Player Matchup

Pele
Pele
COCHO021101
Pele
Level 28
God Stats
2W - 3L
1,544 SR
Queue Stats
17W - 23L
1,291 Elo+
Party 1
Izanami
Izanami
MoiTaylor
Izanami
Level 15
God Stats
7W - 2L
1,537 SR
Queue Stats
15W - 12L
1,380 Elo+
Party 1
Ganesha
Ganesha
PsykerWulfen
Ganesha
Level 23
God Stats
2W - 2L
1,574 SR
Queue Stats
20W - 20L
1,411 Elo+
Party 1
Odin
Odin
Saky-999-
Odin
Level 26
God Stats
2W - 3L
1,686 SR
Queue Stats
24W - 27L
1,334 Elo+
Party 1
Nox
Nox
monada-critica
Nox
Level 17
God Stats
0W - 2L
1,607 SR
Queue Stats
18W - 17L
1,393 Elo+
Party 1
Team Averages
Level 22
1,589 SR
1,362 Elo+

VS

Team Averages
Level 27
1,522 SR
1,515 Elo+
Hachiman
Hachiman
Fezzman
Hachiman
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,641 Elo+
Party 2
Ymir
Ymir
GingerJesus422
Ymir
Level 28
God Stats
2W - 0L
1,276 SR
Queue Stats
42W - 28L
1,394 Elo+
Party 2
Hun Batz
Hun Batz
ImJustAWarrior
Hun Batz
Level 66
God Stats
10W - 7L
1,604 SR
Queue Stats
152W - 139L
1,517 Elo+
Party 3
Olorun
Olorun
RikaHoshizaki
Olorun
Level 10
God Stats
4W - 1L
1,500 SR
Queue Stats
18W - 11L
1,587 Elo+
Party 3
Mercury
Mercury
vStriXv
Mercury
Level 28
God Stats
3W - 1L
1,732 SR
Queue Stats
112W - 119L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 9 / 2
9,879
430
11,540
20,892
8,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Izanami
MoiTaylor
Izanami
12
1 / 4 / 1
7,705
335
6,893
8,659
2,867
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
PsykerWulfen
Ganesha
13
1 / 4 / 6
8,228
358
5,567
17,383
18,960
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Odin
16
2 / 6 / 3
9,778
425
8,972
22,919
21,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 4 / 1
7,502
326
2,808
5,584
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Fezzman
Hachiman
14
1 / 4 / 5
9,770
425
7,931
9,683
3,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 1 / 4
11,188
486
7,353
16,084
20,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hun Batz
20
11 / 2 / 8
14,448
628
18,707
15,308
6,708
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 0 / 12
14,227
619
15,022
17,713
8,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
vStriXv
Mercury
18
4 / 4 / 6
12,498
543
15,257
13,316
5,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
62
10
Kills
27
27
Deaths
11
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
5
9
2
0.67
W
Hachiman
Fezzman
Hachiman
1
4
5
0.88
W
3
1
4
5
W
Hun Batz
11
2
8
7.5
L
Izanami
MoiTaylor
Izanami
1
4
1
0.38
L
Ganesha
PsykerWulfen
Ganesha
1
4
6
1
W
8
0
12
14
L
Odin
2
6
3
0.58
L
1
4
1
0.38
W
Mercury
vStriXv
Mercury
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,780
Damage
64,270
75,437
Taken
72,104
54,057
Mitigated
44,739
8,794
Healing
30,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,540
3,352
0
4,018
20,892
8,301
0
7,349
13,543
0
56,502
W
Hachiman
Fezzman
Hachiman
7,931
7,145
0
1,977
9,683
3,578
712
1,885
7,747
0
45,632
W
7,353
1,856
0
3,844
16,084
20,329
311
1,958
14,075
42,583
0
W
Hun Batz
18,707
6,360
0
7,098
15,308
6,708
719
1,628
13,494
0
145,237
L
Izanami
MoiTaylor
Izanami
6,893
5,211
0
1,016
8,659
2,867
1,072
3,457
5,202
0
37,163
L
Ganesha
PsykerWulfen
Ganesha
5,567
834
116
540
17,383
18,960
146
3,907
13,476
15,772
0
W
15,022
9,067
78
14,158
17,713
8,151
3,083
2,705
14,865
120,986
0
L
Odin
8,972
1,719
0
2,216
22,919
21,979
141
4,672
18,247
0
38,791
L
2,808
355
0
888
5,584
1,950
0
2,990
2,594
19,933
0
W
Mercury
vStriXv
Mercury
15,257
6,792
0
3,262
13,316
5,973
367
472
12,034
0
79,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,092
Gold Earned
62,131
335
Minions Killed
586
0
Camps Cleared
0
1,809,224
Distance Traveled
2,110,271
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,879
430
105
5
0
388,054
1
W
Hachiman
9,770
425
79
3
0
343,606
0
W
Ymir
11,188
486
32
1
0
414,107
0
W
Hun Batz
14,448
628
194
8
0
457,128
7
L
Izanami
7,705
335
92
4
0
350,064
6
L
Ganesha
8,228
358
3
0
0
381,062
5
W
Olorun
14,227
619
163
7
0
423,621
2
L
Odin
9,778
425
91
4
0
420,680
0
L
Nox
7,502
326
44
2
0
269,364
2
W
Mercury
12,498
543
118
5
0
471,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role