Player Matchup

Skadi
Skadi
 
Skadi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Clockwork27TH
Olorun
Level 33
God Stats
6W - 3L
1,620 SR
Queue Stats
95W - 103L
1,477 Elo+
Solo
Jormungandr
Jormungandr
NeikGrim
Jormungandr
Level 100
God Stats
28W - 39L
1,430 SR
Queue Stats
658W - 854L
1,392 Elo+
Solo
Cerberus
Cerberus
ThUnDerGoDd
Cerberus
Level 44
God Stats
4W - 3L
1,459 SR
Queue Stats
187W - 196L
1,454 Elo+
Solo
Xbalanque
Xbalanque
iKizaru74
Xbalanque
Level 128
God Stats
2W - 0L
1,503 SR
Queue Stats
26W - 26L
1,453 Elo+
Solo
Team Averages
Level 86
1,502 SR
1,455 Elo+

VS

Team Averages
Level 48
1,493 SR
1,460 Elo+
Medusa
Medusa
Beastella88
Medusa
Level 64
God Stats
90W - 73L
1,591 SR
Queue Stats
335W - 356L
1,458 Elo+
Party 1
Loki
Loki
BestNooob1O
Loki
Level 66
God Stats
25W - 51L
1,391 SR
Queue Stats
595W - 707L
1,477 Elo+
Solo
Chernobog
Chernobog
LockLaNok
Chernobog
Level 65
God Stats
5W - 11L
1,383 SR
Queue Stats
287W - 310L
1,418 Elo+
Party 1
Ares
Ares
SumJinWoo
Ares
Level 35
God Stats
3W - 4L
1,595 SR
Queue Stats
94W - 93L
1,526 Elo+
Solo
Ra
Ra
beansatron3000
Ra
Level 11
God Stats
6W - 5L
1,503 SR
Queue Stats
199W - 219L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
3 / 1 / 4
9,137
508
7,174
9,063
3,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
8 / 1 / 2
9,743
541
13,995
11,753
5,379
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jormungandr
NeikGrim
Jormungandr
17
3 / 0 / 1
9,787
544
9,992
10,204
13,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cerberus
ThUnDerGoDd
Cerberus
13
1 / 0 / 5
8,334
463
4,712
12,206
6,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
iKizaru74
Xbalanque
14
2 / 1 / 5
8,641
480
8,623
10,916
3,616
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
1 / 4 / 1
8,782
488
9,678
12,109
4,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 3 / 0
7,526
418
3,543
8,742
3,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chernobog
LockLaNok
Chernobog
16
1 / 1 / 1
9,474
526
7,089
13,775
4,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
10
0 / 7 / 0
6,928
385
5,205
18,654
15,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 2 / 1
7,824
435
4,412
9,971
3,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
17
Kills
2
3
Deaths
17
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
1
4
5
L
Medusa
1
4
1
0.38
L
0
3
0
0
W
8
1
2
9
L
Chernobog
LockLaNok
Chernobog
1
1
1
1.5
W
Jormungandr
NeikGrim
Jormungandr
3
0
1
3.5
L
Ares
0
7
0
0
W
Cerberus
ThUnDerGoDd
Cerberus
1
0
5
3.5
L
0
2
1
0.25
W
Xbalanque
iKizaru74
Xbalanque
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,496
Damage
29,927
54,142
Taken
63,251
33,228
Mitigated
31,608
24,330
Healing
22,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
7,174
2,624
0
5,229
9,063
3,641
892
2,104
6,787
0
55,529
L
Medusa
9,678
4,730
606
3,779
12,109
4,020
0
4,627
7,482
0
71,326
L
3,543
557
0
1,420
8,742
3,318
0
3,927
4,719
0
48,037
W
13,995
8,119
672
7,173
11,753
5,379
957
3,261
8,362
65,351
0
L
Chernobog
LockLaNok
Chernobog
7,089
4,991
0
7,264
13,775
4,936
100
6,765
5,971
0
71,410
W
Jormungandr
NeikGrim
Jormungandr
9,992
1,434
0
1,907
10,204
13,650
464
322
9,842
61,819
0
L
Ares
5,205
684
0
2,009
18,654
15,626
0
9,864
8,571
22,325
0
W
Cerberus
ThUnDerGoDd
Cerberus
4,712
633
2,174
4,108
12,206
6,942
27
1,239
10,967
32,929
0
L
4,412
226
1,630
5,944
9,971
3,708
74
2,162
7,809
54,351
0
W
Xbalanque
iKizaru74
Xbalanque
8,623
3,927
0
3,067
10,916
3,616
394
2,643
8,205
0
64,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,642
Gold Earned
40,534
525
Minions Killed
519
0
Camps Cleared
0
1,753,544
Distance Traveled
1,688,792
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,137
508
97
5
0
342,408
7
L
Medusa
8,782
488
124
7
0
346,994
8
L
Loki
7,526
418
94
5
0
340,379
0
W
Olorun
9,743
541
105
6
0
343,475
6
L
Chernobog
9,474
526
160
9
0
309,545
3
W
Jormungandr
9,787
544
131
7
0
344,347
5
L
Ares
6,928
385
31
2
0
345,518
8
W
Cerberus
8,334
463
66
4
0
370,009
2
L
Ra
7,824
435
110
6
0
346,356
2
W
Xbalanque
8,641
480
126
7
0
353,305
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role