Player Matchup

Hachiman
Hachiman
Gold IV
 
Hachiman
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Bronze III
AmaterasuDemon
Hera
Bronze III
Level 159
God Stats
1W - 0L
1,489 SR
Queue Stats
1W - 5L
1,412 MMR
Party 2
Nemesis
Nemesis
Masters
MinajDollxo
Nemesis
Masters
Level 159
God Stats
58W - 79L
1,535 SR
Queue Stats
1,733W - 1,766L
1,403 MMR
Solo
Bellona
Bellona
Bronze III
ZMoatonFreeze08
Bellona
Bronze III
Level 160
God Stats
1W - 1L
1,509 SR
Queue Stats
1W - 5L
1,412 MMR
Party 2
Kuzenbo
Kuzenbo
Gold IV
xMcx iReels
Kuzenbo
Gold IV
Level 82
God Stats
1W - 1L
1,554 SR
Queue Stats
132W - 144L
1,406 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 141
1,517 SR
1,427 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,422 SR
1,461 MMR
Awilix
Awilix
Gold V
 
Awilix
Gold V
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold I
LiteWeightPotato
Merlin
Gold I
Level 129
God Stats
0W - 3L
1,349 SR
Queue Stats
76W - 74L
1,494 MMR
Party 1
King Arthur
King Arthur
Gold IV
Raezait
King Arthur
Gold IV
Level 156
God Stats
0W - 1L
1,573 SR
Queue Stats
54W - 55L
1,416 MMR
Party 1
Athena
Athena
Silver I
Tetrahydrocanbi
Athena
Silver I
Level 153
God Stats
0W - 1L
1,236 SR
Queue Stats
21W - 22L
1,469 MMR
Party 3
Hou Yi
Hou Yi
Silver II
x Darth Twist x
Hou Yi
Silver II
Level 151
God Stats
0W - 5L
1,453 SR
Queue Stats
22W - 23L
1,423 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
6 / 3 / 2
9,351
550
8,477
11,784
3,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 1 / 6
9,341
549
9,741
6,241
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
MinajDollxo
Nemesis
16
8 / 1 / 4
9,682
570
9,083
11,855
5,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
2 / 1 / 5
8,791
517
7,583
13,463
13,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
xMcx iReels
Kuzenbo
13
3 / 1 / 10
8,519
501
8,456
8,091
8,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
The MorriganArtioMorgan Le FayGebHel

VS

Bans
OdinThanatosGilgameshSylvanusNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
2 / 8 / 3
8,511
501
7,160
14,320
5,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 2 / 0
8,719
513
5,332
7,534
3,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
Raezait
King Arthur
13
1 / 4 / 1
8,187
482
7,264
13,230
11,545
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 3 / 3
6,765
398
2,349
14,736
10,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 7 / 1
7,886
464
6,799
13,088
2,946
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
23
Kills
7
7
Deaths
24
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
6
3
2
2.33
L
Awilix
 
Awilix
2
8
3
0.44
W
4
1
6
7
L
2
2
0
1
W
Nemesis
MinajDollxo
Nemesis
8
1
4
10
L
King Arthur
Raezait
King Arthur
1
4
1
0.38
L
0
3
3
0.5
W
2
1
5
4.5
L
2
7
1
0.36
W
Kuzenbo
xMcx iReels
Kuzenbo
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,340
Damage
28,904
51,434
Taken
62,908
32,647
Mitigated
32,979
12,131
Healing
12,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
8,477
4,389
0
5,151
11,784
3,196
1,230
1,591
10,193
0
58,648
L
Awilix
 
Awilix
7,160
2,375
0
3,406
14,320
5,251
0
3,332
10,988
0
44,426
W
9,741
2,566
0
932
6,241
1,960
1,391
1,865
4,376
63,094
0
L
5,332
204
0
1,156
7,534
3,154
0
4,527
3,007
61,347
0
W
Nemesis
MinajDollxo
Nemesis
9,083
4,605
0
1,724
11,855
5,664
38
1,233
10,622
0
76,098
L
King Arthur
Raezait
King Arthur
7,264
655
0
2,320
13,230
11,545
0
3,963
9,267
0
52,299
L
2,349
687
0
2,217
14,736
10,083
0
6,926
7,810
20,942
0
W
7,583
1,631
0
2,490
13,463
13,688
1,396
39
13,424
7,887
40,482
L
6,799
3,141
0
3,167
13,088
2,946
0
1,051
12,037
0
48,169
W
Kuzenbo
xMcx iReels
Kuzenbo
8,456
2,444
0
1,834
8,091
8,139
185
2,953
5,138
33,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,684
Gold Earned
40,068
519
Minions Killed
399
0
Camps Cleared
0
1,695,759
Distance Traveled
1,521,096
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,351
550
111
7
0
306,324
10
L
Awilix
8,511
501
85
5
0
315,348
8
W
Hera
9,341
549
117
7
0
331,027
2
L
Merlin
8,719
513
110
6
0
308,299
3
W
Nemesis
9,682
570
135
8
0
385,585
1
L
King Arthur
8,187
482
103
6
0
318,183
4
L
Athena
6,765
398
22
1
0
308,487
6
W
Bellona
8,791
517
109
6
0
325,289
8
L
Hou Yi
7,886
464
79
5
0
270,779
3
W
Kuzenbo
8,519
501
47
3
0
347,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role