Player Matchup

Kukulkan
Kukulkan
UnpureShadow
Kukulkan
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 25L
1,391 Elo+
Solo
Sol
Sol
kirito13027
Sol
Level 123
God Stats
9W - 2L
1,737 SR
Queue Stats
151W - 141L
1,471 Elo+
Party 1
Fenrir
Fenrir
yair_Pro987
Fenrir
Level 6
God Stats
1W - 2L
1,265 SR
Queue Stats
1W - 3L
1,231 Elo+
Party 1
Team Averages
Level 58
1,501 SR
1,364 Elo+

VS

Team Averages
Level 98
1,548 SR
1,335 Elo+
Chiron
Chiron
Lazark14
Chiron
Level 104
God Stats
8W - 4L
1,512 SR
Queue Stats
146W - 200L
1,412 Elo+
Party 2
Bellona
Bellona
aguila-arpia787
Bellona
Level 107
God Stats
2W - 1L
1,435 SR
Queue Stats
147W - 179L
1,397 Elo+
Party 2
Ao Kuang
Ao Kuang
lilmoses98
Ao Kuang
Level 84
God Stats
1W - 1L
1,696 SR
Queue Stats
7W - 14L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
UnpureShadow
Kukulkan
17
7 / 5 / 7
13,101
728
20,199
13,633
4,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 7 / 6
12,978
721
20,677
18,967
6,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
15
4 / 9 / 8
11,602
645
5,519
19,223
12,468
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Lazark14
Chiron
19
11 / 4 / 8
15,001
833
20,229
16,819
7,417
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
7 / 7 / 9
13,528
752
15,894
20,711
27,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ao Kuang
lilmoses98
Ao Kuang
15
3 / 9 / 7
12,538
697
6,008
18,138
7,082
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
45
19
Kills
21
21
Deaths
20
21
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chiron
Lazark14
Chiron
11
4
8
3.75
L
Kukulkan
UnpureShadow
Kukulkan
7
5
7
2.1
W
7
7
9
1.64
L
8
7
6
1.57
W
Ao Kuang
lilmoses98
Ao Kuang
3
9
7
0.72
L
Fenrir
4
9
8
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,395
Damage
42,131
51,823
Taken
55,668
23,726
Mitigated
41,711
6,449
Healing
11,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Lazark14
Chiron
20,229
4,106
1,156
5,363
16,819
7,417
2,461
11,797
5,022
0
82,457
L
Kukulkan
UnpureShadow
Kukulkan
20,199
1,406
76
1,122
13,633
4,868
260
1,349
12,091
55,482
0
W
15,894
2,803
0
2,201
20,711
27,212
36
16,512
4,199
0
24,501
L
20,677
7,870
0
5,011
18,967
6,390
201
3,259
15,148
69,667
0
W
Ao Kuang
lilmoses98
Ao Kuang
6,008
1,378
504
2,547
18,138
7,082
81
13,082
5,056
15,198
0
L
Fenrir
5,519
920
0
240
19,223
12,468
170
1,849
16,935
0
11,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,681
Gold Earned
41,067
191
Minions Killed
178
9
Camps Cleared
5
888,840
Distance Traveled
967,108
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
15,001
833
136
8
3
324,494
4
L
Kukulkan
13,101
728
88
5
6
301,623
3
W
Bellona
13,528
752
25
1
1
300,503
4
L
Sol
12,978
721
92
5
3
276,958
4
W
Ao Kuang
12,538
697
17
1
1
342,111
3
L
Fenrir
11,602
645
11
1
0
310,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role