Player Matchup

Charybdis
Charybdis
BeanDip421
Charybdis
Level 89
God Stats
0W - 3L
1,520 SR
Queue Stats
66W - 29L
1,713 Elo+
Party 1
Sobek
Sobek
Spacehomer135
Sobek
Level 118
God Stats
2W - 1L
1,727 SR
Queue Stats
60W - 29L
1,729 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TGav87
Cu Chulainn
Level 114
God Stats
0W - 1L
1,587 SR
Queue Stats
65W - 25L
1,758 Elo+
Party 1
Kukulkan
Kukulkan
steeztexas
Kukulkan
Level 28
God Stats
1W - 1L
1,559 SR
Queue Stats
36W - 11L
1,752 Elo+
Party 1
Team Averages
Level 87
1,598 SR
1,738 Elo+

VS

Team Averages
Level 92
1,654 SR
1,739 Elo+
Jing Wei
Jing Wei
CloudzGG
Jing Wei
Level 122
God Stats
2W - 0L
1,773 SR
Queue Stats
21W - 5L
1,872 Elo+
Party 2
Nu Wa
Nu Wa
IdeaI
Nu Wa
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,767 Elo+
Party 2
Chaac
Chaac
OyezOyez
Chaac
Level 24
God Stats
1W - 0L
1,731 SR
Queue Stats
11W - 2L
1,695 Elo+
Party 2
Nox
Nox
SheoKami
Nox
Level 158
God Stats
1W - 0L
1,610 SR
Queue Stats
20W - 8L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BeanDip421
Charybdis
13
1 / 4 / 4
7,803
780
8,402
9,357
3,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
5 / 1 / 3
9,224
922
8,047
12,294
14,216
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
TGav87
Cu Chulainn
13
2 / 3 / 4
7,951
795
7,144
12,247
10,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
steeztexas
Kukulkan
13
1 / 6 / 4
7,939
794
3,303
8,086
2,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CloudzGG
Jing Wei
13
1 / 2 / 2
8,287
829
3,904
7,731
2,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
IdeaI
Nu Wa
15
4 / 2 / 8
9,326
933
13,095
8,538
3,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
OyezOyez
Chaac
15
7 / 3 / 3
9,499
950
13,646
11,499
11,769
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 2 / 4
8,693
869
7,439
8,946
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
31
9
Kills
14
14
Deaths
9
15
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BeanDip421
Charybdis
1
4
4
0.75
W
Jing Wei
CloudzGG
Jing Wei
1
2
2
1
W
Nu Wa
IdeaI
Nu Wa
4
2
8
4
W
Chaac
OyezOyez
Chaac
7
3
3
2.83
W
2
2
4
2
L
5
1
3
6.5
L
Cu Chulainn
TGav87
Cu Chulainn
2
3
4
1.33
L
Kukulkan
steeztexas
Kukulkan
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,896
Damage
38,084
41,984
Taken
36,714
30,254
Mitigated
21,473
3,390
Healing
10,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BeanDip421
Charybdis
8,402
3,944
0
165
9,357
3,333
576
4,659
4,698
0
27,768
W
Jing Wei
CloudzGG
Jing Wei
3,904
3,324
0
1,381
7,731
2,804
1,443
3,214
4,439
0
22,892
W
Nu Wa
IdeaI
Nu Wa
13,095
3,022
0
2,657
8,538
3,248
2,212
2,151
6,387
40,924
0
W
Chaac
OyezOyez
Chaac
13,646
4,107
0
4,880
11,499
11,769
817
3,063
8,323
113
34,225
W
7,439
700
0
1,703
8,946
3,652
1,422
3,450
5,484
25,186
0
L
8,047
235
0
2,210
12,294
14,216
0
6,083
6,211
21,755
0
L
Cu Chulainn
TGav87
Cu Chulainn
7,144
2,252
0
378
12,247
10,045
0
6,549
5,698
58
23,652
L
Kukulkan
steeztexas
Kukulkan
3,303
443
0
637
8,086
2,660
0
3,757
4,329
26,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,917
Gold Earned
35,805
183
Minions Killed
194
8
Camps Cleared
14
801,138
Distance Traveled
833,629
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,803
780
61
6
3
177,791
2
W
Jing Wei
8,287
829
49
5
1
224,950
0
W
Nu Wa
9,326
933
57
6
4
192,513
2
W
Chaac
9,499
950
46
5
4
214,707
0
W
Nox
8,693
869
42
4
5
201,459
0
L
Sobek
9,224
922
30
3
1
233,018
1
L
Cu Chulainn
7,951
795
38
4
2
222,197
1
L
Kukulkan
7,939
794
54
5
2
168,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role