Player Matchup

Danzaburou
Danzaburou
CamelWideM
Danzaburou
Level 28
God Stats
8W - 2L
1,813 SR
Queue Stats
52W - 51L
1,597 Elo+
Solo
Thanatos
Thanatos
FadeToGrey
Thanatos
Level 19
God Stats
59W - 68L
1,546 SR
Queue Stats
96W - 117L
1,567 Elo+
Solo
Kukulkan
Kukulkan
Hasao1221
Kukulkan
Level 18
God Stats
16W - 15L
1,571 SR
Queue Stats
68W - 67L
1,517 Elo+
Solo
Chang'e
Chang'e
SlumppGodd100
Chang'e
Level 14
God Stats
7W - 6L
1,566 SR
Queue Stats
11W - 12L
1,532 Elo+
Solo
Artemis
Artemis
SpoonMonkeys
Artemis
Level 6
God Stats
1W - 1L
1,291 SR
Queue Stats
6W - 6L
1,419 Elo+
Solo
Team Averages
Level 17
1,557 SR
1,526 Elo+

VS

Team Averages
Level 23
1,587 SR
1,511 Elo+
Ravana
Ravana
Bluelighttt07
Ravana
Level 28
God Stats
3W - 4L
1,692 SR
Queue Stats
58W - 63L
1,562 Elo+
Solo
Cthulhu
Cthulhu
El_chapo_the3rd
Cthulhu
Level 29
God Stats
10W - 10L
1,599 SR
Queue Stats
80W - 92L
1,538 Elo+
Solo
Artemis
Artemis
LINKSHOTBR
Artemis
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
26W - 32L
1,296 Elo+
Solo
Nox
Nox
papirrin_aczn
Nox
Level 28
God Stats
8W - 5L
1,645 SR
Queue Stats
212W - 245L
1,526 Elo+
Solo
Sol
Sol
tentacione
Sol
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CamelWideM
Danzaburou
12
9 / 1 / 2
7,653
765
7,425
5,864
2,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
FadeToGrey
Thanatos
9
4 / 1 / 4
5,531
553
3,537
4,609
1,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Hasao1221
Kukulkan
8
0 / 0 / 2
4,908
491
3,165
4,418
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
7
2 / 2 / 2
5,181
518
2,744
4,720
1,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
SpoonMonkeys
Artemis
11
7 / 1 / 2
6,972
697
5,740
5,553
1,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 5 / 1
5,723
572
2,840
8,475
2,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

9
1 / 2 / 1
5,008
501
2,900
5,937
3,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
LINKSHOTBR
Artemis
6
0 / 7 / 2
4,266
427
2,502
5,380
1,246
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

7
1 / 4 / 1
4,585
459
3,164
6,107
1,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 4 / 1
5,162
516
2,967
6,194
1,642
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
22
Kills
5
5
Deaths
22
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
W
Danzaburou
CamelWideM
Danzaburou
9
1
2
10
L
1
2
1
0.75
W
Thanatos
FadeToGrey
Thanatos
4
1
4
6
W
Kukulkan
Hasao1221
Kukulkan
0
0
2
1
L
Artemis
LINKSHOTBR
Artemis
0
7
2
0.14
W
Chang'e
2
2
2
1.5
W
Artemis
SpoonMonkeys
Artemis
7
1
2
8
L
1
4
1
0.38
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,611
Damage
14,373
25,164
Taken
32,093
8,405
Mitigated
10,642
11,940
Healing
6,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,840
879
0
1,594
8,475
2,265
0
775
7,700
0
18,071
W
Danzaburou
CamelWideM
Danzaburou
7,425
3,416
0
3,279
5,864
2,030
2,814
1,149
4,629
0
42,251
L
2,900
332
116
1,356
5,937
3,686
170
1,915
4,022
24,022
0
W
Thanatos
FadeToGrey
Thanatos
3,537
593
0
4,218
4,609
1,806
0
1,115
3,411
0
15,954
W
Kukulkan
Hasao1221
Kukulkan
3,165
98
0
642
4,418
1,343
82
2,260
2,002
21,005
0
L
Artemis
LINKSHOTBR
Artemis
2,502
1,032
0
169
5,380
1,246
0
399
4,981
0
8,380
W
Chang'e
2,744
614
488
2,138
4,720
1,571
400
1,983
2,608
14,553
0
W
Artemis
SpoonMonkeys
Artemis
5,740
3,568
36
1,139
5,553
1,655
1,104
2,070
3,483
0
36,915
L
3,164
536
0
1,593
6,107
1,803
0
1,446
4,661
16,303
0
L
2,967
1,155
0
2,161
6,194
1,642
0
1,374
4,820
27,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,245
Gold Earned
24,744
253
Minions Killed
181
0
Camps Cleared
0
905,376
Distance Traveled
895,383
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,723
572
31
3
0
170,992
0
W
Danzaburou
7,653
765
84
8
0
170,856
1
L
Cthulhu
5,008
501
44
4
0
191,153
0
W
Thanatos
5,531
553
28
3
0
220,379
2
W
Kukulkan
4,908
491
41
4
0
196,742
1
L
Artemis
4,266
427
19
2
0
187,087
2
W
Chang'e
5,181
518
25
3
0
142,382
3
W
Artemis
6,972
697
75
8
0
175,017
1
L
Nox
4,585
459
33
3
0
190,123
0
L
Sol
5,162
516
54
5
0
156,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role