Player Matchup

Nox
Nox
Platinum III
 
Nox
Platinum III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Platinum IV
 
Hou Yi
Platinum IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Terra
Terra
Platinum III
JoeGreer50
Terra
Platinum III
Level 128
God Stats
13W - 3L
1,780 SR
Queue Stats
517W - 523L
1,866 MMR
Solo
Awilix
Awilix
Gold III
RoninBLKT
Awilix
Gold III
Level 118
God Stats
4W - 0L
1,902 SR
Queue Stats
32W - 18L
1,825 MMR
Party 1
Sobek
Sobek
Platinum III
SCrewcifix
Sobek
Platinum III
Level 147
God Stats
7W - 6L
1,678 SR
Queue Stats
252W - 250L
1,815 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,672 SR
1,701 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 137
1,477 SR
1,817 MMR
Mulan
Mulan
Platinum III
Arrove
Mulan
Platinum III
Level 128
God Stats
19W - 22L
1,560 SR
Queue Stats
523W - 519L
1,853 MMR
Solo
Cerberus
Cerberus
Platinum V
FaSe Miza
Cerberus
Platinum V
Level 140
God Stats
0W - 2L
1,227 SR
Queue Stats
175W - 182L
1,807 MMR
Solo
Scylla
Scylla
Platinum I
Hahafett276
Scylla
Platinum I
Level 105
God Stats
64W - 54L
1,587 SR
Queue Stats
661W - 662L
1,825 MMR
Solo
Artemis
Artemis
Platinum V
MrAnaconda41
Artemis
Platinum V
Level 160
God Stats
15W - 16L
1,587 SR
Queue Stats
336W - 345L
1,802 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum II
zealSAVAGE
Kumbhakarna
Platinum II
Level 154
God Stats
2W - 5L
1,422 SR
Queue Stats
245W - 233L
1,797 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
1 / 0 / 4
5,796
580
3,360
4,412
1,653
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hou Yi
 
Hou Yi
10
0 / 0 / 2
5,691
569
2,211
5,612
1,380
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
8
0 / 1 / 5
5,181
518
2,437
5,798
3,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Awilix
RoninBLKT
Awilix
11
6 / 0 / 4
6,569
657
8,123
5,547
1,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sobek
11
4 / 0 / 1
6,599
660
3,952
5,909
5,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
OdinAthenaArtioGebTiamat

VS

Bans
SetGilgameshLokiHeraIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Arrove
Mulan
9
1 / 3 / 0
5,179
518
2,349
7,109
2,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cerberus
FaSe Miza
Cerberus
9
0 / 2 / 0
5,285
529
1,922
9,308
4,639
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
9
0 / 3 / 1
5,099
510
1,754
5,428
1,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
MrAnaconda41
Artemis
9
0 / 2 / 0
5,083
508
3,454
4,175
789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kumbhakarna
zealSAVAGE
Kumbhakarna
8
0 / 1 / 1
4,805
481
2,195
6,062
2,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
11
Kills
1
1
Deaths
11
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
0
4
3
W
Hou Yi
 
Hou Yi
0
0
2
1
L
Mulan
Arrove
Mulan
1
3
0
0.33
L
Cerberus
FaSe Miza
Cerberus
0
2
0
0
L
Scylla
0
3
1
0.17
W
Terra
0
1
5
2.5
L
Artemis
MrAnaconda41
Artemis
0
2
0
0
W
Awilix
RoninBLKT
Awilix
6
0
4
8
W
Sobek
4
0
1
4.5
L
Kumbhakarna
zealSAVAGE
Kumbhakarna
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,083
Damage
11,674
27,278
Taken
32,082
14,218
Mitigated
11,986
13,426
Healing
10,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
3,360
820
0
1,667
4,412
1,653
373
815
3,549
35,038
0
W
Hou Yi
 
Hou Yi
2,211
1,349
0
2,802
5,612
1,380
0
482
5,130
0
38,379
L
Mulan
Arrove
Mulan
2,349
277
0
3,034
7,109
2,201
0
1,334
5,730
0
24,182
L
Cerberus
FaSe Miza
Cerberus
1,922
64
0
3,221
9,308
4,639
0
2,641
6,052
26,591
0
L
Scylla
1,754
149
0
715
5,428
1,427
0
2,677
2,723
27,569
0
W
Terra
2,437
147
1,102
2,388
5,798
3,628
84
2,073
3,673
10,140
0
L
Artemis
MrAnaconda41
Artemis
3,454
951
0
1,252
4,175
789
0
117
4,058
0
27,195
W
Awilix
RoninBLKT
Awilix
8,123
3,427
0
2,593
5,547
1,708
42
656
4,851
0
37,045
W
Sobek
3,952
326
0
2,874
5,909
5,849
0
1,705
4,204
27,208
0
L
Kumbhakarna
zealSAVAGE
Kumbhakarna
2,195
386
0
2,677
6,062
2,930
0
2,292
3,770
11,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,836
Gold Earned
25,451
321
Minions Killed
265
0
Camps Cleared
0
1,033,221
Distance Traveled
939,923
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
5,796
580
86
9
0
183,507
5
W
Hou Yi
5,691
569
83
8
0
183,116
3
L
Mulan
5,179
518
59
6
0
206,604
1
L
Cerberus
5,285
529
61
6
0
179,133
1
L
Scylla
5,099
510
70
7
0
184,678
0
W
Terra
5,181
518
17
2
0
194,317
2
L
Artemis
5,083
508
54
5
0
180,177
3
W
Awilix
6,569
657
68
7
0
262,777
0
W
Sobek
6,599
660
67
7
0
209,504
4
L
Kumbhakarna
4,805
481
21
2
0
189,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role