Player Matchup

Zeus
Zeus
 
Zeus
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Radamanthys999
Cthulhu
Level 106
God Stats
22W - 34L
1,379 SR
Queue Stats
1,043W - 1,152L
1,411 Elo+
Solo
Tyr
Tyr
TheGunGuru73
Tyr
Level 141
God Stats
18W - 16L
1,582 SR
Queue Stats
733W - 686L
1,485 Elo+
Party 1
Arachne
Arachne
cry51x
Arachne
Level 105
God Stats
25W - 21L
1,521 SR
Queue Stats
261W - 248L
1,458 Elo+
Party 1
Neith
Neith
slayerdj22
Neith
Level 89
God Stats
1W - 3L
1,541 SR
Queue Stats
15W - 17L
1,434 Elo+
Solo
Team Averages
Level 98
1,505 SR
1,458 Elo+

VS

Team Averages
Level 102
1,525 SR
1,414 Elo+
Baron Samedi
Baron Samedi
IlTruckinIl
Baron Samedi
Level 87
God Stats
1W - 1L
1,242 SR
Queue Stats
119W - 142L
1,379 Elo+
Party 2
Loki
Loki
JustPrincely
Loki
Level 127
God Stats
9W - 8L
1,540 SR
Queue Stats
256W - 241L
1,438 Elo+
Party 3
Zhong Kui
Zhong Kui
Kay-Kazuto
Zhong Kui
Level 122
God Stats
5W - 0L
1,877 SR
Queue Stats
151W - 165L
1,403 Elo+
Party 2
Cernunnos
Cernunnos
rickmasterJoJo
Cernunnos
Level 71
God Stats
12W - 3L
1,699 SR
Queue Stats
154W - 153L
1,404 Elo+
Party 3
Ymir
Ymir
seenoremage
Ymir
Level 105
God Stats
4W - 10L
1,268 SR
Queue Stats
170W - 168L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
8
1 / 6 / 0
5,157
469
4,138
8,137
2,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 3 / 3
5,047
459
4,508
7,922
4,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 3 / 1
6,066
551
4,424
9,555
6,418
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
cry51x
Arachne
8
3 / 3 / 2
5,401
491
4,140
6,313
2,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
10
4 / 4 / 2
6,162
560
3,981
6,083
1,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IlTruckinIl
Baron Samedi
12
4 / 0 / 1
7,198
654
4,927
5,842
2,640
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
6 / 1 / 4
7,543
686
5,646
5,626
2,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Kay-Kazuto
Zhong Kui
10
4 / 3 / 3
6,326
575
6,598
8,500
5,673
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cernunnos
rickmasterJoJo
Cernunnos
9
2 / 1 / 3
5,881
535
3,367
5,000
1,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
3 / 5 / 3
5,929
539
7,082
9,724
4,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
9
Kills
19
19
Deaths
10
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
6
0
0.17
W
Baron Samedi
IlTruckinIl
Baron Samedi
4
0
1
4.5
W
6
1
4
8
W
Zhong Kui
Kay-Kazuto
Zhong Kui
4
3
3
1.83
L
1
3
3
0.83
L
0
3
1
0.17
L
Arachne
cry51x
Arachne
3
3
2
1.33
W
Cernunnos
rickmasterJoJo
Cernunnos
2
1
3
3.5
W
3
5
3
0.9
L
Neith
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,191
Damage
27,620
38,010
Taken
34,692
16,726
Mitigated
17,126
10,162
Healing
13,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
4,138
1,160
0
1,327
8,137
2,492
0
4,536
3,601
19,156
0
W
Baron Samedi
IlTruckinIl
Baron Samedi
4,927
472
241
4,104
5,842
2,640
195
490
5,352
39,711
0
W
5,646
1,842
0
1,374
5,626
2,275
0
615
5,011
0
49,106
W
Zhong Kui
Kay-Kazuto
Zhong Kui
6,598
398
0
3,765
8,500
5,673
1,746
4,196
4,304
27,631
0
L
4,508
975
0
2,310
7,922
4,182
0
3,608
4,179
17,580
2,817
L
4,424
935
0
3,239
9,555
6,418
0
5,779
3,676
0
36,311
L
Arachne
cry51x
Arachne
4,140
2,516
0
1,233
6,313
2,223
16
2,333
3,954
0
20,987
W
Cernunnos
rickmasterJoJo
Cernunnos
3,367
1,155
0
2,206
5,000
1,825
444
831
4,169
0
21,213
W
7,082
1,639
371
1,375
9,724
4,713
220
2,184
7,540
25,262
0
L
Neith
3,981
1,885
0
2,053
6,083
1,411
0
1,929
3,993
0
21,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,833
Gold Earned
32,877
236
Minions Killed
325
0
Camps Cleared
0
1,005,606
Distance Traveled
1,040,476
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,157
469
39
4
0
177,428
1
W
Baron Samedi
7,198
654
96
9
0
187,570
1
W
Loki
7,543
686
91
8
0
253,215
3
W
Zhong Kui
6,326
575
50
5
0
195,671
4
L
Cthulhu
5,047
459
33
3
0
194,974
0
L
Tyr
6,066
551
87
8
0
205,781
0
L
Arachne
5,401
491
38
3
0
228,497
0
W
Cernunnos
5,881
535
36
3
0
214,704
1
W
Ymir
5,929
539
52
5
0
189,316
2
L
Neith
6,162
560
39
4
0
198,926
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role