Player Matchup

Arachne
Arachne
DRAGNIL322
Arachne
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,416 Elo+
Solo
Hercules
Hercules
Hercules_Sd
Hercules
Level 23
God Stats
2W - 0L
1,685 SR
Queue Stats
11W - 3L
1,671 Elo+
Party 3
Cerberus
Cerberus
LeandroZombies1
Cerberus
Level 39
God Stats
2W - 3L
1,400 SR
Queue Stats
87W - 108L
1,287 Elo+
Solo
Izanami
Izanami
YouEssNaSa
Izanami
Level 125
God Stats
19W - 21L
1,420 SR
Queue Stats
229W - 243L
1,387 Elo+
Solo
Scylla
Scylla
xBeL_0
Scylla
Level 147
God Stats
2W - 1L
1,710 SR
Queue Stats
117W - 56L
1,655 Elo+
Party 3
Team Averages
Level 78
1,543 SR
1,483 Elo+

VS

Team Averages
Level 84
1,581 SR
1,442 Elo+
Bacchus
Bacchus
RecentWriter409
Bacchus
Level 94
God Stats
29W - 36L
1,440 SR
Queue Stats
229W - 209L
1,403 Elo+
Solo
Poseidon
Poseidon
WaanGii
Poseidon
Level 66
God Stats
3W - 2L
1,778 SR
Queue Stats
61W - 65L
1,455 Elo+
Party 2
Gilgamesh
Gilgamesh
amjad_fox
Gilgamesh
Level 65
God Stats
14W - 14L
1,518 SR
Queue Stats
143W - 154L
1,382 Elo+
Party 1
Cernunnos
Cernunnos
kikou59xdlolmdr
Cernunnos
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
563W - 588L
1,532 Elo+
Party 2
Da Ji
Da Ji
modefoxs
Da Ji
Level 65
God Stats
18W - 9L
1,671 SR
Queue Stats
145W - 155L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DRAGNIL322
Arachne
12
5 / 3 / 6
7,659
511
6,543
11,095
4,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
Hercules_Sd
Hercules
15
11 / 0 / 3
9,716
648
10,814
11,669
13,826
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
10
1 / 3 / 7
6,486
432
1,971
8,124
4,973
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
YouEssNaSa
Izanami
13
0 / 3 / 4
7,564
504
2,980
7,545
2,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
xBeL_0
Scylla
13
6 / 4 / 5
8,324
555
8,678
7,548
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 3
5,915
394
3,036
10,582
10,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Poseidon
WaanGii
Poseidon
11
2 / 7 / 3
6,835
456
4,173
8,486
2,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
amjad_fox
Gilgamesh
11
2 / 4 / 0
6,686
446
4,364
8,425
5,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
kikou59xdlolmdr
Cernunnos
11
4 / 5 / 3
6,919
461
7,853
9,753
2,841
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
modefoxs
Da Ji
12
3 / 4 / 3
7,363
491
6,109
8,662
3,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
23
Kills
12
13
Deaths
23
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
DRAGNIL322
Arachne
5
3
6
2.67
W
Hercules
Hercules_Sd
Hercules
11
0
3
12.5
W
Cerberus
1
3
7
1.5
L
1
3
3
0.83
L
Poseidon
WaanGii
Poseidon
2
7
3
0.5
W
Izanami
YouEssNaSa
Izanami
0
3
4
0.67
L
Gilgamesh
amjad_fox
Gilgamesh
2
4
0
0.5
L
Cernunnos
kikou59xdlolmdr
Cernunnos
4
5
3
1.1
L
Da Ji
modefoxs
Da Ji
3
4
3
1.13
W
Scylla
xBeL_0
Scylla
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,986
Damage
25,535
45,981
Taken
45,908
27,318
Mitigated
24,756
14,508
Healing
7,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DRAGNIL322
Arachne
6,543
4,052
0
3,156
11,095
4,325
0
1,421
9,674
0
38,725
W
Hercules
Hercules_Sd
Hercules
10,814
4,066
0
7,070
11,669
13,826
98
477
11,192
0
52,165
W
Cerberus
1,971
67
0
1,254
8,124
4,973
243
2,213
5,911
14,224
0
L
3,036
476
0
1,897
10,582
10,501
175
3,185
7,283
10,703
0
L
Poseidon
WaanGii
Poseidon
4,173
531
0
330
8,486
2,719
0
2,139
6,095
40,964
0
W
Izanami
YouEssNaSa
Izanami
2,980
2,119
0
1,859
7,545
2,039
3,267
261
7,284
0
56,526
L
Gilgamesh
amjad_fox
Gilgamesh
4,364
1,225
0
1,978
8,425
5,032
0
1,715
6,660
0
26,109
L
Cernunnos
kikou59xdlolmdr
Cernunnos
7,853
3,706
0
1,547
9,753
2,841
0
2,494
7,175
0
34,036
L
Da Ji
modefoxs
Da Ji
6,109
2,223
0
1,330
8,662
3,663
490
598
8,046
0
35,268
W
Scylla
xBeL_0
Scylla
8,678
1,247
0
1,169
7,548
2,155
0
2,837
4,711
49,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,749
Gold Earned
33,718
415
Minions Killed
282
0
Camps Cleared
0
1,388,087
Distance Traveled
1,422,673
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,659
511
66
4
0
318,317
0
W
Hercules
9,716
648
123
8
0
300,625
1
W
Cerberus
6,486
432
33
2
0
261,549
4
L
Bacchus
5,915
394
20
1
0
295,425
3
L
Poseidon
6,835
456
76
5
0
265,977
3
W
Izanami
7,564
504
97
6
0
229,428
1
L
Gilgamesh
6,686
446
49
3
0
287,100
7
L
Cernunnos
6,919
461
59
4
0
276,816
0
L
Da Ji
7,363
491
78
5
0
297,355
4
W
Scylla
8,324
555
96
6
0
278,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role