Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Blasher1
Chronos
Level 89
God Stats
6W - 3L
1,755 SR
Queue Stats
324W - 290L
1,595 Elo+
Party 1
Sol
Sol
Eseqx
Sol
Level 160
God Stats
4W - 5L
1,493 SR
Queue Stats
272W - 228L
1,593 Elo+
Party 1
Apollo
Apollo
ThunderNutzz420
Apollo
Level 109
God Stats
1W - 6L
1,398 SR
Queue Stats
217W - 219L
1,555 Elo+
Party 4
Izanami
Izanami
itz_Goodson
Izanami
Level 142
God Stats
5W - 2L
1,746 SR
Queue Stats
299W - 302L
1,533 Elo+
Party 4
Team Averages
Level 126
1,578 SR
1,555 Elo+

VS

Team Averages
Level 133
1,607 SR
1,549 Elo+
Zhong Kui
Zhong Kui
KingAyeJay
Zhong Kui
Level 147
God Stats
2W - 5L
1,384 SR
Queue Stats
326W - 308L
1,545 Elo+
Party 2
Sun Wukong
Sun Wukong
OldJiveTurkey
Sun Wukong
Level 160
God Stats
6W - 0L
1,718 SR
Queue Stats
238W - 238L
1,536 Elo+
Solo
Jormungandr
Jormungandr
Spartakusbund
Jormungandr
Level 122
God Stats
2W - 2L
1,511 SR
Queue Stats
332W - 300L
1,555 Elo+
Party 3
Sobek
Sobek
TheF7Rook
Sobek
Level 108
God Stats
1W - 1L
1,705 SR
Queue Stats
178W - 151L
1,556 Elo+
Party 3
Nu Wa
Nu Wa
qarkaneon
Nu Wa
Level 129
God Stats
3W - 2L
1,716 SR
Queue Stats
208W - 192L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 2 / 14
9,039
753
8,906
23,249
23,536
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
Blasher1
Chronos
16
8 / 6 / 3
10,242
854
14,429
15,176
7,144
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sol
Eseqx
Sol
16
3 / 4 / 9
8,907
742
15,033
13,930
5,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 5 / 8
8,517
710
6,693
11,233
4,907
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
itz_Goodson
Izanami
15
2 / 8 / 8
8,805
734
13,522
12,370
4,978
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
KingAyeJay
Zhong Kui
17
7 / 4 / 11
10,802
900
20,645
13,293
9,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
OldJiveTurkey
Sun Wukong
18
7 / 1 / 14
10,675
890
13,783
16,168
17,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
Spartakusbund
Jormungandr
17
2 / 3 / 19
9,998
833
14,716
14,894
13,310
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sobek
TheF7Rook
Sobek
14
1 / 5 / 11
8,776
731
3,779
20,782
15,609
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nu Wa
qarkaneon
Nu Wa
18
8 / 2 / 12
10,763
897
19,122
7,971
3,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
92
15
Kills
25
25
Deaths
15
42
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
2
14
3.5
L
Chronos
Blasher1
Chronos
8
6
3
1.58
L
Sol
Eseqx
Sol
3
4
9
1.88
W
Zhong Kui
KingAyeJay
Zhong Kui
7
4
11
3.13
W
Sun Wukong
OldJiveTurkey
Sun Wukong
7
1
14
14
W
Jormungandr
Spartakusbund
Jormungandr
2
3
19
3.83
W
Sobek
TheF7Rook
Sobek
1
5
11
1.3
L
2
5
8
1.2
L
Izanami
itz_Goodson
Izanami
2
8
8
0.75
W
Nu Wa
qarkaneon
Nu Wa
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,583
Damage
72,045
75,958
Taken
73,108
46,107
Mitigated
59,060
30,986
Healing
31,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
8,906
367
3,835
11,473
23,249
23,536
0
19,806
3,070
18,382
0
L
Chronos
Blasher1
Chronos
14,429
5,968
1,008
3,030
15,176
7,144
0
11,217
3,669
22,681
2,183
L
Sol
Eseqx
Sol
15,033
5,105
1,787
4,859
13,930
5,542
40
9,924
3,710
38,790
0
W
Zhong Kui
KingAyeJay
Zhong Kui
20,645
973
1,349
3,656
13,293
9,229
832
7,163
6,130
36,445
0
W
Sun Wukong
OldJiveTurkey
Sun Wukong
13,783
1,447
2,698
6,387
16,168
17,809
499
7,581
8,587
46
18,098
W
Jormungandr
Spartakusbund
Jormungandr
14,716
2,599
3,537
3,518
14,894
13,310
731
7,473
7,421
36,057
0
W
Sobek
TheF7Rook
Sobek
3,779
96
1,168
5,591
20,782
15,609
0
10,925
9,857
7,880
0
L
6,693
2,659
1,430
1,573
11,233
4,907
0
8,524
2,471
0
21,454
L
Izanami
itz_Goodson
Izanami
13,522
10,241
756
1,235
12,370
4,978
0
8,837
3,152
0
32,736
W
Nu Wa
qarkaneon
Nu Wa
19,122
5,905
2,346
1,698
7,971
3,103
2,209
3,709
4,262
37,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,510
Gold Earned
51,014
157
Minions Killed
134
0
Camps Cleared
0
1,099,650
Distance Traveled
1,150,689
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,039
753
0
0
0
251,334
0
L
Chronos
10,242
854
28
2
0
209,718
0
L
Sol
8,907
742
61
5
0
208,256
1
W
Zhong Kui
10,802
900
40
3
0
207,893
0
W
Sun Wukong
10,675
890
12
1
0
262,942
0
W
Jormungandr
9,998
833
52
4
0
243,273
2
W
Sobek
8,776
731
2
0
0
233,815
0
L
Apollo
8,517
710
31
3
0
234,089
1
L
Izanami
8,805
734
37
3
0
196,253
0
W
Nu Wa
10,763
897
28
2
0
202,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role