Player Matchup

Achilles
Achilles
 
Achilles
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
JustPrincely
Cernunnos
Level 127
God Stats
13W - 14L
1,479 SR
Queue Stats
256W - 241L
1,461 Elo+
Party 2
Agni
Agni
da-lly
Agni
Level 112
God Stats
3W - 0L
1,808 SR
Queue Stats
238W - 229L
1,502 Elo+
Party 2
Sylvanus
Sylvanus
rickmasterJoJo
Sylvanus
Level 71
God Stats
6W - 3L
1,618 SR
Queue Stats
154W - 153L
1,428 Elo+
Party 2
Thanatos
Thanatos
shadowkilla323
Thanatos
Level 113
God Stats
8W - 6L
1,348 SR
Queue Stats
107W - 101L
1,458 Elo+
Solo
Team Averages
Level 114
1,550 SR
1,470 Elo+

VS

Team Averages
Level 99
1,489 SR
1,466 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
HammeredElmo420
Nike
Level 109
God Stats
0W - 2L
1,117 SR
Queue Stats
160W - 153L
1,441 Elo+
Solo
Neith
Neith
Shadoe Of Italy
Neith
Level 95
God Stats
25W - 15L
1,595 SR
Queue Stats
54W - 48L
1,469 Elo+
Party 1
Loki
Loki
TheeAceOfSpeds
Loki
Level 115
God Stats
5W - 4L
1,597 SR
Queue Stats
130W - 110L
1,503 Elo+
Party 1
Geb
Geb
ezcallouts
Geb
Level 69
God Stats
0W - 2L
1,633 SR
Queue Stats
49W - 60L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
1 / 1 / 3
7,884
526
7,737
13,718
13,692
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
JustPrincely
Cernunnos
15
5 / 2 / 2
8,830
589
7,753
10,880
5,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
da-lly
Agni
13
3 / 1 / 0
7,577
505
5,003
5,663
1,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
12
3 / 2 / 6
7,750
517
5,294
9,627
9,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
12
4 / 4 / 0
7,628
509
3,795
10,449
4,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
3 / 2 / 4
8,460
564
7,164
8,629
2,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 4 / 0
8,504
567
9,637
13,397
8,227
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 4 / 4
7,381
492
5,717
7,347
2,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 3 / 3
8,428
562
4,848
6,979
2,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 3 / 5
6,915
461
3,479
10,114
6,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
26
16
Kills
10
10
Deaths
16
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
1
3
2.5
L
The Morrigan
 
The Morrigan
3
2
4
2.5
L
2
4
0
0.5
W
Cernunnos
JustPrincely
Cernunnos
5
2
2
3
L
0
4
4
0.5
L
5
3
3
2.17
W
Agni
da-lly
Agni
3
1
0
3
L
0
3
5
0.83
W
Sylvanus
3
2
6
3
W
Thanatos
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,582
Damage
30,845
50,337
Taken
46,466
35,049
Mitigated
22,268
23,710
Healing
10,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,737
2,468
0
4,561
13,718
13,692
0
1,175
12,543
12,180
36,306
L
The Morrigan
 
The Morrigan
7,164
1,409
0
2,739
8,629
2,833
829
3,331
5,108
49,192
3,966
L
9,637
1,866
0
3,349
13,397
8,227
497
2,139
11,258
6,181
52,143
W
Cernunnos
JustPrincely
Cernunnos
7,753
3,710
0
4,315
10,880
5,091
0
2,566
8,314
0
67,094
L
5,717
3,486
173
2,524
7,347
2,164
1,280
2,231
5,060
0
45,533
L
4,848
801
0
738
6,979
2,361
13
1,483
5,444
0
35,068
W
Agni
da-lly
Agni
5,003
259
0
1,824
5,663
1,834
0
2,009
3,654
39,970
0
L
3,479
289
0
1,075
10,114
6,683
0
2,579
7,373
19,449
0
W
Sylvanus
5,294
1,612
826
4,546
9,627
9,684
0
2,256
7,371
24,387
0
W
Thanatos
3,795
695
0
7,638
10,449
4,748
0
2,295
8,154
0
44,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,669
Gold Earned
39,688
435
Minions Killed
413
0
Camps Cleared
0
1,408,114
Distance Traveled
1,393,952
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,884
526
100
7
0
297,821
4
L
The Morrigan
8,460
564
112
7
0
268,234
4
L
Nike
8,504
567
125
8
0
285,368
0
W
Cernunnos
8,830
589
134
9
0
263,156
1
L
Neith
7,381
492
91
6
0
227,394
3
L
Loki
8,428
562
63
4
0
309,360
1
W
Agni
7,577
505
100
7
0
289,051
3
L
Geb
6,915
461
22
1
0
303,596
3
W
Sylvanus
7,750
517
27
2
0
268,834
2
W
Thanatos
7,628
509
74
5
0
289,252
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role