Player Matchup

Neith
Neith
AvacynAvenger
Neith
Level 48
God Stats
9W - 9L
1,538 SR
Queue Stats
28W - 28L
1,454 Elo+
Party 2
Zhong Kui
Zhong Kui
Phantom075
Zhong Kui
Level 68
God Stats
1W - 2L
1,493 SR
Queue Stats
94W - 130L
1,354 Elo+
Party 2
Jormungandr
Jormungandr
not_my_berries_
Jormungandr
Level 27
God Stats
0W - 1L
1,753 SR
Queue Stats
12W - 18L
1,283 Elo+
Party 2
Team Averages
Level 48
1,595 SR
1,364 Elo+

VS

Team Averages
Level 45
1,403 SR
1,222 Elo+
Nu Wa
Nu Wa
CelestialOrigin
Nu Wa
Level 90
God Stats
13W - 19L
1,418 SR
Queue Stats
35W - 49L
1,222 Elo+
Party 1
Charybdis
Charybdis
GoatedByron
Charybdis
Level 26
God Stats
42W - 46L
1,423 SR
Queue Stats
55W - 82L
1,223 Elo+
Solo
Kukulkan
Kukulkan
ReaperInProgress
Kukulkan
Level 18
God Stats
24W - 26L
1,369 SR
Queue Stats
34W - 47L
1,222 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 10 / 4
13,576
754
13,423
20,136
5,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Phantom075
Zhong Kui
16
7 / 9 / 5
12,865
715
14,385
20,975
12,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
not_my_berries_
Jormungandr
15
0 / 9 / 10
10,763
598
4,485
16,730
13,634
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 4 / 13
14,587
810
21,545
15,716
5,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charybdis
GoatedByron
Charybdis
14
3 / 5 / 15
11,973
665
13,003
12,994
4,637
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
9 / 5 / 15
13,531
752
15,682
14,379
6,173
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
70
14
Kills
27
28
Deaths
14
19
Assists
43
Player
Kills
Deaths
Assists
KDA
L
7
10
4
0.9
W
15
4
13
5.38
W
Charybdis
GoatedByron
Charybdis
3
5
15
2.1
L
Zhong Kui
Phantom075
Zhong Kui
7
9
5
1.06
W
9
5
15
3.3
L
Jormungandr
not_my_berries_
Jormungandr
0
9
10
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,293
Damage
50,230
57,841
Taken
43,089
31,194
Mitigated
16,517
4,237
Healing
10,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,423
5,871
0
834
20,136
5,382
0
11,447
8,689
0
57,486
W
21,545
4,324
0
3,619
15,716
5,707
1,783
6,136
9,580
57,162
0
W
Charybdis
GoatedByron
Charybdis
13,003
7,629
0
2,391
12,994
4,637
419
5,847
7,147
0
44,980
L
Zhong Kui
Phantom075
Zhong Kui
14,385
2,356
37
3,366
20,975
12,178
0
12,737
8,238
33,834
3,638
W
15,682
1,725
415
4,323
14,379
6,173
52
7,298
7,081
33,477
0
L
Jormungandr
not_my_berries_
Jormungandr
4,485
643
0
0
16,730
13,634
0
13,137
3,593
21,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,204
Gold Earned
40,091
149
Minions Killed
177
4
Camps Cleared
8
760,406
Distance Traveled
869,437
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,576
754
79
4
2
269,401
3
W
Nu Wa
14,587
810
65
4
0
286,785
1
W
Charybdis
11,973
665
66
4
8
264,095
2
L
Zhong Kui
12,865
715
42
2
2
259,996
8
W
Kukulkan
13,531
752
46
3
0
318,557
0
L
Jormungandr
10,763
598
28
2
0
231,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role