Player Matchup

Persephone
Persephone
Amberlink
Persephone
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 122L
1,428 Elo+
Party 2
Baba Yaga
Baba Yaga
DBrody
Baba Yaga
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 45L
1,480 Elo+
Party 2
Chaac
Chaac
DeviantHero
Chaac
Level 145
God Stats
3W - 2L
1,507 SR
Queue Stats
137W - 141L
1,484 Elo+
Party 2
Zeus
Zeus
Gunblazer42
Zeus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 106L
1,453 Elo+
Party 2
Jing Wei
Jing Wei
The5Virtues
Jing Wei
Level 128
God Stats
3W - 0L
1,812 SR
Queue Stats
128W - 136L
1,475 Elo+
Party 2
Team Averages
Level 99
1,564 SR
1,464 Elo+

VS

Team Averages
Level 84
1,512 SR
1,415 Elo+
Chiron
Chiron
Captain_KlamSLAM
Chiron
Level 117
God Stats
4W - 3L
1,304 SR
Queue Stats
264W - 284L
1,410 Elo+
Solo
Thoth
Thoth
DaddoJeff
Thoth
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 161L
1,432 Elo+
Party 1
Poseidon
Poseidon
IFAB x Jwills
Poseidon
Level 69
God Stats
1W - 1L
1,684 SR
Queue Stats
143W - 164L
1,426 Elo+
Solo
Anubis
Anubis
Ludamor
Anubis
Level 76
God Stats
1W - 1L
1,719 SR
Queue Stats
14W - 20L
1,410 Elo+
Solo
Charybdis
Charybdis
MetalViking2836
Charybdis
Level 69
God Stats
0W - 1L
1,353 SR
Queue Stats
102W - 109L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Amberlink
Persephone
17
3 / 7 / 15
11,256
704
8,886
11,633
3,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
DBrody
Baba Yaga
20
10 / 4 / 14
12,803
800
16,258
13,168
4,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 5 / 16
12,235
765
16,416
33,014
40,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

20
5 / 2 / 12
11,872
742
14,281
6,811
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
The5Virtues
Jing Wei
19
4 / 4 / 13
11,492
718
13,771
14,860
5,104
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 8
11,892
743
14,739
17,736
7,395
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thoth
DaddoJeff
Thoth
17
1 / 3 / 11
10,617
664
10,000
9,658
4,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
IFAB x Jwills
Poseidon
19
7 / 7 / 13
12,671
792
15,563
15,804
6,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
Ludamor
Anubis
18
5 / 6 / 7
11,376
711
14,320
16,438
7,963
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
MetalViking2836
Charybdis
18
4 / 6 / 9
11,254
703
8,284
14,323
5,491
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
70
28
Kills
22
22
Deaths
28
70
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Persephone
Amberlink
Persephone
3
7
15
1.5
L
5
6
8
1.5
W
Baba Yaga
DBrody
Baba Yaga
10
4
14
4.25
L
Thoth
DaddoJeff
Thoth
1
3
11
2.17
W
6
5
16
2.8
W
5
2
12
5.5
L
Poseidon
IFAB x Jwills
Poseidon
7
7
13
1.93
L
Anubis
Ludamor
Anubis
5
6
7
1.42
L
Charybdis
MetalViking2836
Charybdis
4
6
9
1.42
W
Jing Wei
The5Virtues
Jing Wei
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,612
Damage
62,906
79,486
Taken
73,959
56,545
Mitigated
31,398
32,740
Healing
28,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Amberlink
Persephone
8,886
396
0
675
11,633
3,797
997
6,407
5,219
14,325
0
L
14,739
4,450
2,020
5,658
17,736
7,395
1,037
9,954
7,279
0
31,021
W
Baba Yaga
DBrody
Baba Yaga
16,258
855
1,398
4,464
13,168
4,973
1,079
6,330
6,838
37,177
0
L
Thoth
DaddoJeff
Thoth
10,000
366
790
1,988
9,658
4,098
744
3,426
5,978
26,383
0
W
16,416
1,488
1,680
15,527
33,014
40,498
384
12,264
20,750
0
34,016
W
14,281
826
1,335
1,391
6,811
2,173
1,305
4,653
2,158
27,109
0
L
Poseidon
IFAB x Jwills
Poseidon
15,563
1,261
2,237
4,231
15,804
6,451
1,095
9,601
5,899
37,118
0
L
Anubis
Ludamor
Anubis
14,320
60
1,567
6,441
16,438
7,963
0
7,260
8,799
25,406
0
L
Charybdis
MetalViking2836
Charybdis
8,284
4,016
1,343
2,002
14,323
5,491
2,325
9,144
4,996
0
12,217
W
Jing Wei
The5Virtues
Jing Wei
13,771
6,737
2,067
4,203
14,860
5,104
2,021
10,224
4,636
0
41,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,658
Gold Earned
57,810
173
Minions Killed
160
0
Camps Cleared
0
1,366,134
Distance Traveled
1,288,914
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,256
704
12
1
0
223,439
0
L
Chiron
11,892
743
40
3
0
258,595
0
W
Baba Yaga
12,803
800
42
3
0
296,855
0
L
Thoth
10,617
664
27
2
0
312,367
0
W
Chaac
12,235
765
22
1
0
303,462
1
W
Zeus
11,872
742
41
3
0
274,688
0
L
Poseidon
12,671
792
58
4
0
232,932
1
L
Anubis
11,376
711
25
2
0
245,182
2
L
Charybdis
11,254
703
10
1
0
239,838
0
W
Jing Wei
11,492
718
56
4
0
267,690
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role