats
11W - 18L
1,407 SR
Queue Stats
12W - 21L
1,339 Elo+
Solo
Odin
Odin
HuN73R_13379
Odin
Level 58
God Stats
0W - 4L
1,206 SR
Queue Stats
128W - 165L
1,381 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
NoodleManJones
Ah Muzen Cab
Level 80
God Stats
0W - 2L
1,311 SR
Queue Stats
119W - 153L
1,353 Elo+
Party 1
Team Averages
Level 69
1,308 SR
1,358 Elo+

VS

Team Averages
Level 59
1,609 SR
1,406 Elo+
Chaac
Chaac
DeathStroke313
Chaac
Level 99
God Stats
7W - 1L
1,744 SR
Queue Stats
132W - 168L
1,395 Elo+
Party 2
Baron Samedi
Baron Samedi
Safetybred
Baron Samedi
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
79W - 70L
1,494 Elo+
Party 2
Heimdallr
Heimdallr
ScrubADubb151
Heimdallr
Level 61
God Stats
1W - 0L
1,584 SR
Queue Stats
74W - 86L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
7 / 8 / 5
15,976
666
21,085
17,419
9,974
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

17
3 / 9 / 9
14,167
590
10,004
22,263
19,430
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
NoodleManJones
Ah Muzen Cab
20
8 / 4 / 7
16,331
680
23,145
16,484
6,296
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 6
17,406
725
19,469
29,238
40,559
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
Safetybred
Baron Samedi
20
7 / 4 / 10
16,733
697
21,309
22,457
14,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
ScrubADubb151
Heimdallr
18
2 / 11 / 11
15,065
628
6,874
20,379
6,638
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
48
18
Kills
21
21
Deaths
18
21
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tiamat
7
8
5
1.19
W
12
3
6
5
L
3
9
9
0.83
L
Ah Muzen Cab
NoodleManJones
Ah Muzen Cab
8
4
7
2.88
W
Baron Samedi
Safetybred
Baron Samedi
7
4
10
3
W
Heimdallr
ScrubADubb151
Heimdallr
2
11
11
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,234
Damage
47,652
56,166
Taken
72,074
35,700
Mitigated
61,864
9,310
Healing
27,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
21,085
382
1,003
2,339
17,419
9,974
297
8,648
8,268
59,755
0
W
19,469
4,097
0
12,188
29,238
40,559
624
7,419
21,819
1,135
56,512
L
10,004
1,721
0
504
22,263
19,430
361
9,029
12,899
599
30,596
L
Ah Muzen Cab
NoodleManJones
Ah Muzen Cab
23,145
8,734
0
5,464
16,484
6,296
1,691
5,194
10,889
0
84,812
W
Baron Samedi
Safetybred
Baron Samedi
21,309
1,711
2,240
9,796
22,457
14,667
696
9,570
12,887
93,765
0
W
Heimdallr
ScrubADubb151
Heimdallr
6,874
1,900
0
2,831
20,379
6,638
2,173
6,173
14,206
0
42,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,474
Gold Earned
49,204
240
Minions Killed
306
2
Camps Cleared
19
1,144,692
Distance Traveled
1,100,775
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
15,976
666
73
3
0
349,042
3
W
Chaac
17,406
725
80
3
1
390,174
1
L
Odin
14,167
590
45
2
1
410,222
4
L
Ah Muzen Cab
16,331
680
122
5
1
385,428
0
W
Baron Samedi
16,733
697
139
6
14
355,957
4
W
Heimdallr
15,065
628
87
4
4
354,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role