Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DamLegend
Chaac
Level 153
God Stats
3W - 3L
1,285 SR
Queue Stats
371W - 366L
1,485 Elo+
Solo
Mercury
Mercury
Korror_
Mercury
Level 66
God Stats
0W - 2L
1,242 SR
Queue Stats
6W - 8L
1,480 Elo+
Solo
Cupid
Cupid
Ten of Clubz
Cupid
Level 80
God Stats
3W - 1L
1,868 SR
Queue Stats
167W - 165L
1,495 Elo+
Solo
Merlin
Merlin
joey_otakuboy17
Merlin
Level 105
God Stats
14W - 8L
1,490 SR
Queue Stats
189W - 199L
1,475 Elo+
Solo
Team Averages
Level 104
1,477 SR
1,487 Elo+

VS

Team Averages
Level 103
1,616 SR
1,601 Elo+
Khepri
Khepri
MrPerfectCell
Khepri
Level 160
God Stats
2W - 0L
1,706 SR
Queue Stats
19W - 25L
1,536 Elo+
Party 1
Izanami
Izanami
TheElderGeralt
Izanami
Level 144
God Stats
2W - 0L
1,722 SR
Queue Stats
20W - 16L
1,543 Elo+
Party 1
Poseidon
Poseidon
WhiteRiceNinja1
Poseidon
Level 61
God Stats
7W - 3L
1,555 SR
Queue Stats
62W - 48L
1,514 Elo+
Party 1
Kukulkan
Kukulkan
v64zero46v
Kukulkan
Level 12
God Stats
10W - 5L
1,601 SR
Queue Stats
13W - 6L
1,633 Elo+
Party 1
Tyr
Tyr
xXJesusChrisXx
Tyr
Level 138
God Stats
1W - 0L
1,493 SR
Queue Stats
44W - 23L
1,779 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
0 / 3 / 3
7,123
890
3,144
8,915
5,182
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
DamLegend
Chaac
13
1 / 3 / 1
7,184
898
3,195
7,519
5,152
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mercury
Korror_
Mercury
13
2 / 8 / 1
7,941
993
3,779
11,424
4,012
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 4 / 3
7,282
910
3,726
7,573
2,619
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 1 / 3
7,433
929
8,872
6,606
2,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

211

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 12
8,693
1,087
4,057
5,039
6,350
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
5 / 0 / 9
9,222
1,153
9,211
3,482
1,516
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
14
7 / 1 / 4
8,979
1,122
10,080
4,814
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
v64zero46v
Kukulkan
14
3 / 2 / 12
8,360
1,045
8,499
6,180
2,979
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 0 / 11
7,948
994
6,736
5,930
6,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
67
3
Kills
19
19
Deaths
3
11
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
3
3
0.5
L
Chaac
DamLegend
Chaac
1
3
1
0.5
L
Mercury
Korror_
Mercury
2
8
1
0.31
W
3
0
12
9
L
0
4
3
0.38
W
5
0
9
9.5
W
Poseidon
7
1
4
9
L
0
1
3
1.5
W
Kukulkan
v64zero46v
Kukulkan
3
2
12
4.5
W
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,716
Damage
38,583
42,037
Taken
25,445
19,147
Mitigated
19,022
5,587
Healing
1,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,144
32
0
1,858
8,915
5,182
0
4,020
4,493
10,680
0
L
Chaac
DamLegend
Chaac
3,195
1,114
0
1,885
7,519
5,152
0
4,188
3,204
0
11,689
L
Mercury
Korror_
Mercury
3,779
2,738
0
0
11,424
4,012
0
6,094
5,144
0
13,460
W
4,057
490
0
0
5,039
6,350
0
2,032
2,869
8,410
0
L
3,726
1,655
638
458
7,573
2,619
0
4,506
2,935
0
17,762
W
9,211
4,969
0
76
3,482
1,516
0
1,246
2,146
0
35,052
W
Poseidon
10,080
918
0
0
4,814
1,685
0
1,920
2,816
19,128
0
L
8,872
623
0
748
6,606
2,182
0
3,828
2,691
26,485
0
W
Kukulkan
v64zero46v
Kukulkan
8,499
2,036
0
655
6,180
2,979
0
3,419
2,606
29,310
0
W
6,736
643
0
847
5,930
6,492
0
2,817
2,992
0
8,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,963
Gold Earned
43,202
153
Minions Killed
147
5
Camps Cleared
5
694,746
Distance Traveled
755,807
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,123
890
26
3
1
156,573
1
L
Chaac
7,184
898
17
2
1
96,341
0
L
Mercury
7,941
993
17
2
0
156,723
0
W
Khepri
8,693
1,087
4
1
0
141,074
0
L
Cupid
7,282
910
34
4
2
133,442
0
W
Izanami
9,222
1,153
60
8
4
143,630
0
W
Poseidon
8,979
1,122
15
2
0
134,932
0
L
Merlin
7,433
929
59
7
1
151,667
1
W
Kukulkan
8,360
1,045
61
8
1
140,476
0
W
Tyr
7,948
994
7
1
0
195,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role