Player Matchup

Xing Tian
Xing Tian
EndoSticky199405
Xing Tian
Level 26
God Stats
1W - 1L
1,642 SR
Queue Stats
2W - 2L
1,391 Elo+
Party 3
Agni
Agni
LuisGAF98
Agni
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 26L
1,329 Elo+
Party 2
Awilix
Awilix
OhioTurnPyke
Awilix
Level 44
God Stats
2W - 2L
1,564 SR
Queue Stats
78W - 93L
1,428 Elo+
Solo
Xbalanque
Xbalanque
Smurf2k15
Xbalanque
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,312 Elo+
Party 3
Nemesis
Nemesis
alexcdsa
Nemesis
Level 23
God Stats
2W - 3L
1,743 SR
Queue Stats
42W - 40L
1,357 Elo+
Party 2
Team Averages
Level 45
1,590 SR
1,364 Elo+

VS

Team Averages
Level 55
1,476 SR
1,402 Elo+
Mulan
Mulan
DemiurgePy
Mulan
Level 48
God Stats
3W - 4L
1,368 SR
Queue Stats
16W - 23L
1,356 Elo+
Party 4
Cupid
Cupid
DemonLoko
Cupid
Level 68
God Stats
89W - 68L
1,534 SR
Queue Stats
182W - 213L
1,467 Elo+
Party 1
Merlin
Merlin
GreyNilX
Merlin
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
250W - 296L
1,416 Elo+
Solo
Ymir
Ymir
Mamalongosaurio
Ymir
Level 43
God Stats
5W - 0L
1,900 SR
Queue Stats
151W - 165L
1,428 Elo+
Party 1
Thanatos
Thanatos
hidcliff
Thanatos
Level 68
God Stats
1W - 4L
1,076 SR
Queue Stats
41W - 60L
1,340 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
15
3 / 4 / 10
10,579
504
11,747
17,611
16,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Agni
16
7 / 5 / 8
10,893
519
16,335
15,664
5,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
16
13 / 7 / 5
11,337
540
8,836
16,849
8,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xbalanque
Smurf2k15
Xbalanque
14
3 / 11 / 8
9,960
474
7,076
16,034
5,685
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
alexcdsa
Nemesis
15
5 / 8 / 10
10,483
499
11,813
18,161
14,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
16
3 / 7 / 12
10,792
514
10,357
18,142
15,111
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
DemonLoko
Cupid
18
17 / 5 / 7
12,885
614
20,621
14,040
4,926
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Merlin
GreyNilX
Merlin
17
4 / 7 / 5
10,647
507
9,796
13,238
6,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
5 / 7 / 17
11,256
536
13,755
18,110
17,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
hidcliff
Thanatos
17
6 / 5 / 7
10,619
506
8,166
13,977
5,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
83
31
Kills
35
35
Deaths
31
41
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Mulan
3
7
12
1.29
W
Cupid
DemonLoko
Cupid
17
5
7
4.1
L
Xing Tian
3
4
10
2
W
Merlin
GreyNilX
Merlin
4
7
5
0.93
L
Agni
7
5
8
2.2
W
5
7
17
1.93
L
Awilix
13
7
5
2.21
L
Xbalanque
Smurf2k15
Xbalanque
3
11
8
0.64
L
Nemesis
alexcdsa
Nemesis
5
8
10
1.25
W
Thanatos
hidcliff
Thanatos
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,807
Damage
62,695
84,319
Taken
77,507
51,512
Mitigated
48,522
13,746
Healing
21,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
10,357
1,286
0
5,452
18,142
15,111
2,114
4,926
12,879
0
55,019
W
Cupid
DemonLoko
Cupid
20,621
12,629
1,386
4,203
14,040
4,926
3,839
3,401
10,489
0
75,892
L
Xing Tian
11,747
496
0
3,108
17,611
16,758
0
4,579
12,822
31,135
0
W
Merlin
GreyNilX
Merlin
9,796
371
0
346
13,238
6,363
779
7,007
5,464
69,840
0
L
Agni
16,335
457
33
4,045
15,664
5,897
645
5,782
9,722
58,158
0
W
13,755
2,423
458
2,372
18,110
17,012
204
7,046
10,828
47,283
0
L
Awilix
8,836
3,703
0
3,085
16,849
8,366
0
4,432
12,285
0
55,028
L
Xbalanque
Smurf2k15
Xbalanque
7,076
4,770
0
500
16,034
5,685
205
3,652
12,172
0
53,316
L
Nemesis
alexcdsa
Nemesis
11,813
4,303
0
2,975
18,161
14,806
96
4,531
13,462
0
48,628
W
Thanatos
hidcliff
Thanatos
8,166
2,257
0
7,631
13,977
5,110
760
4,064
9,765
0
55,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,252
Gold Earned
56,199
375
Minions Killed
475
0
Camps Cleared
0
1,817,087
Distance Traveled
1,883,408
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,792
514
104
5
0
388,725
0
W
Cupid
12,885
614
107
5
0
372,585
2
L
Xing Tian
10,579
504
33
2
0
344,155
3
W
Merlin
10,647
507
111
5
0
354,343
6
L
Agni
10,893
519
112
5
0
377,184
1
W
Ymir
11,256
536
66
3
0
338,554
1
L
Awilix
11,337
540
82
4
0
387,586
3
L
Xbalanque
9,960
474
81
4
0
302,227
1
L
Nemesis
10,483
499
67
3
0
405,935
5
W
Thanatos
10,619
506
87
4
0
429,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role