Player Matchup

Jormungandr
Jormungandr
AutumnPrinceXP
Jormungandr
Level 119
God Stats
2W - 3L
1,384 SR
Queue Stats
279W - 355L
1,458 Elo+
Solo
Cernunnos
Cernunnos
BlueGG Five
Cernunnos
Level 101
God Stats
0W - 1L
1,802 SR
Queue Stats
90W - 95L
1,452 Elo+
Solo
Sobek
Sobek
SkyOtiz
Sobek
Level 137
God Stats
3W - 7L
1,584 SR
Queue Stats
297W - 283L
1,445 Elo+
Solo
Thanatos
Thanatos
VOID_Darktalon
Thanatos
Level 80
God Stats
75W - 45L
1,604 SR
Queue Stats
324W - 310L
1,481 Elo+
Party 1
Zhong Kui
Zhong Kui
VOID_NaiZenay
Zhong Kui
Level 68
God Stats
12W - 7L
1,681 SR
Queue Stats
432W - 459L
1,499 Elo+
Party 1
Team Averages
Level 101
1,611 SR
1,467 Elo+

VS

Team Averages
Level 100
1,540 SR
1,472 Elo+
Artio
Artio
H0megrown Jones
Artio
Level 57
God Stats
43W - 42L
1,574 SR
Queue Stats
304W - 299L
1,506 Elo+
Solo
Loki
Loki
JustPrincely
Loki
Level 127
God Stats
9W - 8L
1,580 SR
Queue Stats
256W - 241L
1,449 Elo+
Party 2
Mulan
Mulan
Shut Up Zeus
Mulan
Level 133
God Stats
2W - 2L
1,244 SR
Queue Stats
302W - 298L
1,496 Elo+
Solo
Ra
Ra
da-lly
Ra
Level 112
God Stats
8W - 4L
1,567 SR
Queue Stats
238W - 229L
1,492 Elo+
Party 2
Cernunnos
Cernunnos
rickmasterJoJo
Cernunnos
Level 71
God Stats
12W - 3L
1,734 SR
Queue Stats
154W - 153L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AutumnPrinceXP
Jormungandr
14
1 / 1 / 1
8,415
495
8,071
11,495
8,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
BlueGG Five
Cernunnos
13
0 / 4 / 2
7,465
439
3,161
7,267
2,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
SkyOtiz
Sobek
11
2 / 2 / 2
7,478
440
5,306
16,300
10,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
13
5 / 4 / 1
8,174
481
9,720
12,620
4,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
VOID_NaiZenay
Zhong Kui
13
2 / 5 / 0
7,936
467
4,273
12,541
7,710
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 5
8,112
477
6,556
16,854
13,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
9 / 1 / 3
11,123
654
8,954
9,972
4,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 2 / 2
8,347
491
7,779
10,341
8,753
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
14
2 / 4 / 8
9,127
537
11,538
9,367
3,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
rickmasterJoJo
Cernunnos
14
0 / 2 / 4
8,043
473
4,454
8,399
3,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
10
Kills
16
16
Deaths
11
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AutumnPrinceXP
Jormungandr
1
1
1
1.5
L
Cernunnos
BlueGG Five
Cernunnos
0
4
2
0.25
W
3
2
5
2.75
W
9
1
3
10.5
W
2
2
2
1.5
L
Sobek
SkyOtiz
Sobek
2
2
2
1.5
L
Thanatos
5
4
1
1.38
L
Zhong Kui
VOID_NaiZenay
Zhong Kui
2
5
0
0.4
W
Ra
2
4
8
1.5
W
Cernunnos
rickmasterJoJo
Cernunnos
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,531
Damage
39,281
60,223
Taken
54,933
34,054
Mitigated
33,118
25,384
Healing
24,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AutumnPrinceXP
Jormungandr
8,071
1,679
0
3,212
11,495
8,433
397
2,882
8,477
55,210
0
L
Cernunnos
BlueGG Five
Cernunnos
3,161
1,220
0
1,286
7,267
2,684
63
1,547
5,666
0
44,147
W
6,556
622
1,449
7,659
16,854
13,695
228
5,710
11,144
22,541
0
W
8,954
2,939
0
2,658
9,972
4,316
0
1,729
8,243
0
87,025
W
7,779
1,530
0
4,085
10,341
8,753
0
4,883
5,458
0
47,127
L
Sobek
SkyOtiz
Sobek
5,306
339
0
5,552
16,300
10,911
0
5,776
10,338
19,461
0
L
Thanatos
9,720
1,463
0
9,594
12,620
4,316
0
2,324
10,160
0
44,921
L
Zhong Kui
VOID_NaiZenay
Zhong Kui
4,273
459
0
5,740
12,541
7,710
220
4,653
7,488
49,090
0
W
Ra
11,538
866
2,085
3,091
9,367
3,209
0
4,034
5,333
60,704
0
W
Cernunnos
rickmasterJoJo
Cernunnos
4,454
1,944
0
3,577
8,399
3,145
33
1,294
7,105
0
49,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,468
Gold Earned
44,752
372
Minions Killed
466
0
Camps Cleared
0
1,356,942
Distance Traveled
1,739,089
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,415
495
98
6
0
290,861
1
L
Cernunnos
7,465
439
82
5
0
172,164
4
W
Artio
8,112
477
31
2
0
363,994
0
W
Loki
11,123
654
150
9
0
405,772
4
W
Mulan
8,347
491
87
5
0
328,600
1
L
Sobek
7,478
440
20
1
0
289,282
1
L
Thanatos
8,174
481
75
4
0
327,138
0
L
Zhong Kui
7,936
467
97
6
0
277,497
1
W
Ra
9,127
537
121
7
0
328,284
4
W
Cernunnos
8,043
473
77
5
0
312,439
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role