Player Matchup

Sylvanus
Sylvanus
Goobermayn
Sylvanus
Level 145
God Stats
1W - 5L
1,311 SR
Queue Stats
81W - 95L
1,399 Elo+
Party 1
Awilix
Awilix
SH00TeR_mcGaVann
Awilix
Level 107
God Stats
3W - 8L
1,395 SR
Queue Stats
55W - 81L
1,381 Elo+
Party 1
Zeus
Zeus
VotivePaprika73
Zeus
Level 106
God Stats
4W - 3L
1,586 SR
Queue Stats
148W - 168L
1,448 Elo+
Solo
Team Averages
Level 119
1,431 SR
1,409 Elo+

VS

Team Averages
Level 81
1,498 SR
1,429 Elo+
Odin
Odin
El_Whetto801
Odin
Level 44
God Stats
26W - 30L
1,462 SR
Queue Stats
26W - 34L
1,365 Elo+
Party 2
Nu Wa
Nu Wa
Joe Cool82690
Nu Wa
Level 129
God Stats
402W - 439L
1,532 SR
Queue Stats
1,092W - 1,148L
1,538 Elo+
Solo
Neith
Neith
streeetkiller987
Neith
Level 69
God Stats
11W - 13L
1,500 SR
Queue Stats
30W - 39L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Goobermayn
Sylvanus
11
1 / 0 / 7
7,570
757
2,944
9,058
7,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
5 / 0 / 2
7,203
720
3,855
7,344
2,703
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 0 / 6
7,128
713
9,156
2,381
739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,769
577
3,507
8,468
7,021
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 1 / 0
5,850
585
5,906
5,634
2,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 3 / 0
5,686
569
2,177
4,250
1,785
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
8
Kills
0
0
Deaths
8
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Sylvanus
Goobermayn
Sylvanus
1
0
7
4.5
L
0
1
0
0
W
5
0
2
6
W
2
0
6
5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,955
Damage
11,590
18,783
Taken
18,352
10,704
Mitigated
10,879
10,801
Healing
1,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,507
159
146
611
8,468
7,021
0
4,018
4,230
0
11,761
W
Sylvanus
Goobermayn
Sylvanus
2,944
393
3,217
6,114
9,058
7,262
310
2,333
6,185
9,174
0
L
5,906
791
0
490
5,634
2,073
0
4,717
703
22,262
0
W
3,855
1,007
598
617
7,344
2,703
564
2,023
5,027
0
21,280
W
9,156
679
0
255
2,381
739
530
788
1,527
36,761
0
L
2,177
745
281
384
4,250
1,785
0
3,192
904
0
9,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,901
Gold Earned
17,305
123
Minions Killed
111
6
Camps Cleared
2
534,329
Distance Traveled
489,720
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,769
577
28
3
0
198,067
0
W
Sylvanus
7,570
757
11
1
1
164,247
0
L
Nu Wa
5,850
585
45
5
2
172,617
4
W
Awilix
7,203
720
23
2
3
193,722
3
W
Zeus
7,128
713
89
9
2
176,360
5
L
Neith
5,686
569
38
4
0
119,036
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role