Player Matchup

Apollo
Apollo
BirdmansCrest
Apollo
Level 20
God Stats
11W - 8L
1,521 SR
Queue Stats
11W - 8L
1,420 Elo+
Solo
Rama
Rama
ITSMICROMEAT
Rama
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Peterp4rker
Sun Wukong
Level 25
God Stats
71W - 58L
1,534 SR
Queue Stats
294W - 339L
1,361 Elo+
Solo
Loki
Loki
dumpgawd
Loki
Level 29
God Stats
2W - 7L
1,277 SR
Queue Stats
122W - 132L
1,450 Elo+
Solo
Cerberus
Cerberus
yxli
Cerberus
Level 25
God Stats
1W - 1L
1,726 SR
Queue Stats
23W - 22L
1,342 Elo+
Solo
Team Averages
Level 20
1,512 SR
1,415 Elo+

VS

Team Averages
Level 15
1,541 SR
1,393 Elo+
Anubis
Anubis
EatinYellowSnow
Anubis
Level 14
God Stats
51W - 34L
1,491 SR
Queue Stats
210W - 260L
1,301 Elo+
Party 1
Fenrir
Fenrir
JustAlexGi
Fenrir
Level 29
God Stats
2W - 0L
1,711 SR
Queue Stats
49W - 45L
1,411 Elo+
Solo
Cernunnos
Cernunnos
Uhgh
Cernunnos
Level 17
God Stats
10W - 7L
1,500 SR
Queue Stats
37W - 34L
1,453 Elo+
Party 2
Cthulhu
Cthulhu
poodletoodlr
Cthulhu
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
43W - 31L
1,500 Elo+
Party 2
Vamana
Vamana
xPh0enixx
Vamana
Level 14
God Stats
34W - 25L
1,502 SR
Queue Stats
124W - 154L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 11 / 1
6,876
430
6,639
12,712
3,067
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 6 / 0
5,325
333
2,028
5,836
1,574
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
Peterp4rker
Sun Wukong
14
2 / 1 / 1
8,279
517
6,618
9,246
8,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
9
1 / 8 / 0
6,238
390
5,054
10,789
2,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
yxli
Cerberus
11
1 / 6 / 0
6,760
423
6,219
16,546
11,498
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 6
10,786
674
12,112
12,028
6,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
JustAlexGi
Fenrir
16
13 / 0 / 4
10,615
663
7,890
10,135
4,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
Uhgh
Cernunnos
14
9 / 0 / 8
9,436
590
10,135
7,125
3,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
poodletoodlr
Cthulhu
13
4 / 0 / 14
9,412
588
7,372
13,649
12,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vamana
xPh0enixx
Vamana
15
0 / 2 / 2
9,260
579
4,931
8,820
4,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
66
5
Kills
32
32
Deaths
5
2
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
11
1
0.14
W
6
3
6
3
L
0
6
0
0
W
Fenrir
JustAlexGi
Fenrir
13
0
4
15
L
Sun Wukong
Peterp4rker
Sun Wukong
2
1
1
2.5
W
Cernunnos
Uhgh
Cernunnos
9
0
8
13
L
Loki
1
8
0
0.13
W
Cthulhu
poodletoodlr
Cthulhu
4
0
14
11
W
Vamana
xPh0enixx
Vamana
0
2
2
0.5
L
Cerberus
yxli
Cerberus
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,558
Damage
42,440
55,129
Taken
51,757
26,714
Mitigated
31,869
8,959
Healing
16,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,639
2,844
0
0
12,712
3,067
471
5,466
7,246
0
38,671
W
12,112
1,199
0
5,235
12,028
6,177
575
1,728
10,156
79,799
0
L
2,028
1,932
0
565
5,836
1,574
0
1,924
3,912
0
13,579
W
Fenrir
JustAlexGi
Fenrir
7,890
2,642
0
4,528
10,135
4,906
335
786
9,349
80
59,415
L
Sun Wukong
Peterp4rker
Sun Wukong
6,618
1,176
0
2,996
9,246
8,315
476
1,596
7,182
0
44,633
W
Cernunnos
Uhgh
Cernunnos
10,135
5,562
0
1,342
7,125
3,367
4,871
905
6,172
0
63,025
L
Loki
5,054
1,244
0
2,008
10,789
2,260
0
4,414
6,375
0
21,323
W
Cthulhu
poodletoodlr
Cthulhu
7,372
1,196
533
3,267
13,649
12,915
838
2,800
10,763
26,484
0
W
Vamana
xPh0enixx
Vamana
4,931
2,681
0
1,520
8,820
4,504
755
0
8,273
0
49,000
L
Cerberus
yxli
Cerberus
6,219
541
0
3,390
16,546
11,498
0
6,130
10,366
20,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,478
Gold Earned
49,509
289
Minions Killed
437
0
Camps Cleared
0
1,213,964
Distance Traveled
1,510,221
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,876
430
75
5
0
270,738
1
W
Anubis
10,786
674
140
9
0
295,632
2
L
Rama
5,325
333
29
2
0
148,241
3
W
Fenrir
10,615
663
87
5
0
350,789
1
L
Sun Wukong
8,279
517
95
6
0
275,697
1
W
Cernunnos
9,436
590
88
6
0
262,070
2
L
Loki
6,238
390
43
3
0
240,127
1
W
Cthulhu
9,412
588
25
2
0
313,515
1
W
Vamana
9,260
579
97
6
0
288,215
0
L
Cerberus
6,760
423
47
3
0
279,161
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role